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Free Download Make a 3D Endless Runner in Unity Published 10/2024 Created by Castano Games MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 25 Lectures ( 4h 34m ) | Size: 2.5 GB Covers the basics of Unity and C# development by creating a 3D Endless Runner game. What you'll learn: Learn Unity basics and C# coding Learn about character movement and animation Learn how to do simple procedural level generation Learn how to keep a good project structure Requirements: Barely any requirements, but basic knowledge of Unity and programming is helpful Description: This course is mainly aimed at beginners of Unity. We will create a 3D endless runner game and I will walk you through the steps on how to create such a game in a simple and straightforward way. I teach in a way that generally expects the student to know the basics of Unity and C#, but the course may be fine even for complete beginners. However, for complete beginners it might be useful to at times pause the course and study certain topics a bit further.A lot of focus is put on keeping a good project structure, and writing code that is structured well and easy to understand. We will use some imported assets from the creator Quaternius, this includes various models and animations.Character movement will be handled using a Character Controller component. Using a Character Controller can many times be preferable because it can be said to be simpler compared to dealing with RigidBody movement, or handling collisions through code.Procedural generation will be implemented in this game, although at a fairly simple level. In this course you will:Learn how to deal with character movement using a Character Controller componentLearn how to implement animations, how to switch between different animationsLearn a simple and straightforward way of doing procedural generationLearn some basics of working with UI in Unity, for example by creating a game over screenLearn C# coding by implementing events, using the standard C# class the EventHandlerLearn good C# coding practices by keeping scripts decoupled Who this course is for: Beginner programmers, beginner game developers Homepage https://www.udemy.com/course/make-a-3d-endless-runner-in-unity/ TakeFile https://takefile.link/f414ihceykma/ndsnz.Make.a.3D.Endless.Runner.in.Unity.part1.rar.html https://takefile.link/irmoa9x4iqlp/ndsnz.Make.a.3D.Endless.Runner.in.Unity.part3.rar.html https://takefile.link/xqoimi5yaoqo/ndsnz.Make.a.3D.Endless.Runner.in.Unity.part2.rar.html Rapidgator https://rg.to/file/b703eaa22a889f2adcbcfb092830dea0/ndsnz.Make.a.3D.Endless.Runner.in.Unity.part1.rar.html https://rg.to/file/cdd3a5bb8735fbb60cf13b6eb22606c3/ndsnz.Make.a.3D.Endless.Runner.in.Unity.part2.rar.html https://rg.to/file/df0b70c767d7b9e5b7db3f1f0deb40af/ndsnz.Make.a.3D.Endless.Runner.in.Unity.part3.rar.html Fikper Free Download https://fikper.com/oWBg4wGRCC/ndsnz.Make.a.3D.Endless.Runner.in.Unity.part1.rar.html https://fikper.com/s1LT2z9fdR/ndsnz.Make.a.3D.Endless.Runner.in.Unity.part2.rar.html https://fikper.com/x8oNWpCQ9U/ndsnz.Make.a.3D.Endless.Runner.in.Unity.part3.rar.html No Password - Links are Interchangeable
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Free Download Build 5 Augmented Reality Apps with Unity,ConvAI & Vuforia Published 10/2024 Created by PolyPixel Studio MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 24 Lectures ( 1h 35m ) | Size: 1.12 GB Augmented reality (AR) Tutorials on Markerless Tracking, Convai Artificial Intelligence AR, 3D + more with Unity 2024. What you'll learn: Understand different forms of Augmented Reality and their applications Creating an interactive business card using AR Virtual buttons An AR greeting card app, which plays sound, and animation once opened. Placing a life size drone in air using Vuforia Mid Air feature. Understand the basic difference between Virtual Reality & Augmented Reality Understand the basic difference between Virtual Reality & Augmented Reality Setting-up the development environment to design AR applications Select free and compatible 3D models for designing AR applications Understand the potential of augmented reality for businesses Understand the potential of augmented reality for businesses Propose Augmented Reality applications as solutions to real-world problems Build and deploy AR applications to mobile phones Requirements: A Windows or Mac Computer system Android SmartPhone or an iPhone Basic programming knowledge will be of Great help You just need to have the passion and interest to learn new technologies Description: Curious about Augmented Reality, You have come to the right place. Learn the basics fundamentals and programming techniques required for building fully functional Augmented Reality android and iOS apps. For this course you will need an Android Smartphone or iPhone.So what is Augmented Reality?According to Wikipedia, Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are "augmented" by computer-generated or extracted real-world sensory input such as sound, video, graphics or GPS data.In Augmented Reality the real view is modified by a computer (Smartphone in this case). Augmented reality (AR) enhances one's current perception of reality, whereas in contrast, virtual reality replaces the real world with a simulated