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  1. Reallusion iClone 3DXchange 5.52.3805.1 Pipeline Reallusion iClone 3DXchange 5.52.3805.1 Pipeline 3DXchange5 is a robust, streamlined conversion and editing tool that connects iClone to a universe of 3D content. Users are able to import bi-ped, animated skin-bone characters and their animations for use in iClone, and also export iClone characters and animations to external 3D applications and video game engines. Character Conversion - Characterize actors via FBX. - Bone mapping for body & hand. - Preset templates for auto rigging. - Turn any prop into an iClone character. - Character sculpting & painting. Motion Conversion - Characterize actors via FBX/BVH. - T-Pose & Motion adjustment. - Reset Position & Transform. - Multiple batch motion process. - Live preview & Marketplace. Prop Conversion - Free access to 3D Warehouse. - Free modeling with SketchUp. - Group (node), Pivot & Alignment. - Material & UV Refinement. - Normal & Smooth. 3DXchange5 Pipeline Features - Import iClone file: iAvatar, iProp (VNS) - Import iClone file: iMotion (VNS) - Import 3DS, OBJ, SKP (static object) - Import BVH (motion data) & FBX (bone-skin character, motion data, multi-material object) - Export iClone file: iProp - Export iClone file: iAvatar, iMotion - Export OBJ (static object, replace mesh, paint & sculpt, create face morph target) - Export BVH (motion data) & FBX (bone-skin character, motion data, multi-material object) - Texture, material, UV editing - Add and reassign material ID - Reset transformation - Quick way to fix normal - Make sub props and group items - Set Pivot for object rotation - Convert Bone-skin model to Non-human Character - Custom motion editing with IK/FK - Convert Bone-skin model to Non-standard Character - Custom motion editing with IK/FK, puppeteering, or device mocap - Perform Editor (manage animation clips for character or prop perform menu) - One-click to transfer (receive) iAvatar/ iMotion to (from) iClone - Live Online Motion Preview (previews marketplace motion data inside 3DX5) - Buy and export content in iClone file format - Buy and export content in OBJ, FBX & BVH format What's new in iClone 3DXchange 5.5: Added: Added: Export FBX now includes the following data: - Facial animation (including morph & bone animation). - Accessory animation. - Spring effects. Added: Motion Library / Perform Editor supports new iMotionPlus, iTalk formats. Added: Added Auto-update morph data in Expression Editor for reloading FaceAnimProfile file. Added: Added following option in Export FBX Preset. - Added: "Delete Source Morph Shapes" for Max & Maya to prevent the Morph number from exceeding the limitation. - Added: "Auto Adjust Material for Maya" to provide Maya default material value in export file. Added: Added the embedded prop animation into the list of Spring Edit> Preview Motion, easily to preview the spring result. Enhanced: Enhanced: Enhanced the UI layout for Exporting iClone content. Enhanced: Enhance Persona editing by simply adding iMotionPlus in Perform Editor. Fixed: Fixed: Some 3D universe character which with Facial animation had no result in Maya while using a Maya preset in output. Size: 148.31 MB. DOWNLOAD http://rapidgator.net/file/fd1736d8c6b4b3992f73869a5d012c3e/Reallusion_iClone_3DXchange_5.52.3805.1_Pipeline.rar.html Please say "THANKS" to support me and keep the topic ALIVE!
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