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  1. Applying Reverse Engineering Techniques in ZBrush and Rhino English | 1h 48m | AVC (.mp4) 1280x720 30fps | AAC 48KHz 2ch | 1.43 Gb Genre: eLearning In this series of ZBrush and Rhino tutorials, we'll learn to reverse engineer a 3D scanned mesh and convert it to a sculpt-able mesh. You'll learn to import the data into Rhino, convert it to a NURB model and prepare it for rapid prototyping. By the end of this ZBrush and Rhino tutorial, you'll be able to use these industry techniques in Rhino and ZBrush as part of your modeling pipeline. DOWNLOAD http://rapidgator.net/file/56317ca12d92660326f03aafde0c468f/Applying.part1.rar.html http://rapidgator.net/file/4c40231def9926e233595b2cdaa37295/Applying.part2.rar.html http://rapidgator.net/file/ea18cc71cf1a6231394381bb85cc40a1/Applying.part3.rar.html http://rapidgator.net/file/89b188a0cdd297173d48daa9f3d31105/Applying.part4.rar.html http://rapidgator.net/file/ae7d6e297e7900e0a2d793817871a092/Applying.part5.rar.html http://rapidgator.net/file/c46431bbcbbb8be3b92d8865686130d3/Applying.part6.rar.html http://uploaded.net/file/8yrxd0ul/Applying.part1.rar http://uploaded.net/file/kiopkh63/Applying.part2.rar http://uploaded.net/file/hogmcjpo/Applying.part3.rar http://uploaded.net/file/swlczfe3/Applying.part4.rar http://uploaded.net/file/xvq5lp2r/Applying.part5.rar http://uploaded.net/file/pzr2xho9/Applying.part6.rar http://www.uploadable.ch/file/jAPRqmCZ6d5b/Applying.part1.rar http://www.uploadable.ch/file/Awq8GXMgNDes/Applying.part2.rar http://www.uploadable.ch/file/G5Vk8AftuDW5/Applying.part3.rar http://www.uploadable.ch/file/6BVNJbV7JCmp/Applying.part4.rar http://www.uploadable.ch/file/PkZpXp6tyNUY/Applying.part5.rar http://www.uploadable.ch/file/4mashTaY3w4p/Applying.part6.rar http://www.hitfile.net/27PT/Applying.part1.rar.html http://www.hitfile.net/27Pe/Applying.part2.rar.html http://www.hitfile.net/27Mi/Applying.part3.rar.html http://www.hitfile.net/27Sh/Applying.part4.rar.html http://www.hitfile.net/27Mq/Applying.part5.rar.html http://www.hitfile.net/27OF/Applying.part6.rar.html
  2. Pixologic ZBrush 4R7 P2 (Mac OS X) | 886 MB ZBrush 4R7 is the final iteration within the ZBrush 4 series before we move to ZBrush 5.0. As with our previous point releases, it doesn't simply make a few minor changes but rather is packed with major additions. In fact, 4R7 is one of the most extensive releases since ZBrush 4 came out. Signature features in ZBrush 4R7 include: ArrayMesh, NanoMesh and ZModeler with QMesh. All of these features are useful throughout the creative process, from initial creation of your model to beautifying your artwork. They allow you to stay within ZBrush for more of your workflow, doing things that were either impractical or even outright impossible to accomplish before now. Beyond its feature set, the core of ZBrush is being reworked and 4R7 will be the first version of ZBrush that is released with optional 64-bit support.3 This will allow you to fully harness your machine's computing power, not only allowing for higher polygon counts but also making it possible for you the artist to create more art in less time! ZModeler With ZBrush 4R7 comes the ZModeler brush. This smart polygonal modeling system is designed to simplify your creation process. Quickly and dynamically create new shapes, doing so more easily than ever before possible: fuse polygons, delete full blocks of geometry, connect parts with advanced paths, and repeat your actions with a single click! Multiple Instances and Infinite Details Instances and Details With the new NanoMesh and ArrayMesh features, you as the artist can bring more complexity and detail to your work while still maintaining a low polygon count. Both NanoMesh and ArrayMesh will allow for multiple instances of any object to be created and then adjusted in a matter of seconds. Render with Complete Details With ZBrush 4R7 the BPR Render system will now render all Surface Noise as displacement, deforming the mesh to match the attributes of any procedurally created noise. It is like having a displacement map without needing to actually create the map. See extremely detailed results at render time regardless of polygon count. ZBrush To KeyShot With the ZBrush to Keyshot Bridge1 you can seamlessly connect ZBrush with KeyShot 5 to produce hyper-realistic and high quality images. If you don't already own KeyShot 5 or if its price is simply out of your reach, a "special edition" KeyShot for ZBrush is also available2. The KeyShot to ZBrush Bridge changes your Best Preview Render (BPR) button to instead send your models to KeyShot with a single click. All associated data transfers automatically, including materials, displaced geometries, procedural noise, PolyPaint or textures -- and of course the new NanoMesh and ArrayMesh. If ZBrush can display it, KeyShot can render it! and More... Release notes Enhancements A Creasing modifier had been added to allow for creasing behaviour compatible with ZBrush 4R6 and older (I.E. Border Edges "shrinkage"). Cylinder3D Initialize menu now contains a CapSubRatio slider to control the cylinder cap divisions. ZModeler Polygroup Checkers modifier updated to work on all targets. Increased the MaxPolygons (per SubTool) from 80 million to 100 million. Added GOZ Export/Import support for creasing in programs that support it. When exporting via GoZ, use the "GoZ Complete Binary" export file format in order to export all mesh data including creasing. NanoMeshes can now display Polyframes when rendering in BPR. Custom UI will store the "creation of LightBox shortcuts" and "ZModeler Selection Distance" in the user-custom Preferences. High quality (H) modifier button added to the Movie palette to select the highest .mpeg export quality possible. "RandArray" button added to the NanoMesh palette. Toggling will determine if the NanoMesh will be random or repeated when applied across an Array. ZModeler Curve Menu now also includes a "Do Nothing" action. Fixes Timeline movies -can once again- be recorded using CTRL + SHIFT. ZModeler Poly Spin now works on all targets. Functionality of the Quick Menu (spacebar) modified to not conflict with right-clicking. Saving files to external drives improved to function better with ZBrush plugins. Deleting Z and Y Symmetry issues resolved. Adaptive Skin functionality with ZSpheres now works properly for 32 bit and 64 bit versions. Curve Brush is now fully functional in both 32 bit and 64 bit versions. ZBrush file size increased to handle larger files for 32 bit and 64 bit versions. HD sculpting updated to work correctly with 64-bit versions. DOWNLOAD LINKS: (All below links are interchangable - Single Extraction - No password) http://rapidgator.net/file/565513c021bb6b131f97b66d21bbc854/xidau123_ZBOSX4r7Patch2.rar.html http://uploaded.net/file/3kqhqdr2/xidau123_ZBOSX4r7Patch2.rar http://www.uploadable.ch/file/zxhGt3MatREd/xidau123_ZBOSX4r7Patch2.rar