one. Augmentation techniques are basically performed in real time,Eg : Displaying live scores and statistics inside a live video of a sporting eventPower of Augmented RealityI came across Augmented Reality in 2015 after watching a video of Augmented Reality Book. I was fascinated to know that such technology actually exists. So I started researching on different Augmented Reality platform. Vuforia platform seemed very promising as developers all over the World have used Vuforia for developing Augmented Reality apps.Pokemon Go game is the best example of Augmented Reality. Other than that Augmented Reality apps expand over a wide range of topics from Education, Business, Architecture, Health Industry, Home Decoration and obviously mobile gaming.Course Content and OverviewThis course is designed for students interested in creating Augmented Reality apps. No coding experience is required; all you need is an Android or iOS device for testing your Augmented Reality apps. We will start from basics of Unity, C# platform and then move to higher topicsIntro & Basics of Augmented RealityIn the first section you will first understand as to what is Augmented Reality? Next we will look at the four different augmented reality techniques and its application. After this I will explain you what is Virtual Reality and the differences between Augmented Reality (AR) & Virtual Reality (VR)Basics of UnityAfter understanding Augmented Reality next we will look at the basics of Unity as Unity is the main software which we will use for building Augmented Reality apps.Augmented Reality One (ARONE) applicationARONE is the first Augmented Reality Application which you are going to create. In this app you willCreate Vuforia accountCreate License Key for the AR appUpload an Image as Image TargetUnderstand Vuforia Image Recognition systemSolution to White ImageTarget problem in Vuforia version 6.2.10Download 3D model from Unity Asset StorePlace 3D Model on top of Image TargetDownload ARONE app database from Vuforia and activate it inside UnityBuild this app for Android & IosAugmented Reality Book (ARBOOK) applicationIn the ARBook application we will first create few sketches inches a drawing book. Next we will download some 3D Models from the asset store and project the 3D Model on top of each image target.Application like ARBOOK can be implemented in Schools & Colleges for teaching complicated subjects in a fun and easier way.Virtual Button & Augmented Reality Business Card (ARBusinessCard)In this section I will explain first explain you the concept of Virtual Button in Vuforia and the six important factors that should be considered while working with Virtual Button.Next you will create a simple Virtual Button app called AugmentedRealityVirtualButton in which you will understand the important function & interface that are required for working with Virtual Button.After the ARVirtualButton app we will then create and ARBusinessCard. In the ARBusinessCard app you will first place multiple virtual buttons on top of an Image Target. Next I will show you how to play video file inside Unity, After this we will write a C# script to play a particular video when the virtual button for a particular video is pressedAugmented Reality Greeting CardIn this section, you will learn the process of detecting multiple image targets simultaneously at the same time. You will also add an mp3 file in the app that will start playing only when the greeting card is opened.Superimposition based AR | Object tracking -In this section you will first scan a 3D model using Vuforia's 3D scanning android application. Next we will import this model inside Unity and on top of this model we will superimpose a digital car.Cylindrical Object trackingIn this section you will learn the technique for detecting a cylindrical object. After detecting the cylindrical object you will create a beautiful 3D scenic view around the cylinder with the help of airplanes, low poly clouds and low poly terrains.Vuforia Cloud RecognitionIn this section you will understand the working of Vuforia cloud databases. You will create an application called BookInfoAR. This application will scan a book cover(marker) and display information panel beside the book cover. The information of the marker is stored in cloud database.Ground Planes and MidAirIn this section you will create your first markerless augmented reality using Vuforia Ground Plane. With ground plane feature we will place a lifesize Lamborghini model in real world. Next using the MidAir feature we will place a drone in mid air.User Defined TargetIn this section you will understand a feature called User Defined Target feature from the Vuforia Core Sample. With the help of User Defined Target feature we can use any image as an marker.So after explaining you the course content I hope to see you inside this Augmented Reality course Who this course is for: Computer programming students interested in C# programming for building Augmented Reality applications Unity Developers interested in Augmented Reality platforms Anyone who wants to develop their own AR Applications Researchers who are looking forward to create AR apps Teachers who are looking forward to create educational AR apps to uplift their teaching strategies Homepage https://www.udemy.com/course/build-5-augmented-reality-apps-with-unityconvai-vuforia/ Rapidgator https://rg.to/file/282f9618c57a77642aa5df098038f403/eeito.Build.5.Augmented.Reality.Apps.with.UnityConvAI..Vuforia.part1.rar.html https://rg.to/file/5132aaedda0ea51334ef22ec1cc06ba8/eeito.Build.5.Augmented.Reality.Apps.with.UnityConvAI..Vuforia.part2.rar.html Fikper Free Download https://fikper.com/9wEUfhY4Pr/eeito.Build.5.Augmented.Reality.Apps.with.UnityConvAI..Vuforia.part2.rar.html https://fikper.com/M2X3IXzXh7/eeito.Build.5.Augmented.Reality.Apps.with.UnityConvAI..Vuforia.part1.rar.html No Password - Links are Interchangeable
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Free Download UNITY: 10 Games | Fractal | Meshes | Rendering | Noise | Voxel EDUCBA | Duration: 73:22 h | Video: HVC1 1280x720 | Audio: AAC 48 kHz 2ch | 20,8 GB | Language: English Master Unity and unleash your creativity to build captivating games from scratch, equipped with the industry insights Welcome to the comprehensive Unity Game Development Masterclass! This course is designed to equip you with the knowledge and skills needed to become a proficient game developer using Unity, one of the most popular game engines in the industry. Whether you're a complete beginner or an experienced developer looking to expand your skill set, this course will guide you through the fundamentals and advanced concepts of Unity game development. Throughout this masterclass, you will embark on a journey that covers a wide range of topics, from the basics of Unity interface and game mechanics to advanced topics such as networking, virtual reality (VR), and augmented reality (AR) development. By the end of the course, you will have the expertise to create your own games across various platforms, including PC, mobile devices, consoles, and the web. Each section of the course is carefully structured to provide you with a hands-on learning experience. You will engage in practical exercises, build complete game projects, and gain insights from real-world examples. Whether you dream of developing your own indie games, pursuing a career in the game industry, or exploring the exciting realms of VR and AR, this masterclass will empower you to turn your game development aspirations into reality. Let's embark on this journey together and unleash your creativity in Unity game development! Section 1: UNITY - Introduction to Unity Game Development In this section, students delve into the fundamentals of Unity game development. They are introduced to Unity's interface, navigation tools, and basic functionalities. Through hands-on exploration, they gain familiarity with Unity's default views, including Scene view, Game view, and others. Additionally, students learn how to set up the skybox environment to create immersive game worlds. Section 2: Unity Game #1 - Gem Collector Moving beyond the basics, students embark on their first Unity game project - Gem Collector. They gain practical experience in setting up the game environment, animating characters, and implementing game mechanics. By scripting elements such as the score manager and game logic, students lay the foundation for creating engaging gameplay experiences. Section 3: Unity Game #2 - BreakOut In this section, students tackle the BreakOut game project, honing their skills in game design and development. They learn to create game assets, such as bricks and the player-controlled paddle, and implement core game functionalities. Through scripting and game manager setup, students gain insights into managing game states and interactions. Section 4: Unity Game #3 - Flappy Chopper Diving deeper into Unity game development, students take on the challenge of creating Flappy Chopper - a side-scrolling game. They learn to design game levels, implement player movement mechanics, and integrate dynamic obstacles. By scripting game logic and handling player inputs, students gain proficiency in creating responsive and engaging gameplay experiences. Section 5: Unity Game #4 - Breakout Game Online Advanced In this advanced section, students explore the intricacies of online multiplayer game development using Unity. They learn to set up networking functionalities, synchronize game states across multiple clients, and implement real-time interactions. Through hands-on projects and guided tutorials, students acquire the skills to develop immersive multiplayer experiences. Section 6: Unity Game #5 - Creating Pipe Runner Game In this section, students embark on creating a Pipe Runner game, focusing on procedural level generation and player movement mechanics. They delve into mesh manipulation techniques to dynamically generate game environments and obstacles. By implementing responsive player controls and optimizing game performance, students craft a challenging and enjoyable gaming experience. Section 7: Unity Game #6 - Creating Box Sprint Game Students explore the mechanics of endless runner games by developing Box Sprint. They learn to design game levels, implement player movement mechanics, and add dynamic obstacles. Through scripting game events and integrating user interface elements, students gain hands-on experience in creating compelling and addictive gameplay experiences. Section 8: Unity Game #7 - Creating Maze Games In this section, students venture into the realm of maze game development using Unity. They learn to