  3. Pixologic ZBrush 4R7 P2 (x86/x64) | 884 Mb ZBrush 4R7 is the final iteration within the ZBrush 4 series before we move to ZBrush 5.0. As with our previous point releases, it doesn't simply make a few minor changes but rather is packed with major additions. In fact, 4R7 is one of the most extensive releases since ZBrush 4 came out. Signature features in ZBrush 4R7 include: ArrayMesh, NanoMesh and ZModeler with QMesh. All of these features are useful throughout the creative process, from initial creation of your model to beautifying your artwork. They allow you to stay within ZBrush for more of your workflow, doing things that were either impractical or even outright impossible to accomplish before now. Beyond its feature set, the core of ZBrush is being reworked and 4R7 will be the first version of ZBrush that is released with optional 64-bit support.3 This will allow you to fully harness your machine's computing power, not only allowing for higher polygon counts but also making it possible for you the artist to create more art in less time! ZModeler With ZBrush 4R7 comes the ZModeler brush. This smart polygonal modeling system is designed to simplify your creation process. Quickly and dynamically create new shapes, doing so more easily than ever before possible: fuse polygons, delete full blocks of geometry, connect parts with advanced paths, and repeat your actions with a single click! Multiple Instances and Infinite Details Instances and Details With the new NanoMesh and ArrayMesh features, you as the artist can bring more complexity and detail to your work while still maintaining a low polygon count. Both NanoMesh and ArrayMesh will allow for multiple instances of any object to be created and then adjusted in a matter of seconds. Render with Complete Details With ZBrush 4R7 the BPR Render system will now render all Surface Noise as displacement, deforming the mesh to match the attributes of any procedurally created noise. It is like having a displacement map without needing to actually create the map. See extremely detailed results at render time regardless of polygon count. ZBrush To KeyShot With the ZBrush to Keyshot Bridge1 you can seamlessly connect ZBrush with KeyShot 5 to produce hyper-realistic and high quality images. If you don't already own KeyShot 5 or if its price is simply out of your reach, a "special edition" KeyShot for ZBrush is also available2. The KeyShot to ZBrush Bridge changes your Best Preview Render (BPR) button to instead send your models to KeyShot with a single click. All associated data transfers automatically, including materials, displaced geometries, procedural noise, PolyPaint or textures - and of course the new NanoMesh and ArrayMesh. If ZBrush can display it, KeyShot can render it! and Moreâ?? Home Page - http://pixologic.com/zbrush/features/ZBrush4R7/ DOWNLOAD LINKS: (All below links are interchangable - Single Extraction - No password) http://rapidgator.net/file/7b5cb6973f4b6c1516de472742912f08/ZBrush.4R7.P2.part1.rar.html http://rapidgator.net/file/dd9fea2e1f236ceb9ed51f3a9b9d004c/ZBrush.4R7.P2.part2.rar.html http://rapidgator.net/file/5871dc859a388da35c7125a92370cdc5/ZBrush.4R7.P2.part3.rar.html http://rapidgator.net/file/421069330e4abd3b7ced3cb3f06130b3/ZBrush.4R7.P2.part4.rar.html
  4. Applying Reverse Engineering Techniques in ZBrush and Rhino With Jean Gorospe 1h 49m | MP4 | AVC 1280x720 15 fps | AAC 32KHz 2ch | 1.45GB Genre: eLearning | Project Files Included In this series of ZBrush and Rhino tutorials, we'll learn to reverse engineer a 3D scanned mesh and convert it to a sculpt-able mesh. You'll learn to import the data into Rhino, convert it to a NURB model and prepare it for rapid prototyping. By the end of this ZBrush and Rhino tutorial, you'll be able to use these industry techniques in Rhino and ZBrush as part of your modeling pipeline. Download From Uploaded http://uploaded.net/file/uensll76/ApplReverEnginTechnZBRhin0.part1.rar http://uploaded.net/file/4oqqewrt/ApplReverEnginTechnZBRhin0.part2.rar http://uploaded.net/file/a0ipmk4p/ApplReverEnginTechnZBRhin0.part3.rar http://uploaded.net/file/lrrzepdc/ApplReverEnginTechnZBRhin0.part4.rar http://uploaded.net/file/xuoca393/ApplReverEnginTechnZBRhin0.part5.rar Download From NitroFlare http://www.nitroflare.com/view/5004DFE5EF3F1CE/ApplReverEnginTechnZBRhin0.part1.rar http://www.nitroflare.com/view/B3E834E7D6BC496/ApplReverEnginTechnZBRhin0.part2.rar http://www.nitroflare.com/view/AFC2B84BDAA41BD/ApplReverEnginTechnZBRhin0.part3.rar http://www.nitroflare.com/view/4DDDB4F7A18C235/ApplReverEnginTechnZBRhin0.part4.rar http://www.nitroflare.com/view/D8853D81ED8F804/ApplReverEnginTechnZBRhin0.part5.rar Download From Rapidgator http://rapidgator.net/file/a32f1aa37f5900fae934ee4be1816a50/ApplReverEnginTechnZBRhin0.part1.rar.html http://rapidgator.net/file/d6ceac4602d6a6911efb2f124ea16341/ApplReverEnginTechnZBRhin0.part2.rar.html http://rapidgator.net/file/03166f9a48dbcc69c82ed185dab2a47c/ApplReverEnginTechnZBRhin0.part3.rar.html http://rapidgator.net/file/1fa33a44b74581d8948857720bf7d5db/ApplReverEnginTechnZBRhin0.part4.rar.html http://rapidgator.net/file/da57ddfd3e71b25e521052d316b598b0/ApplReverEnginTechnZBRhin0.part5.rar.html Download From Uploadable http://www.uploadable.ch/file/JSAUSBKv6yBz/ApplReverEnginTechnZBRhin0.part1.rar http://www.uploadable.ch/file/eEYpMdPHq89j/ApplReverEnginTechnZBRhin0.part2.rar http://www.uploadable.ch/file/fVk8wBRa3zjz/ApplReverEnginTechnZBRhin0.part3.rar http://www.uploadable.ch/file/uZNvS4CtgQfK/ApplReverEnginTechnZBRhin0.part4.rar http://www.uploadable.ch/file/e8ah5ZkQTBZt/ApplReverEnginTechnZBRhin0.part5.rar
  5. Pixologic ZBrush 4R7 P2 (Mac OS X) | 886 MB ZBrush 4R7 is the final iteration within the ZBrush 4 series before we move to ZBrush 5.0. As with our previous point releases, it doesn't simply make a few minor changes but rather is packed with major additions. In fact, 4R7 is one of the most extensive releases since ZBrush 4 came out. Signature features in ZBrush 4R7 include: ArrayMesh, NanoMesh and ZModeler with QMesh. All of these features are useful throughout the creative process, from initial creation of your model to beautifying your artwork. They allow you to stay within ZBrush for more of your workflow, doing things that were either impractical or even outright impossible to accomplish before now. Beyond its feature set, the core of ZBrush is being reworked and 4R7 will be the first version of ZBrush that is released with optional 64-bit support.3 This will allow you to fully harness your machine's computing power, not only allowing for higher polygon counts but also making it possible for you the artist to create more art in less time! ZModeler With ZBrush 4R7 comes the ZModeler brush. This smart polygonal modeling system is designed to simplify your creation process. Quickly and dynamically create new shapes, doing so more easily than ever before possible: fuse polygons, delete full blocks of geometry, connect parts with advanced paths, and repeat your actions with a single click! Multiple Instances and Infinite Details Instances and Details With the new NanoMesh and ArrayMesh features, you as the artist can bring more complexity and detail to your work while still maintaining a low polygon count. Both NanoMesh and ArrayMesh will allow for multiple instances of any object to be created and then adjusted in a matter of seconds. Render with Complete Details With ZBrush 4R7 the BPR Render system will now render all Surface Noise as displacement, deforming the mesh to match the attributes of any procedurally created noise. It is like having a displacement map without needing to actually create the map. See extremely detailed results at render time regardless of polygon count. ZBrush To KeyShot With the ZBrush to Keyshot Bridge1 you can seamlessly connect ZBrush with KeyShot 5 to produce hyper-realistic and high quality images. If you don't already own KeyShot 