design intricate maze layouts, implement player navigation mechanics, and add interactive elements such as doors and keys. By scripting game logic and handling player interactions, students develop captivating maze games with challenging puzzles and immersive environments. Section 9: Unity Game #8 - Role Playing Game (RPG) In this extensive section, students delve into the complex world of role-playing game (RPG) development using Unity. They learn about quest systems, character progression mechanics, and user interface design for RPGs. Through hands-on projects, students create immersive game worlds, design compelling storylines, and implement various gameplay features typical of RPGs, such as exploration, combat, and character customization. Section 10: Unity Game #9 - Joyride Clone Students embark on the creation of a Jetpack Joyride-inspired game, focusing on dynamic character movement and obstacle avoidance mechanics. They learn to design captivating levels, animate characters, and implement power-ups. Through scripting and game physics, students develop responsive gameplay mechanics that challenge players while providing a thrilling gaming experience. Section 11: Unity Game #10 - Tower Defense Game In this section, students explore the popular tower defense genre by developing their own tower defense game using Unity. They learn to design strategic gameplay mechanics, balance enemy waves, and implement tower upgrade systems. By scripting enemy AI behaviors and tower functionalities, students create dynamic and engaging tower defense experiences. Section 12: Unity Advanced 01 - Fractal Basics and Object Pooling Students delve into advanced Unity concepts, starting with fractal generation and object pooling techniques. They learn to generate complex fractal patterns procedurally and optimize game performance using object pooling for efficient resource management. Through practical exercises, students gain insights into optimizing rendering and enhancing gameplay scalability. Section 13: Unity Advanced 02 - Meshes In this section, students explore mesh manipulation techniques to create dynamic and visually appealing game environments. They learn about mesh generation, deformation, and optimization strategies. By applying advanced shader techniques and mesh deformation algorithms, students develop intricate and immersive game worlds with detailed geometry and realistic visual effects. Section 14: Unity Advanced 03 - Rendering Students delve into the intricacies of rendering in Unity, exploring shader programming, texture mapping, and lighting techniques. They learn to create custom shaders, optimize rendering performance, and achieve realistic lighting effects. Through hands-on projects, students gain mastery over Unity's rendering pipeline and develop visually stunning game graphics. Section 15: Unity Advanced 04 - Creating Hexagonal Maps In this section, students learn to design and implement hexagonal grid-based game environments. They explore hexagonal map generation algorithms, pathfinding techniques, and gameplay mechanics suitable for grid-based games. Through practical exercises, students create dynamic and engaging game worlds with hexagonal tile systems, fostering strategic gameplay experiences. Section 16: Unity Advanced 05 - Simulation Noise Students explore the concept of procedural noise generation for simulating natural phenomena and terrain generation. They learn about different noise algorithms, such as Perlin noise, and apply them to create realistic terrain and environmental effects. Through hands-on projects, students gain proficiency in generating dynamic and immersive game worlds using procedural noise techniques. Section 17: Unity Advanced 06 - Marching Squares and Voxel Grids In this final section, students explore marching squares algorithms and voxel grid manipulation techniques. They learn to generate complex terrain and volumetric structures using voxel-based representations. Through practical projects, students develop procedural generation systems for creating diverse and immersive game environments with dynamic terrain and intricate geometry. 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Free Download Unity Cutscenes - Master Cinematics, Animation And Trailers Published 9/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 13.81 GB | Duration: 10h 15m Create Interactive Cut-Scenes, Epic Boss Fights and Cinematic Trailers Using Unity's Cinemachine and Timeline Tools What you'll learn Level up your game dev skills by crafting cinematic cut-scenes that wow players. Craft jaw-dropping camera moves using Unity's Cinemachine wizardry. Build smooth animation sequences with Unity's Timeline and Animation tools. Design interactive cut-scenes that blend seamlessly into your gameplay. Develop epic boss fights with dynamic cameras and awesome effects. Master the art of crafting cinematic trailers that captivate your audience. Unlock next-level post-processing tricks for cinematic polish. Supercharge cut-scene interactivity with Animator and NavMesh magic. Requirements Basic Unity Knowledge: Familiarity with Unity's interface and basic functions, including game object manipulation and scene setup. Eagerness to Learn: A passion for game development and storytelling through cinematics is essential for fully engaging with the course material. Description Ready to create cut-scenes that'll blow your players away? In this course, you'll master Unity's Cinemachine, Timeline, and Animation tools to make cinematic sequences that'll rival big-budget games. No experience with cut-scenes? No problem!Learn how to take full control of Unity's Cinemachine cameras. You'll set up dynamic shots and seamless transitions, creating the kind of visual polish that makes players forget they're even in a game. Boss fights? Check. Epic moments? Check.You've seen those smooth cut-scenes in games where everything clicks, right? We'll teach you to sync animations and gameplay so that your cut-scenes flow seamlessly. No awkward transitions - just pure, engaging action that players will love.Want to create trailers that'll make jaws drop? We'll show you how to craft a cinematic trailer from start to finish. Master camera angles, add stunning post-processing effects, and make your game trailer look like it belongs on the big screen.This course is perfect for aspiring game developers. If you've got the basics of Unity down and are ready to dive deeper into cinematics, you'll fit right in. Got a passion for storytelling through games? You'll love every second of this course.You'll learn advanced techniques like setting up animation sequences and adding post-processing effects. These skills will take your cut-scenes from amateur to pro in no time. Every shot you design will have that polished, cinematic feel.Not sure how to get started? Don't sweat it. All you need is basic Unity knowledge. If you know how to handle game objects and scenes, you're ready to jump in. This course will take care of the rest and guide you every step of the way.Your players deserve more than static camera shots and janky cut-scenes. With our course, you'll create stunning cinematic experiences that keep players engaged. Ready to level up your storytelling? Let's get cinematic! Overview Section 1: Introduction & Setup Lecture 1 Welcome to the Course Lecture 2 URP Cinematic Studio Setup Lecture 3 Intro to the Animation Window Lecture 4 Intro to Mixamo Animations Lecture 5 Intro to Post Processing and Lighting Lecture 6 Animation Rigging Basics Lecture 7 Intro to Animating in Timeline Lecture 8 Intro to Cinemachine in Timeline Lecture 9 Accessing Our Projects Lecture 10 Community & Support Section 2: Cinemachine Basics Lecture 11 Section Intro: Cinemachine Basics Lecture 12 Mastering Virtual Cameras Lecture 13 Animating Virtual Cameras in Timeline Lecture 14 Intro To Dolly Tracks And Carts Lecture 15 Adding a Dolly Camera and Track Lecture 16 Mastering Dolly Cameras Lecture 17 Intro to Clear Shot Cameras Lecture 18 Adding Clear Shot Dolly Cameras Lecture 19 Adding a Target Group Camera Section 3: Boss Fight Cut Scene Lecture 20 Section Intro: Boss Fight Cut-Scene Lecture 21 The Approach Lecture 22 The Destination Lecture 23 The Agent Lecture 24 The Animator Lecture 25 The Boss: Animations Lecture 26 The Timeline Lecture 27 The Action Shot Lecture 28 The Showdown: Player Anims and VFX Lecture 29 The Showdown: Concepts and Design Lecture 30 Connecting the Dots Lecture 31 Smoothing the Transition Lecture 32 The Checklist Lecture 33 Boss Transitions Part 1 Lecture 34 Boss Transitions Part 2 Lecture 35 The Boss: Timeline SFX Lecture 36 The Exit Plan: Cameras Lecture 37 The Exit Plan: Player Lecture 38 The Exit Plan: Boss Lecture 39 The Exit Plan: Props and Lighting Lecture 40 The Exit Plan: Post-Processing Lecture 41 The Exit Section 4: Character Select Scene Lecture 42 Section Intro: Character Select Lecture 43 Wizard Setup Lecture 44 Ninja Setup Lecture 45 Basic UI Setup Lecture 46 Characters & Cameras Lecture 47 Ninja Animations Lecture 48 Wizard Animations Lecture 49 Animator Controllers Lecture 50 Path of the Dragon Lecture 51 Dolly Tracks and Timelines Lecture 52 Fine-Tuning for Impact Lecture 53 Adding VFX & SFX Lecture 54 Exiting the Sequence Section 5: Cinematic Trailer Sequences Lecture 55 Section Intro: Cinematic Trailer Lecture 56 First Pass Lecture 57 Second Pass Lecture 58 Final Pass Lecture 59 Final Product Aspiring Game Developers: Ideal if you want to elevate your game development skills by creating cinematic cut-scenes that enhance storytelling and player engagement.,Intermediate Unity Users: Perfect if you're seeking to deepen your understanding of Cinemachine and Timeline, for creating high-quality visuals.,Content Creators and Trailers Makers: Great for creating compelling trailers and cinematic sequences for promotional purposes or storytelling in your games. 