5 or if its price is simply out of your reach, a "special edition" KeyShot for ZBrush is also available2. The KeyShot to ZBrush Bridge changes your Best Preview Render (BPR) button to instead send your models to KeyShot with a single click. All associated data transfers automatically, including materials, displaced geometries, procedural noise, PolyPaint or textures -- and of course the new NanoMesh and ArrayMesh. If ZBrush can display it, KeyShot can render it! and More... Release notes Enhancements A Creasing modifier had been added to allow for creasing behaviour compatible with ZBrush 4R6 and older (I.E. Border Edges "shrinkage"). Cylinder3D Initialize menu now contains a CapSubRatio slider to control the cylinder cap divisions. ZModeler Polygroup Checkers modifier updated to work on all targets. Increased the MaxPolygons (per SubTool) from 80 million to 100 million. Added GOZ Export/Import support for creasing in programs that support it. When exporting via GoZ, use the "GoZ Complete Binary" export file format in order to export all mesh data including creasing. NanoMeshes can now display Polyframes when rendering in BPR. Custom UI will store the "creation of LightBox shortcuts" and "ZModeler Selection Distance" in the user-custom Preferences. High quality (H) modifier button added to the Movie palette to select the highest .mpeg export quality possible. "RandArray" button added to the NanoMesh palette. Toggling will determine if the NanoMesh will be random or repeated when applied across an Array. ZModeler Curve Menu now also includes a "Do Nothing" action. Fixes Timeline movies -can once again- be recorded using CTRL + SHIFT. ZModeler Poly Spin now works on all targets. Functionality of the Quick Menu (spacebar) modified to not conflict with right-clicking. Saving files to external drives improved to function better with ZBrush plugins. Deleting Z and Y Symmetry issues resolved. Adaptive Skin functionality with ZSpheres now works properly for 32 bit and 64 bit versions. Curve Brush is now fully functional in both 32 bit and 64 bit versions. ZBrush file size increased to handle larger files for 32 bit and 64 bit versions. HD sculpting updated to work correctly with 64-bit versions. DOWNLOAD LINKS: (All below links are interchangable - Single Extraction - No password) http://rapidgator.net/file/af50917657842ce37149254a1e1d5c9f/xidau123_ZBOSX4r7Patch2.rar.html
  6. Pixologic ZBrush 4R7 Win x64 - Xforce| 786MB ZBrush 4R7 is the final iteration within the ZBrush 4 series before we move to ZBrush 5.0. As with our previous point releases, it doesn't simply make a few minor changes but rather is packed with major additions. In fact, 4R7 is one of the most extensive releases since ZBrush 4 came out. Signature features in ZBrush 4R7 include: ArrayMesh, NanoMesh and ZModeler with QMesh. All of these features are useful throughout the creative process, from initial creation of your model to beautifying your artwork. They allow you to stay within ZBrush for more of your workflow, doing things that were either impractical or even outright impossible to accomplish before now. Beyond its feature set, the core of ZBrush is being reworked and ZBrush 4R7 will be the first version of ZBrush that is released with optional 64-bit support. This will allow you to fully harness your machine's computing power, not only allowing for higher polygon counts but also making it possible for you the artist to create more art in less time! What's New: http://www.zbrushcentral.com/showthread.php?191398-ZBrush-4R7-Released! DOWNLOAD LINKS: (All below links are interchangable - Single Extraction - No password) http://rapidgator.net/file/5b8f82707fd19d865c7ac19ba37e0d91/Pixologic.ZBrush.4R7.Win.x64.part1.rar.html http://rapidgator.net/file/2f11ae3590520d586d850d4380c08925/Pixologic.ZBrush.4R7.Win.x64.part2.rar.html http://rapidgator.net/file/e6524426b2774adea6c51764598f2b91/Pixologic.ZBrush.4R7.Win.x64.part3.rar.html http://rapidgator.net/file/5e252506acd6655c825341bc89fc793e/Pixologic.ZBrush.4R7.Win.x64.part4.rar.html
  7. Pixologic Zbrush v4R7 (x86/x64) (Portable) (19.02.2015) | 795 MB ZBrush 4R7 is the final iteration within the ZBrush 4 series before we move to ZBrush 5.0. As with our previous point releases, it doesn't simply make a few minor changes but rather is packed with major additions. In fact, 4R7 is one of the most extensive releases since ZBrush 4 came out. Signature features in ZBrush 4R7 include: ArrayMesh, NanoMesh and ZModeler with QMesh. All of these features are useful throughout the creative process, from initial creation of your model to beautifying your artwork. They allow you to stay within ZBrush for more of your workflow, doing things that were either impractical or even outright impossible to accomplish before now. Beyond its feature set, the core of ZBrush is being reworked and 4R7 will be the first version of ZBrush that is released with optional 64-bit support.3 This will allow you to fully harness your machine's computing power, not only allowing for higher polygon counts but also making it possible for you the artist to create more art in less time! ZModeler With ZBrush 4R7 comes the ZModeler brush. This smart polygonal modeling system is designed to simplify your creation process. Quickly and dynamically create new shapes, doing so more easily than ever before possible: fuse polygons, delete full blocks of geometry, connect parts with advanced paths, and repeat your actions with a single click! Multiple Instances and Infinite Details Instances and Details With the new NanoMesh and ArrayMesh features, you as the artist can bring more complexity and detail to your work while still maintaining a low polygon count. Both NanoMesh and ArrayMesh will allow for multiple instances of any object to be created and then adjusted in a matter of seconds. Render with Complete Details With ZBrush 4R7 the BPR Render system will now render all Surface Noise as displacement, deforming the mesh to match the attributes of any procedurally created noise. It is like having a displacement map without needing to actually create the map. See extremely detailed results at render time regardless of polygon count. ZBrush To KeyShot With the ZBrush to Keyshot Bridge1 you can seamlessly connect ZBrush with KeyShot 5 to produce hyper-realistic and high quality images. If you don't already own KeyShot 5 or if its price is simply out of your reach, a "special edition" KeyShot for ZBrush is also available2. The KeyShot to ZBrush Bridge changes your Best Preview Render (BPR) button to instead send your models to KeyShot with a single click. All associated data transfers automatically, including materials, displaced geometries, procedural noise, PolyPaint or textures -- and of course the new NanoMesh and ArrayMesh. If ZBrush can display it, KeyShot can render it! and More... Instruction for ZBridge: Put the files in the installation folder and run them, just click cancel when it ask for license. (It will ask you for license every time you restart.) DOWNLOAD LINKS: (All below links are interchangable - Single Extraction - No password) http://rapidgator.net/file/4c464d583fae50186f43741cd785c076/ZBV4R7Portable.part1.rar.html http://rapidgator.net/file/f50984cf222fc206feb07a3bc36a32d4/ZBV4R7Portable.part2.rar.html http://rapidgator.net/file/1300370cf232ad0d7e36ff5fea6cf8c5/ZBV4R7Portable.part3.rar.html http://rapidgator.net/file/19d04e2fe0d46cb9cdd65272431f576a/ZBV4R7Portable.part4.rar.html http://uploaded.net/file/aa1vhu7h/ZBV4R7Portable.part3.rar http://uploaded.net/file/g4h94kni/ZBV4R7Portable.part4.rar http://uploaded.net/file/dtxjb4rw/ZBV4R7Portable.part1.rar http://uploaded.net/file/sieopdjq/ZBV4R7Portable.part2.rar http://www.uploadable.ch/file/VE99g3V8NXbx/ZBV4R7Portable.part1.rar http://www.uploadable.ch/file/JQHmuc27muk5/ZBV4R7Portable.part2.rar http://www.uploadable.ch/file/jTE94jDbH4BB/ZBV4R7Portable.part3.rar http://www.uploadable.ch/file/2SusqxuTvWpR/ZBV4R7Portable.part4.rar