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Free Download Udemy - Unity Basics Masterclass Published 9/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 7.98 GB | Duration: 15h 41m Learn Unity Game Development from scratch What you'll learn Create interactive 3D games and experiences using Unity Write clean, efficient, and well-structured code in C# Practice, practice, practice! The best way to learn is by doing Troubleshoot and debug your code like a pro Requirements Basic computer skills: You should be comfortable using a computer and navigating through folders and files. Unity Hub installed: You'll need to have Unity Hub installed on your computer, which is the official Unity IDE (Integrated Development Environment). A willingness to learn: Our course is designed to be hands-on, so be prepared to follow along with the tutorials and exercises. Description Welcome to the Unity Basics Masterclass, where you'll learn the fundamentals of Unity game development from scratch. This comprehensive course is designed to take you on a journey from the basics of programming in Unity to building a solid foundation in game development.Course ObjectivesBy the end of this course, you'll be able to:Understand the basics of programming in Unity using C#Learn how to work with variables, operators, and data types in UnityMaster the use of generics, arrays, and other programming patterns in UnityApply your knowledge to build interactive 3D games and experiences in UnityDevelop a solid understanding of Unity's architecture and ecosystemTarget AudienceThis course is designed for:Beginners who want to learn Unity game development from scratchProgrammers who want to learn Unity and C#Game developers who want to improve their skills in UnityAnyone interested in learning game development using UnityWhat You'll GetAccess to a community of learners and instructorsLifetime access to course materialsBuilding a complete project in UnityDebugging and troubleshooting techniques in UnityBest practices for project organization and managementPrerequisitesNo prior programming or Unity experience is requiredBasic computer skills and familiarity with Windows or macOS Overview Section 1: Programming Concepts Lecture 1 Programming Concepts Lecture 2 Programming Concepts 2 Lecture 3 Programming Concepts 3 Lecture 4 Programming Concepts 4 Lecture 5 Programming Concepts 5 Lecture 6 Programming Concepts 6 Lecture 7 Programming Concepts 7 Lecture 8 Programming Concepts 8 Lecture 9 Programming Concepts 9 Lecture 10 Programming Concepts 10 Lecture 11 Programming Concepts 11 Lecture 12 Programming Concepts 12 Lecture 13 Programming Concepts 13 Lecture 14 Programming Concepts 14 Lecture 15 Programming Concepts 15 Lecture 16 Programming Concepts Recap Section 2: Unity Lecture 17 Unity Module 1 Lecture 18 Unity Module 2 Lecture 19 Unity Module 3 Lecture 20 Unity Module 4 Lecture 21 Unity Module 5 Lecture 22 Unity Module 6 Lecture 23 Unity Module 7 Lecture 24 Unity Module 8 Lecture 25 Unity Module 9 Lecture 26 Unity Recap Beginners who want to learn Unity game development from scratch,Programmers who want to learn Unity and C#,Game developers who want to improve their skills in Unity,Anyone interested in learning game development using Unity Homepage https://www.udemy.com/course/unity-basics-masterclass/ Rapidgator https://rg.to/file/7121268e48c9f766b7d1290bf1cf0467/rhefc.Unity.Basics.Masterclass.part01.rar.html https://rg.to/file/1f53cfa4b542ac40f982bc9c37e5e403/rhefc.Unity.Basics.Masterclass.part02.rar.html https://rg.to/file/fc5e538afdef208b4f81a7faf49a1f15/rhefc.Unity.Basics.Masterclass.part03.rar.html https://rg.to/file/359537bcff9592049f667dd85d6e0404/rhefc.Unity.Basics.Masterclass.part04.rar.html https://rg.to/file/a1d58f768c04a143df230b4cfae4e625/rhefc.Unity.Basics.Masterclass.part05.rar.html https://rg.to/file/7357ec855007ff7e3106005294841ad1/rhefc.Unity.Basics.Masterclass.part06.rar.html https://rg.to/file/0962ee932a0077a9396196883464d9cd/rhefc.Unity.Basics.Masterclass.part07.rar.html https://rg.to/file/af01f087d86bdb5928406a9b94abaa2c/rhefc.Unity.Basics.Masterclass.part08.rar.html https://rg.to/file/13fc7736eaa64abfdeed6eeac07161d3/rhefc.Unity.Basics.Masterclass.part09.rar.html Fikper Free Download https://fikper.com/ZPFLIGCb2j/rhefc.Unity.Basics.Masterclass.part01.rar.html https://fikper.com/GvMJvlNkt7/rhefc.Unity.Basics.Masterclass.part02.rar.html https://fikper.com/Rxawqo8qrm/rhefc.Unity.Basics.Masterclass.part03.rar.html https://fikper.com/tKZtk4PdQE/rhefc.Unity.Basics.Masterclass.part04.rar.html https://fikper.com/ILap54IZeX/rhefc.Unity.Basics.Masterclass.part05.rar.html https://fikper.com/rXyMOW4FNh/rhefc.Unity.Basics.Masterclass.part06.rar.html https://fikper.com/PBqyALUnFa/rhefc.Unity.Basics.Masterclass.part07.rar.html https://fikper.com/jONLXS5cxJ/rhefc.Unity.Basics.Masterclass.part08.rar.html https://fikper.com/aGc07tl245/rhefc.Unity.Basics.Masterclass.part09.rar.html No Password - Links are Interchangeable
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Free Download The Complete Unity C# Game Developer Bootcamp Part 2 of 2 Published 9/2024 Created by Jonathan Weinberger,GameDevHQ Team MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 459 Lectures ( 38h 14m ) | Size: 24 GB Master Unity C# to Build 2D, 3D, and AR/VR Games - From Coding Fundamentals to Advanced Game Development Techniques What you'll learn: Build 12 game development projects for your portfolio (Between part 1 and part 2), ready to apply for junior Unity developer jobs. After the course you will be able to build ANY game you want. Work as a freelance game developer. Master C# development with Unity. In Part 2, Learn the latest technologies, including C#, Unity, IK Animation, User Interface Development, and Optimization Techniques Build fully-fledged games and apps for your startup or business. Learn developer best practices. Requirements: Highly recommend Part 1 of The Complete Unity C# Game Developer Bootcamp A computer with access to the internet No paid software required I'll walk you through, step-by-step how to get all the software installed and set up Description: Welcome to The Complete Unity C# Bootcamp Part 2 of 2, the only course you need to master Unity and launch your career in game development. With thousands of success stories and glowing reviews, this is one of the most comprehensive and highly acclaimed Unity courses ever released on Udemy.At over 80+ hours of video tutorials (Including part 2), this Unity Bootcamp covers every aspect of game development, taking you from absolute beginner to a job-ready professional. Whether you want to build 2D games, 2.5D projects, 3D environments, or dive into AR/VR, this course will guide you step-by-step. No prior programming experience is required, and by the end, you'll be ready to build your own games and showcase a portfolio that gets you hired.Part 2 picks up right where Part 1 left off, diving deeper into advanced Unity techniques. You'll master the creation of 3D games and FPS shooters, harness the power of IK animation for realistic character movements, and become proficient in Unity's UI system, specifically tailored for mobile gaming. On top of that, you'll explore optimization strategies, ensuring your games run smoothly across platforms. By the end of Part 2, you'll have all the skills necessary to confidently step into entry-level roles in the game development industry.Why This Course?This course is packed with never-before-seen content, covering the latest tools and techniques used in top studios worldwide. Here's what makes it stand out:Taught by GameDevHQ, a leading platform in game development education, this curriculum has been tested and refined over years of teaching developers just like you.The course is 2024 ready and includes new, cutting-edge content like Timeline & Cinemachine, AI Navigation, URP & HDRP lighting, Unity's New Input System, and an in-depth Physics & Interactions course that's never been publicly released before.Save thousands by learning the same content offered in top programming bootcamps, but at a fraction of the cost. Gain access to all the materials that helped countless students break into the industry-no college degree required.This course doesn't cut any corners. It features beautiful, animated explanations, real-world projects, and hands-on challenges to solidify your skills. You'll build games from scratch, implement best practices, and create a professional portfolio along the way.What You Will Learn: Part 2Throughout this comprehensive bootcamp, you'll cover a wide array of topics, including:Core Unity & C# Programming: Master the essentials, from variables, loops, and conditionals to abstract classes, interfaces, and advanced data structures like dictionaries.Advanced Game Development Techniques: Learn cutting-edge content, including never-before-seen tutorials on 3D Game Development and IK Animation, Advanced Game Logic Interactions, User Interface Design, and Optimization Techniques.Professional Portfolio Development: By the end of the course, you'll have a polished portfolio of games to showcase to employers and kickstart your career.What You Will Learn: Part 1Throughout this comprehensive bootcamp, you'll cover a wide array of topics, including:Core Unity & C# Programming: Master the essentials, from variables, loops, and conditionals to abstract classes, interfaces, and advanced data structures like dictionaries.Advanced Game Development Techniques: Learn cutting-edge content, including never-before-seen tutorials on Timeline & Cinemachine for cinematic cutscenes, AI navigation to create intelligent NPCs, and the new Unity Input System with Action Maps.2D, 3D, and AR/VR Game Creation: Build everything from simple 2D games to immersive 3D worlds and AR/VR experiences, using URP & HDRP for advanced lighting and rendering.Complete Physics & Interactions: Explore a brand-new, in-depth physics course that dives into everything from basic interactions to advanced mechanics, giving you the tools to create engaging, dynamic games.What Students Are Saying:"Jonathan is an incredible instructor. 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For an optimal experience, we recommend using Unity 2019.x (Or the version recommended during the Intro section of each project)Sign Up Today and Get Access To:Over 38 hours of HD video tutorials. Another 44+ hours in Part 1.Exclusive content never released before, including Advanced Game Logic Interactions, User Interface Design, and OptimizationEngaging real-world projects that you can add to your portfolioQuizzes, coding challenges, and downloadable resourcesA professional portfolio of games to showcase your skillsAll the tools you need to start your career in game developmentOur 100% Guarantee:I'm so confident that you'll love this course that I'm offering a FULL 30-day money-back guarantee. There's absolutely no risk, and everything to gain. If you're serious about breaking into the games industry, this is the course that will make it happen.What are you waiting for? Click the 'Buy Now' button and join the thousands of students who have already transformed their lives with this course! Who this course is for: If you want to learn to code through building fun and useful projects, then take this course. If you want to start your own startup by building your own games and apps. 