  8. Introduction to Fibremesh in ZBrush Volume 3 English | aac, 44100 Hz, stereo | h264, yuv420p, 1280x720, 30.00 fps | 2.35 Gb Genre: eLearning In this course, we'll be introduced to the world of Fibermesh in Zbrush. We'll first use Fibermesh on a simple plane and using some of the many groom brushes to 'brush' the hairs. We'll then move onto adjusting hairs with symmetry as well as doing some polypainting on the hairs for colour. We'll then go over some hair styling ideas for what we might want to create for our main Horn Head mesh by examining some painted hair layers in Photoshop. Once we decide on a style, we'll then use Fibermesh to start to create each hair element (beard, stubble, goatee, etc) individually and then we'll use the groom brushes to add more natural variations to the fibers/hairs we create. Finally, we'll use polypainting to colour/tint the hair on the Horn Head's face to something more naturalistic and complimentary to the character. A final render to see how it all turns out and then looking at the render pass in Photoshop will complete our whirlwind introduction to Fibermesh! DOWNLOAD http://rapidgator.net/file/ed019aa71f41c190ba6195b17f3d9bad/Fibremesh.part1.rar.html http://rapidgator.net/file/d5a04f29bdd798e04e6958005cdfefc2/Fibremesh.part2.rar.html http://rapidgator.net/file/6f39f7dc8e2f146af61691f328cd2cea/Fibremesh.part3.rar.html http://rapidgator.net/file/68829e4ca38b981d44a5304de20ca75f/Fibremesh.part4.rar.html http://rapidgator.net/file/2f750ac4e8624a496f666cb21fbd3ae3/Fibremesh.part5.rar.html http://rapidgator.net/file/8c42199bab2e6f7419490707a88b3d04/Fibremesh.part6.rar.html http://uploaded.net/file/r23ogoc0/Fibremesh.part1.rar http://uploaded.net/file/unrmqwwz/Fibremesh.part2.rar http://uploaded.net/file/ynm8p5q7/Fibremesh.part3.rar http://uploaded.net/file/n5zk9vsc/Fibremesh.part4.rar http://uploaded.net/file/eo9nj9bm/Fibremesh.part5.rar http://uploaded.net/file/yzf35pke/Fibremesh.part6.rar http://www.uploadable.ch/file/3m7KKsvYgkcN/Fibremesh.part1.rar http://www.uploadable.ch/file/cKR3TgaV7qbu/Fibremesh.part2.rar http://www.uploadable.ch/file/yqn2g9Huf5ss/Fibremesh.part3.rar http://www.uploadable.ch/file/ssfTmmmSEUVf/Fibremesh.part4.rar http://www.uploadable.ch/file/Wc9KmSv7eE95/Fibremesh.part5.rar http://www.uploadable.ch/file/5nbEpXByXPhq/Fibremesh.part6.rar http://turbobit.net/bsbchmwhyoz7/Fibremesh.part1.rar.html http://turbobit.net/l9hv7q0r9fih/Fibremesh.part2.rar.html http://turbobit.net/1hmogcc6vycf/Fibremesh.part3.rar.html http://turbobit.net/nlc9kji2f2sm/Fibremesh.part4.rar.html http://turbobit.net/szth62wuk68j/Fibremesh.part5.rar.html http://turbobit.net/gnu3kxgueo8k/Fibremesh.part6.rar.html
  9. Spaceclaim v2015 Magnitude | 1.37 GB At SpaceClaim, we believe that technology should work for you, not the other way around. Technology should make your job easier, not more complicated. SpaceClaim enables anyone to create, edit, or repair geometry without worrying about underlying technology. With SpaceClaim, working with 3D modeling software becomes fast, easy, flexible, and rewarding, no matter where in the workflow you need it. Users of SpaceClaim can: Edit, repair, and create any geometry - without worrying about where the file comes from Increase productivity by removing the CAD bottleneck in your workflow Manipulate geometry faster, easier, and more intuitively resulting in less time spent struggling with geometry and more time dedicated to primary job functions such as manufacturing, analysis, and concept modeling. Download: http://www.nitroflare.com/view/C63168543FBD57B/SPACECLAIM.V2015-MAGNiTUDE.part1.rar http://www.nitroflare.com/view/305457CC9FB3075/SPACECLAIM.V2015-MAGNiTUDE.part2.rar http://uploaded.net/file/qxfetpsw/SPACECLAIM.V2015-MAGNiTUDE.part1.rar http://uploaded.net/file/ulnok4wz/SPACECLAIM.V2015-MAGNiTUDE.part2.rar
  10. 3DMotive - Introduction to Fibremesh in ZBrush Volume 2 English | aac, 44100 Hz, stereo | h264, yuv420p, 1280x720, 30.00 fps | 1.51 Gb Genre: eLearning In this course, we'll be introduced to the world of Fibermesh in Zbrush. We'll first use Fibermesh on a simple plane and using some of the many groom brushes to 'brush' the hairs. We'll then move onto adjusting hairs with symmetry as well as doing some polypainting on the hairs for colour. We'll then go over some hair styling ideas for what we might want to create for our main Horn Head mesh by examining some painted hair layers in Photoshop. Once we decide on a style, we'll then use Fibermesh to start to create each hair element (beard, stubble, goatee, etc) individually and then we'll use the groom brushes to add more natural variations to the fibers/hairs we create. Finally, we'll use polypainting to colour/tint the hair on the Horn Head's face to something more naturalistic and complimentary to the character. A final render to see how it all turns out and then looking at the render pass in Photoshop will complete our whirlwind introduction to Fibermesh! DOWNLOAD http://rapidgator.net/file/0805546e0bd278ef78b0adb215803b46/Fibremesh.part1.rar.html http://rapidgator.net/file/db8d3ef0842e199add3603057c1cc5de/Fibremesh.part2.rar.html http://rapidgator.net/file/4b5182a296e783592c65d844f843e378/Fibremesh.part3.rar.html http://rapidgator.net/file/e80688c247f9f310cadd0c853797851b/Fibremesh.part4.rar.html http://rapidgator.net/file/1b6d2d3120387215370d11ecb7138041/Fibremesh.part5.rar.html http://rapidgator.net/file/627e5b39de1c83747a923d7087ee22dd/Fibremesh.part6.rar.html http://rapidgator.net/file/1ae3e3706eb2839b6f2d91fc80a0d260/Fibremesh.part7.rar.html http://uploaded.net/file/ay3093ij/Fibremesh.part1.rar http://uploaded.net/file/z67sxch0/Fibremesh.part2.rar http://uploaded.net/file/9kdgfnds/Fibremesh.part3.rar http://uploaded.net/file/v6kd0hq3/Fibremesh.part4.rar http://uploaded.net/file/tgjuxncb/Fibremesh.part5.rar http://uploaded.net/file/eyfywm51/Fibremesh.part6.rar http://uploaded.net/file/hvwzv5g5/Fibremesh.part7.rar http://www.uploadable.ch/file/nFC24GjBPTvX/Fibremesh.part1.rar http://www.uploadable.ch/file/qhmMWptP7nTr/Fibremesh.part2.rar http://www.uploadable.ch/file/8Zvg5z3EAjkP/Fibremesh.part3.rar http://www.uploadable.ch/file/3Y7xDH3egwpU/Fibremesh.part4.rar http://www.uploadable.ch/file/jmm7myXSvfd7/Fibremesh.part5.rar http://www.uploadable.ch/file/MaksGVQVv3Rv/Fibremesh.part6.rar http://www.uploadable.ch/file/zXthDYQ3Ju6X/Fibremesh.part7.rar
  11. Digital Tutors - Altering Body Weight in ZBrush With Lee Magalhaes 1h 55m | Audio: aac, 32KHz, mono | Video: h264, yuv420p, 1280x720, 15.00 fps | 990MB Genre: eLearning | Project Files Included Throughout this ZBrush tutorial we'll explore how to sculpt models to look more realistic by understanding fat allocation on the human body. We'll aim to challenge your anatomy skills and make you think outside the box in regards to what is "realism" by adding weight to our characters. First we'll focus on character archetypes, then move on to studying where fat deposits on the body and more importantly how it differs in men and women. By the end of this ZBrush training you'll have expanded your knowledge of the human body and be ahead of the curve when it comes to adding realism to your sculpts. Download From Uploaded http://uploaded.net/file/e6k915fh/xidau123_alterb0dyweightZb.part1.rar http://uploaded.net/file/wuacl0dq/xidau123_alterb0dyweightZb.part2.rar http://uploaded.net/file/9mgwxw4a/xidau123_alterb0dyweightZb.part3.rar Download From NitroFlare http://www.nitroflare.com/view/159D473277D76CE/xidau123_alterb0dyweightZb.part1.rar http://www.nitroflare.com/view/2C9E232A6EAC342/xidau123_alterb0dyweightZb.part2.rar http://www.nitroflare.com/view/C6367BA27F57115/xidau123_alterb0dyweightZb.part3.rar Download From Rapidgator http://rapidgator.net/file/2a0455bbca189eeb97c9dffebac96f51/xidau123_alterb0dyweightZb.part1.rar.html http://rapidgator.net/file/e2de991678f721e18706f374cde65241/xidau123_alterb0dyweightZb.part2.rar.html http://rapidgator.net/file/ea2f891eb7013a5d7fc9a297f83fa3b0/xidau123_alterb0dyweightZb.part3.rar.html
  12. Digital Tutors - Likeness Sculpting in ZBrush With Lee Magalhaes 2h 42m | Audio: aac, 32KHz, mono | Video: h264, yuv420p, 1280x720, 15.00 fps | 1.36GB Genre: eLearning | Project Files Included | ZBrush 4R6 Throughout this ZBrush tutorial we'll go from choosing a reference face to getting our hands dirty in ZBrush and testing our mettle as well as sculpting techniques. The key to succeeding in this tutorial will be focusing on observation, training your eye and picking out the details that make our reference face unique. The techniques we'll cover are worthwhile and necessary for any artist looking to improve their facial sculpting abilities. By the end of this ZBrush training, no face should pose a challenge with the tools and techniques we have provided you. Download From Uploaded http://uploaded.net/file/4db425s5/xidau123_liknesScluptingZB.part1.rar http://uploaded.net/file/hrgada0i/xidau123_liknesScluptingZB.part2.rar http://uploaded.net/file/vad4yag6/xidau123_liknesScluptingZB.part3.rar http://uploaded.net/file/3alw9td2/xidau123_liknesScluptingZB.part4.rar Download From NitroFlare http://www.nitroflare.com/view/8759827D65CCAF4/xidau123_liknesScluptingZB.part1.rar http://www.nitroflare.com/view/3D4214DFF248782/xidau123_liknesScluptingZB.part2.rar http://www.nitroflare.com/view/FE90D0A1BCB833E/xidau123_liknesScluptingZB.part3.rar http://www.nitroflare.com/view/F5830F0DA8743E1/xidau123_liknesScluptingZB.part4.rar Download From Rapidgator http://rapidgator.net/file/623619293abc1aa7defc694d55a5a22c/xidau123_liknesScluptingZB.part1.rar.html http://rapidgator.net/file/77ca94916e37dd42af1ec75723fc6661/xidau123_liknesScluptingZB.part2.rar.html http://rapidgator.net/file/7006bc6b0e09ed32438c876d5d763344/xidau123_liknesScluptingZB.part3.rar.html http://rapidgator.net/file/cc0965766ff401ee41ef78fe4d7a0565/xidau123_liknesScluptingZB.part4.rar.html
  13. Digital Tutors - Likeness Sculpting in ZBrush English | 2h 42m | aac, 32000 Hz, mono (und)| h264, yuv420p, 1280x720, 15.00 fps | 1.45 Gb Genre: eLearning Throughout this ZBrush tutorial we'll go from choosing a reference face to getting our hands dirty in ZBrush and testing our mettle as well as sculpting techniques. The key to succeeding in this tutorial will be focusing on observation, training your eye and picking out the details that make our reference face unique. The techniques we'll cover are worthwhile and necessary for any artist looking to improve their facial sculpting abilities. By the end of this ZBrush training, no face should pose a challenge with the tools and techniques we have provided you. DOWNLOAD http://rapidgator.net/file/56f332ed80994d3d1bf959f87818b109/Likeness.part1.rar.html http://rapidgator.net/file/f6027b00400e633147f5c42664d99946/Likeness.part2.rar.html http://rapidgator.net/file/82e26c83ae9c0b7b994418c6c46fa644/Likeness.part3.rar.html http://rapidgator.net/file/942ac6f68f8c433715285929f80202ed/Likeness.part4.rar.html http://rapidgator.net/file/27492241e6f81d30e656622e50224eb3/Likeness.part5.rar.html http://rapidgator.net/file/295d50ea89b799d809ba573b6f5623f7/Likeness.part6.rar.html http://uploaded.net/file/jue17phi/Likeness.part1.rar http://uploaded.net/file/rnkpap9d/Likeness.part2.rar http://uploaded.net/file/ukzy4pqy/Likeness.part3.rar http://uploaded.net/file/csesc75w/Likeness.part4.rar http://uploaded.net/file/eadiergs/Likeness.part5.rar http://uploaded.net/file/2wvamq5e/Likeness.part6.rar http://www.uploadable.ch/file/Fg5vez8sBCUr/Likeness.part1.rar http://www.uploadable.ch/file/fa5qQ2sqPBAN/Likeness.part2.rar http://www.uploadable.ch/file/ZSG7KGQZMzsZ/Likeness.part3.rar http://www.uploadable.ch/file/8AxtkYYeQ6Hk/Likeness.part4.rar http://www.uploadable.ch/file/ePsWjW5dPbSv/Likeness.part5.rar http://www.uploadable.ch/file/UH3 Gbssg83qA/Likeness.part6.rar
  14. The Gnomon Workshop - Sculpting a Dragon with ZBrush English | MP4 | Audio: aac, 44100 Hz, mono | Video: h264, yuv420p, 1280x720, 15.00 fps | 1.73GB Genre: eLearning In this lecture, Maarten Verhoeven demonstrates how to create a highly detailed dragon in ZBrush. The entire process is thoroughly discussed from the initial block-in to final rendering. Beginning with ZSpheres, Maarten blocks out the major forms of the creature's primary shapes including additional subtools for elements like horns, teeth, claws and wings. Then with the overall shapes in place, he retopologizes the dragon in preparation of sculpting the finer details. Various techniques are shared that accelerate the process of sculpting these details through the use of stencils and alphas. A detailed rock base is then created and the creature is put into its final pose using Transpose Master. In conclusion, Marteen sends the dragon to Keyshot for the final rendering of his finished digital sculpt. Artists of any level, interested in learning from a master ZBrush sculptor, will learn myriad techniques both in technical workflows and informed design strategies. Chapters ZSpheres Blocking Shapes Additional Subtools Wings Body Retopo Sculpting the Head and Neck Sculpting the Horns Posing the Wings Sculpting the Chest and Legs Sculpting the Wings and Arms Adding Scales with Stencils Wings Retopo Sculpting the Base Posing with Transpose Master Final Steps Rendering with Keyshot Download From Uploaded http://uploaded.net/file/3l3ppzh3/xidau123_SculpDragonZBrush.part1.rar http://uploaded.net/file/2xpzny3x/xidau123_SculpDragonZBrush.part2.rar http://uploaded.net/file/rwzdbq37/xidau123_SculpDragonZBrush.part3.rar http://uploaded.net/file/x16mj2vw/xidau123_SculpDragonZBrush.part4.rar Download From NitroFlare http://www.nitroflare.com/view/DCF827D59187668/xidau123_SculpDragonZBrush.part1.rar http://www.nitroflare.com/view/6CF28A1F296A38B/xidau123_SculpDragonZBrush.part2.rar http://www.nitroflare.com/view/7EE92C4B61A4A1F/xidau123_SculpDragonZBrush.part3.rar http://www.nitroflare.com/view/4F70B6B406B8A4C/xidau123_SculpDragonZBrush.part4.rar Download From Rapidgator http://rapidgator.net/file/4d1c1e071efc7a161e9bbc40659aea1e/xidau123_SculpDragonZBrush.part1.rar.html http://rapidgator.net/file/e30ba4abfdb2527bc041c652ad431ded/xidau123_SculpDragonZBrush.part2.rar.html http://rapidgator.net/file/bdef4878293acfc5e73e6f54eb5ed5e1/xidau123_SculpDragonZBrush.part3.rar.html http://rapidgator.net/file/1e5e1f75f6baf56deb9daaeb4668e950/xidau123_SculpDragonZBrush.part4.rar.html
  15. The Gnomon Workshop - Sculpting a Dragon with ZBrush With Maarten Verhoeven English | MP4 | aac, 44100 Hz, mono | h264, yuv420p, 1280x720, 15.00 fps | 1.73G Genre: eLearning In this lecture, Maarten Verhoeven demonstrates how to create a highly detailed dragon in ZBrush. The entire process is thoroughly discussed from the initial block-in to final rendering. Beginning with ZSpheres, Maarten blocks out the major forms of the creature's primary shapes including additional subtools for elements like horns, teeth, claws and wings. Then with the overall shapes in place, he retopologizes the dragon in preparation of sculpting the finer details. Various techniques are shared that accelerate the process of sculpting these details through the use of stencils and alphas. A detailed rock base is then created and the creature is put into its final pose using Transpose Master. In conclusion, Marteen sends the dragon to Keyshot for the final rendering of his finished digital sculpt. Artists of any level, interested in learning from a master ZBrush sculptor, will learn myriad techniques both in technical workflows and informed design strategies. DOWNLOAD http://rapidgator.net/file/c73df15da6b2e524240f98c8c4899ea6/Dragon.part1.rar.html http://rapidgator.net/file/81f8d224d8872a1ddd0a881fee1ba51d/Dragon.part2.rar.html http://rapidgator.net/file/6fc2a870b270d5e9bfdf49d498d64aa2/Dragon.part3.rar.html http://rapidgator.net/file/ce7bf5c062870bbc7868ea2ae3d87f95/Dragon.part4.rar.html http://uploaded.net/file/t1g598kk/Dragon.part1.rar http://uploaded.net/file/ohze6ndp/Dragon.part2.rar http://uploaded.net/file/0xy6yvao/Dragon.part3.rar http://uploaded.net/file/18x270ml/Dragon.part4.rar http://www.uploadable.ch/file/A6RVgecWAnTZ/Dragon.part1.rar http://www.uploadable.ch/file/CYwmcTsKnnGh/Dragon.part2.rar http://www.uploadable.ch/file/nYwdBtNR7QnR/Dragon.part3.rar http://www.uploadable.ch/file/GcSzhQgGAK55/Dragon.part4.rar
  16. Gumroad - Character Creation in ZBrush English | aac, 48000 Hz, stereo | h264, yuv420p, 1280x718, 29.97 fps | 2.14 Gb Genre: eLearning A comprehensive and all encompassing walk through Kurt Papstein's process creating characters and creatures inside of ZBrush. Going over the entire pipeline from start to finish in over 5 hours of video footage, complete with narration and breakdowns. ZBrush - intermediate to expert level Chapters and Topics Anatomy Sculpting and Design Clothing and Accessories in ZBrush Texturing and Material Creation Materials, Lighting, and Rendering in Brush Includes over 5 hours of video lessons in 720p ZBrush Project files "Monster Clay" Sculpting Project PSD Compositing project' DOWNLOAD http://rapidgator.net/file/fbc94d98c427b053b5db581a83832991/Character.part1.rar.html http://rapidgator.net/file/83422e468fd417530d14808f06f89767/Character.part2.rar.html http://rapidgator.net/file/b89c1d44ff06ac10a842f85e90e70c0e/Character.part3.rar.html http://rapidgator.net/file/cf7e17bd2aa8cc250a4bd39873540628/Character.part4.rar.html http://rapidgator.net/file/98dad356ac6e1ec64a80d60a1ff8eb9f/Character.part5.rar.html http://uploaded.net/file/3vf8ogl7/Character.part1.rar http://uploaded.net/file/ux88m4ls/Character.part2.rar http://uploaded.net/file/gzghwkyx/Character.part3.rar http://uploaded.net/file/dz5l4z0s/Character.part4.rar http://uploaded.net/file/eije9hk4/Character.part5.rar http://www.uploadable.ch/file/e4TqWRZjptDD/Character.part1.rar http://www.uploadable.ch/file/NaMGFQaHwHFC/Character.part2.rar http://www.uploadable.ch/file/VpuvRvP3Z8eu/Character.part3.rar http://www.uploadable.ch/file/B7JfJdfpHbpg/Character.part4.rar http://www.uploadable.ch/file/BrPrcr9aqaJp/Character.part5.rar
  17. Organic Polypainting in ZBrush Volume 2 English | 1h 25m | MP4 | AVC (.mp4) 1280x720 30fps | AAC 44.1KHz 2ch | 1.53 Gb Genre: eLearning In this series, we jump into creating textures in Zbrush using polypainting. We'll examine the mesh and reviewreferences for the model and then we'll do a small exploration into matcaps and colours. We'll then begin to layer in afoundational skin tone before using the spray brush with an alpha to help create the imperfections usually found inskin. We'll use cavity masking to help us creating some shadowing and then the spray brush again to help give our demonhead a five o'clock shadow! We mock up some ideas for eye colouration before finally adding a base colour to the hornsto contrast with the skin of the demon! DOWNLOAD http://rapidgator.net/file/582cbdbaf0ed576c4377de2c2df5a406/Organic.part1.rar.html http://rapidgator.net/file/c3b5996aaa9add1b843a3b9d64bf44bc/Organic.part2.rar.html http://rapidgator.net/file/26606476b212ff1c1b093431ebeb33c2/Organic.part3.rar.html http://rapidgator.net/file/8fa678fb0cb39680a434ec9bfec12416/Organic.part4.rar.html http://rapidgator.net/file/9921605f315fe06a52a5fdb9c545b8e5/Organic.part5.rar.html http://rapidgator.net/file/8628c928a5f1c51430edf0249c4281e9/Organic.part6.rar.html http://rapidgator.net/file/4a3ece8d61bd3e3d2efe734cd0c2bf1e/Organic.part7.rar.html http://uploaded.net/file/67m5k8u9/Organic.part1.rar http://uploaded.net/file/tf1yvkjb/Organic.part2.rar http://uploaded.net/file/zu6s022o/Organic.part3.rar http://uploaded.net/file/kcgr2hdx/Organic.part4.rar http://uploaded.net/file/lcq5vwpx/Organic.part5.rar http://uploaded.net/file/ojobc8be/Organic.part6.rar http://uploaded.net/file/55z5u2ap/Organic.part7.rar http://www.uploadable.ch/file/UQH7bbA3asCk/Organic.part1.rar http://www.uploadable.ch/file/XHn5x4WCeJRq/Organic.part2.rar http://www.uploadable.ch/file/dKe9kx65hCVb/Organic.part3.rar http://www.uploadable.ch/file/6XfDBTYnfMYz/Organic.part4.rar http://www.uploadable.ch/file/W7C7AtHcdPjv/Organic.part5.rar http://www.uploadable.ch/file/DDkYeEwEqgkR/Organic.part6.rar http://www.uploadable.ch/file/Jt9eXP8FhRtw/Organic.part7.rar
  18. Digital-Tutors - Designing a Sea Creature in ZBrush With Gordon Goane 7h 8m | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 5.95GB Genre: eLearning | Project Files Included Create a sea creature while following a creative pipeline. Throughout this ZBrush tutorial we'll gain the knowledge and understanding of character development using a digital pipeline. We'll cover conceptualization and what steps should be taken to finalize a model for production purposes. The course consists of designing and modeling a character, then rendering it using ZBrush and Maya. We will use KeyShot and Photoshop along our pipeline as well. Our final model in this ZBrush training will be capable of rigging for animation in film, games and also prepared for 3D printing. Download From Uploaded http://uploaded.net/file/mh9m5fpl/xidau123_designingSeaCreaturZBrush.part1.rar http://uploaded.net/file/hjjdyfdo/xidau123_designingSeaCreaturZBrush.part2.rar http://uploaded.net/file/rnd70xcj/xidau123_designingSeaCreaturZBrush.part3.rar http://uploaded.net/file/du3oukhy/xidau123_designingSeaCreaturZBrush.part4.rar http://uploaded.net/file/79cvctwp/xidau123_designingSeaCreaturZBrush.part5.rar http://uploaded.net/file/ks2gc5x2/xidau123_designingSeaCreaturZBrush.part6.rar http://uploaded.net/file/wjsibfxc/xidau123_designingSeaCreaturZBrush.part7.rar Download From NitroFlare http://www.nitroflare.com/view/DDB631C5CCE078A/xidau123_designingSeaCreaturZBrush.part1.rar http://www.nitroflare.com/view/E9F6599E8DDEDE6/xidau123_designingSeaCreaturZBrush.part2.rar http://www.nitroflare.com/view/0CA87758FE9448F/xidau123_designingSeaCreaturZBrush.part3.rar http://www.nitroflare.com/view/F8507E184B1C626/xidau123_designingSeaCreaturZBrush.part4.rar http://www.nitroflare.com/view/8687FA765274DE8/xidau123_designingSeaCreaturZBrush.part5.rar http://www.nitroflare.com/view/EB16CA1CD910AE6/xidau123_designingSeaCreaturZBrush.part6.rar http://www.nitroflare.com/view/DED553A6325A9F3/xidau123_designingSeaCreaturZBrush.part7.rar Download From Rapidgator http://rapidgator.net/file/968e53dd824a0c8cb279097af1e0d035/xidau123_designingSeaCreaturZBrush.part1.rar.html http://rapidgator.net/file/c41fb169c0de53a8d5ca30fc929957d5/xidau123_designingSeaCreaturZBrush.part2.rar.html http://rapidgator.net/file/8666bf41303094aa9728159263c37329/xidau123_designingSeaCreaturZBrush.part3.rar.html http://rapidgator.net/file/0536f333c1b16ffc3b821ea3aa31a0e6/xidau123_designingSeaCreaturZBrush.part4.rar.html http://rapidgator.net/file/4c40cdbe5b3acc1ef199c7159b15ffff/xidau123_designingSeaCreaturZBrush.part5.rar.html http://rapidgator.net/file/166c2386c14056e6e05d93b1ba246389/xidau123_designingSeaCreaturZBrush.part6.rar.html http://rapidgator.net/file/830c339a979ae0a5fc7c748d45f373b3/xidau123_designingSeaCreaturZBrush.part7.rar.html
  19. Gumroad - ZBrush for Environments - Primate forest scene English | 27.05 Min | MP4 | AAC, 48KHz, stereo | AVC, 1152x720, 29.97 fps | 262 Mb Genre: eLearning An old demo i did from 2013 that i thought i would toss up for cheap, it goes through the creation of the above scene in ZBrush starting with an orangutan i sculpted in a T-pose and proceed to pose and create some sort of (hopefully) compelling scene that can be used for environmental paintovers in photoshop. DOWNLOAD http://rapidgator.net/file/ba16023e94d2def1ca5e70bfd433d3eb/Environments.part1.rar.html http://rapidgator.net/file/37c03965fc9da93bba70d5df275941dc/Environments.part2.rar.html http://rapidgator.net/file/07be38f0791e23cdcabc6ab07f08ba0b/Environments.part3.rar.html http://uploaded.net/file/e5gc88ay/Environments.part1.rar http://uploaded.net/file/s6wljhxg/Environments.part2.rar http://uploaded.net/file/s32m95ah/Environments.part3.rar http://www.uploadable.ch/file/kXZwTBq8tYvm/Environments.part1.rar http://www.uploadable.ch/file/tKVuA92XWWAb/Environments.part2.rar http://www.uploadable.ch/file/edudtKDnVVhU/Environments.part3.rar
  20. Gumroad - ZBrush for Environments - Primate forest scene With Ben Mauro 27.05Min | MP4 | AAC, 48KHz, stereo | AVC, 1152x720, 29.97 fps | 262MB Genre: eLearning | English An old demo i did from 2013 that i thought i would toss up for cheap, it goes through the creation of the above scene in ZBrush starting with an orangutan i sculpted in a T-pose and proceed to pose and create some sort of (hopefully) compelling scene that can be used for environmental paintovers in photoshop. More Info: _https://gumroad.com/l/EZBUs Download From Uploaded http://uploaded.net/file/i16k74ml/xidau123_ZBrush4Environments.Primat.forest.scen.part1.rar http://uploaded.net/file/ickiwo7n/xidau123_ZBrush4Environments.Primat.forest.scen.part2.rar http://uploaded.net/file/ruky4467/xidau123_ZBrush4Environments.Primat.forest.scen.part3.rar Download From NitroFlare http://www.nitroflare.com/view/5ACDD6AFAB8F251/xidau123_ZBrush4Environments.Primat.forest.scen.part1.rar http://www.nitroflare.com/view/B0FFE620FD8DB11/xidau123_ZBrush4Environments.Primat.forest.scen.part2.rar http://www.nitroflare.com/view/A7F959BC4B5D818/xidau123_ZBrush4Environments.Primat.forest.scen.part3.rar Download From Rapidgator http://rapidgator.net/file/770a257d48377fa70b5a6def1a377527/xidau123_ZBrush4Environments.Primat.forest.scen.part1.rar.html http://rapidgator.net/file/2019c8cd875a9957dc32aaf0e562bf2d/xidau123_ZBrush4Environments.Primat.forest.scen.part2.rar.html http://rapidgator.net/file/aa8ec1a07b1fd56a259332e629857325/xidau123_ZBrush4Environments.Primat.forest.scen.part3.rar.html
  21. Gumroad - Zbrush Bundle Package by Luis Carrasco English | h264, yuv420p, 1280x720, 24.00 fps | 44100 Hz, stereo, 1411 kb/s | 6.1 gb Genre: eLearning Concept artist currently working in the Film Industry. My time is spent using Zbrush, Keyshot, and Photoshop to create designs under short deadlines. Finishing an idea can be hard sometimes. The goal of these tutorials is to help anyone with a passion for Concept Design flesh out their ideas and take their work further than they have before. I'll be using basic tools in each program and explain all advanced techniques. If you're looking to create quick ideas on the fly and don't want to leave Zbrush. Check out the Bonus Demo in the bundle package! DOWNLOAD http://rapidgator.net/file/eeb726190bd53f754253c474369ccfac/Package.part1.rar.html http://rapidgator.net/file/f38770dda0cd6d2e2e2f8514ad9ad696/Package.part2.rar.html http://rapidgator.net/file/1aa25d7052febfe34e2af90b8f38d3f6/Package.part3.rar.html http://rapidgator.net/file/f6058f4ab3b059ce5e5088c83da90fa7/Package.part4.rar.html http://rapidgator.net/file/cf4640753b7610f72439aaac129fd5a6/Package.part5.rar.html http://rapidgator.net/file/7235d31d2cfde2d531f0d1882d4b2cfd/Package.part6.rar.html http://rapidgator.net/file/9629bed2951371c6a017f93a603ebd84/Package.part7.rar.html http://uploaded.net/file/8affraio/Package.part1.rar http://uploaded.net/file/safzok49/Package.part2.rar http://uploaded.net/file/q5z8gj2y/Package.part3.rar http://uploaded.net/file/yr8gbto0/Package.part4.rar http://uploaded.net/file/t2j38adc/Package.part5.rar http://uploaded.net/file/nbv1j3h2/Package.part6.rar http://uploaded.net/file/99toidcd/Package.part7.rar http://www.uploadable.ch/file/j7DQ8bNxKhBb/Package.part1.rar http://www.uploadable.ch/file/ytTfDkqPRfEZ/Package.part2.rar http://www.uploadable.ch/file/93P5hjKTR9Td/Package.part3.rar http://www.uploadable.ch/file/dk6EXzJyRXBT/Package.part4.rar http://www.uploadable.ch/file/9MxXQ4pN5Ggb/Package.part5.rar http://www.uploadable.ch/file/ZNTczVNZmzFK/Package.part6.rar http://www.uploadable.ch/file/C6Z82sA2hVk8/Package.part7.rar
  22. Gumroad - Zbrush Bundle Package by Luis Carrasco MOV | Audio: pcm_s16le, 44100 Hz, stereo, 1411 kb/s | Video: h264, yuv420p, 1280x720, 24.00 fps | 6.1GB Genre: eLearning | 5 Lessons Concept artist currently working in the Film Industry. My time is spent using Zbrush, Keyshot, and Photoshop to create designs under short deadlines. Finishing an idea can be hard sometimes. The goal of these tutorials is to help anyone with a passion for Concept Design flesh out their ideas and take their work further than they have before. I'll be using basic tools in each program and explain all advanced techniques. If you're looking to create quick ideas on the fly and don't want to leave Zbrush. Check out the Bonus Demo in the bundle package! More Info: _https://gumroad.com/luisfcarrasco Download From Uploaded http://uploaded.net/file/f8z4h1lb/xidau123_zbpackageLCarrasco.part1.rar http://uploaded.net/file/pqazdv51/xidau123_zbpackageLCarrasco.part2.rar http://uploaded.net/file/a92evtk8/xidau123_zbpackageLCarrasco.part3.rar http://uploaded.net/file/5l8x9062/xidau123_zbpackageLCarrasco.part4.rar http://uploaded.net/file/9qqf7hlr/xidau123_zbpackageLCarrasco.part5.rar http://uploaded.net/file/5ou5v2ak/xidau123_zbpackageLCarrasco.part6.rar http://uploaded.net/file/iy23n2qd/xidau123_zbpackageLCarrasco.part7.rar http://uploaded.net/file/527k0y2e/xidau123_zbpackageLCarrasco.part8.rar Download From NitroFlare http://www.nitroflare.com/view/ACC3FBADC25BC46/xidau123_zbpackageLCarrasco.part1.rar http://www.nitroflare.com/view/B8DFE7893A87039/xidau123_zbpackageLCarrasco.part2.rar http://www.nitroflare.com/view/31F5F702559E009/xidau123_zbpackageLCarrasco.part3.rar http://www.nitroflare.com/view/E89E3C17E3522A5/xidau123_zbpackageLCarrasco.part4.rar http://www.nitroflare.com/view/9D37B18D72A7EA1/xidau123_zbpackageLCarrasco.part5.rar http://www.nitroflare.com/view/FE8C9B76E21FF03/xidau123_zbpackageLCarrasco.part6.rar http://www.nitroflare.com/view/6398AC34E5BE010/xidau123_zbpackageLCarrasco.part7.rar http://www.nitroflare.com/view/305A7C261026813/xidau123_zbpackageLCarrasco.part8.rar Download From Rapidgator http://rapidgator.net/file/e4c5658d9a0f41147a0f6dddaa5c7824/xidau123_zbpackageLCarrasco.part1.rar.html http://rapidgator.net/file/8ab3f0544cf8cd2880ef5b724e8bf047/xidau123_zbpackageLCarrasco.part2.rar.html http://rapidgator.net/file/cd06f8a61dfcce22a3d82ba896783c4c/xidau123_zbpackageLCarrasco.part3.rar.html http://rapidgator.net/file/2c1d321a0bb969ca13a3635bb1382bc7/xidau123_zbpackageLCarrasco.part4.rar.html http://rapidgator.net/file/237c6d2ebb1d0842b3af843ef4081956/xidau123_zbpackageLCarrasco.part5.rar.html http://rapidgator.net/file/9017d972711780e4c26e41357593f917/xidau123_zbpackageLCarrasco.part6.rar.html http://rapidgator.net/file/b41859ec53423ba377eedd088a2ea07d/xidau123_zbpackageLCarrasco.part7.rar.html http://rapidgator.net/file/08b1b980aaa80b37f384c8b8d08ab4e5/xidau123_zbpackageLCarrasco.part8.rar.html
  23. Digital-Tutors - Integrating ZBrush into a Rhino Workflow With Jean Gorospe 6h 48m | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 4.38GB Genre: eLearning | Project Files Included Throughout this Rhino and ZBrush tutorial we'll explore valuable tips and techniques to advance your modeling and rendering workflows in Rhino 5. We'll integrate ZBrush 4R6 into our modeling and rendering pipeline to help us create a fantastic looking air machine. We'll also make our scene more realistic looking by adding high-resolution and organic details directly onto our model in Rhino and ZBrush. Finally, we'll take our asset into KeyShot to complete the overall look and feel of the scene. By the end of this Rhino and ZBrush training, you'll be able to establish a solid workflow to merge NURBs with advanced polygon modeling. Download From Uploaded http://uploaded.net/file/hmkxcid8/xidau123_IntegratingZBRhinoWorkflow.part1.rar http://uploaded.net/file/tagl1ch2/xidau123_IntegratingZBRhinoWorkflow.part2.rar http://uploaded.net/file/abasjyth/xidau123_IntegratingZBRhinoWorkflow.part3.rar http://uploaded.net/file/ua76qrz1/xidau123_IntegratingZBRhinoWorkflow.part4.rar http://uploaded.net/file/rm2cn3ml/xidau123_IntegratingZBRhinoWorkflow.part5.rar Download From NitroFlare http://www.nitroflare.com/view/B8D5826E611AC5F/xidau123_IntegratingZBRhinoWorkflow.part1.rar http://www.nitroflare.com/view/1EAE405B84A18DF/xidau123_IntegratingZBRhinoWorkflow.part2.rar http://www.nitroflare.com/view/911F358EF464F3C/xidau123_IntegratingZBRhinoWorkflow.part3.rar http://www.nitroflare.com/view/D5A18AF2E64943F/xidau123_IntegratingZBRhinoWorkflow.part4.rar http://www.nitroflare.com/view/8A35367BD495B1F/xidau123_IntegratingZBRhinoWorkflow.part5.rar Download From Rapidgator http://rapidgator.net/file/d27793d0899b7f61ed1f32552ad1d1fb/xidau123_IntegratingZBRhinoWorkflow.part1.rar.html http://rapidgator.net/file/9e5c85de22c195fd7118e611ee8fff84/xidau123_IntegratingZBRhinoWorkflow.part2.rar.html http://rapidgator.net/file/317c5fce5cf7d36f0d99b58e3dbb9e4e/xidau123_IntegratingZBRhinoWorkflow.part3.rar.html http://rapidgator.net/file/9112d582d27d5c0329d576853e746886/xidau123_IntegratingZBRhinoWorkflow.part4.rar.html http://rapidgator.net/file/535c1bacb57ab30dc293f073d4876c11/xidau123_IntegratingZBRhinoWorkflow.part5.rar.html
  24. Digital Tutors - Integrating ZBrush into a Rhino Workflow English | 6h 48m | AVC (.mp4) 1280x720 15fps | AAC 48KHz 2ch | 4.3 gb Genre: eLearning Throughout this Rhino and ZBrush tutorial we'll explore valuable tips and techniques to advance your modeling and rendering workflows in Rhino 5. We'll integrate ZBrush 4R6 into our modeling and rendering pipeline to help us create a fantastic looking air machine. We'll also make our scene more realistic looking by adding high-resolution and organic details directly onto our model in Rhino and ZBrush. Finally, we'll take our asset into KeyShot to complete the overall look and feel of the scene. By the end of this Rhino and ZBrush training, you'll be able to establish a solid workflow to merge NURBs with advanced polygon modeling. DOWNLOAD http://rapidgator.net/file/d1138f3366b83eeace26a5e6679cc50d/Integrating.part1.rar.html http://rapidgator.net/file/cb72807ef4761431523ac5efc6823288/Integrating.part2.rar.html http://rapidgator.net/file/5d60c20d46c490318e4654d8567f2126/Integrating.part3.rar.html http://rapidgator.net/file/f6f198c7e4c807fd2a034195287a7aa7/Integrating.part4.rar.html http://rapidgator.net/file/072a7dc44025c11f0f263cca589ea71a/Integrating.part5.rar.html http://uploaded.net/file/5xfzn5tw/Integrating.part1.rar http://uploaded.net/file/yxn1kmg8/Integrating.part2.rar http://uploaded.net/file/s97doyap/Integrating.part3.rar http://uploaded.net/file/y4rpkip3/Integrating.part4.rar http://uploaded.net/file/kflbvuj2/Integrating.part5.rar http://www.uploadable.ch/file/nMy5JcB9dTYy/Integrating.part1.rar http://www.uploadable.ch/file/4N5fCENA2tYW/Integrating.part2.rar http://www.uploadable.ch/file/mUreRfx24ye6/Integrating.part3.rar http://www.uploadable.ch/file/c9s9FCnUWxGN/Integrating.part4.rar http://www.uploadable.ch/file/BzmCunR6GZjS/Integrating.part5.rar
  25. 3DMotive - Organic Polypainting in ZBrush Volume 1 English | 1h 25m | MP4 | AVC (.mp4) 1280x720 30fps | AAC 44.1KHz 2ch | 1.9 Gb Genre: eLearning In this series, we jump into creating textures in Zbrush using polypainting. We'll examine the mesh and review references for the model and then we'll do a small exploration into matcaps and colours. We'll then begin to layer in a foundational skin tone before using the spray brush with an alpha to help create the imperfections usually found in skin. We'll use cavity masking to help us creating some shadowing and then the spray brush again to help give our demon head a five o'clock shadow! We mock up some ideas for eye colouration before finally adding a base colour to the horns to contrast with the skin of the demon! DOWNLOAD http://rapidgator.net/file/d3eb46f55d205de8be09575c05bb95df/Organic.part1.rar.html http://rapidgator.net/file/ef5d56fabed749150f54266c6680e449/Organic.part2.rar.html http://rapidgator.net/file/5387b13f43588dfd70fa18d5b75ba6e8/Organic.part3.rar.html http://rapidgator.net/file/6ad8bc3993fb58f210e7fde7516222e9/Organic.part4.rar.html http://rapidgator.net/file/1446148f3a7831e6b2c74f9d5fdcc453/Organic.part5.rar.html http://uploaded.net/file/hzp1qhtb/Organic.part1.rar http://uploaded.net/file/uof5279b/Organic.part2.rar http://uploaded.net/file/frsq0vy6/Organic.part3.rar http://uploaded.net/file/xo7f0agg/Organic.part4.rar http://uploaded.net/file/dywlii5z/Organic.part5.rar http://www.uploadable.ch/file/MPr9Tx34JABC/Organic.part1.rar http://www.uploadable.ch/file/GmjB8GqJj6TH/Organic.part2.rar http://www.uploadable.ch/file/DPT9E3sMbxdH/Organic.part3.rar http://www.uploadable.ch/file/7mRSBrB6h9dQ/Organic.part4.rar http://www.uploadable.ch/file/xBYeKNrWfAPq/Organic.part5.rar
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