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Free Download The Complete Unity C# Game Developer Bootcamp Part 1 of 2 Published 9/2024 Created by Jonathan Weinberger,GameDevHQ Team MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 789 Lectures ( 44h 43m ) | Size: 29.4 GB Master Unity C# to Build 2D, 3D, and AR/VR Games - From Coding Fundamentals to Advanced Game Development Techniques What you'll learn: Build 12 game development projects for your portfolio, ready to apply for junior Unity developer jobs. After the course you will be able to build ANY game you want. Work as a freelance game developer. Master C# development with Unity. Learn the latest technologies, including C#, Unity, New Input System and even AR/VR development. Build fully-fledged games and apps for your startup or business. Master AR/VR Development with XR Interaction Toolkit Learn professional developer best practices. Requirements: No programming experience needed - I'll teach you everything you need to know A computer with access to the internet No paid software required I'll walk you through, step-by-step how to get all the software installed and set up Description: Welcome to The Complete Unity C# Bootcamp Part 1 of 2, the only course you need to master Unity and launch your career in game development. With thousands of success stories and glowing reviews, this is one of the most comprehensive and highly acclaimed Unity courses ever released on Udemy.At over 80+ hours of video tutorials (Including part 2), this Unity Bootcamp covers every aspect of game development, taking you from absolute beginner to a job-ready professional. Whether you want to build 2D games, 2.5D projects, 3D environments, or dive into AR/VR, this course will guide you step-by-step. No prior programming experience is required, and by the end, you'll be ready to build your own games and showcase a portfolio that gets you hired.Why This Course?This course is packed with never-before-seen content, covering the latest tools and techniques used in top studios worldwide. Here's what makes it stand out:Taught by GameDevHQ, a leading platform in game development education, this curriculum has been tested and refined over years of teaching developers just like you.The course is 2024 ready and includes new, cutting-edge content like Timeline & Cinemachine, AI Navigation, URP & HDRP lighting, Unity's New Input System, and an in-depth Physics & Interactions course that's never been publicly released before.Save thousands by learning the same content offered in top programming bootcamps, but at a fraction of the cost. Gain access to all the materials that helped countless students break into the industry-no college degree required.This course doesn't cut any corners. It features beautiful, animated explanations, real-world projects, and hands-on challenges to solidify your skills. You'll build games from scratch, implement best practices, and create a professional portfolio along the way.What You Will Learn: Part 1Throughout this comprehensive bootcamp, you'll cover a wide array of topics, including:Core Unity & C# Programming: Master the essentials, from variables, loops, and conditionals to abstract classes, interfaces, and advanced data structures like dictionaries.Advanced Game Development Techniques: Learn cutting-edge content, including never-before-seen tutorials on Timeline & Cinemachine for cinematic cutscenes, AI navigation to create intelligent NPCs, and the new Unity Input System with Action Maps.2D, 3D, and AR/VR Game Creation: Build everything from simple 2D games to immersive 3D worlds and AR/VR experiences, using URP & HDRP for advanced lighting and rendering.Complete Physics & Interactions: Explore a brand-new, in-depth physics course that dives into everything from basic interactions to advanced mechanics, giving you the tools to create engaging, dynamic games.Professional Portfolio Development: By the end of the course, you'll have a polished portfolio of games to showcase to employers and kickstart your career.What You Will Learn: Part 2Throughout this comprehensive bootcamp, you'll cover a wide array of topics, including:Core Unity & C# Programming: Master the essentials, from variables, loops, and conditionals to abstract classes, interfaces, and advanced data structures like dictionaries.Advanced Game Development Techniques: Learn cutting-edge content, including never-before-seen tutorials on 3D Game Development and IK Animation, Advanced Game Logic Interactions, User Interface Design, and Optimization Techniques.Professional Portfolio Development: By the end of the course, you'll have a polished portfolio of games to showcase to employers and kickstart your career.What Students Are Saying:"Jonathan is an incredible instructor. This course taught me more than I ever imagined. The new AI and physics content blew me away!" - Emily R."By far the best Unity course on Udemy! The level design and lighting sections using URP & HDRP were exactly what I needed to take my skills to the next level. Thank you, Jonathan!" - Michael T._"This course not only taught me the fundamentals but gave me the tools to create full games on my own. The new input system tutorials were a game changer." _- Sarah L."The most thorough and well-explained Unity course out there! I've taken several game development courses, but this one stands out in terms of both depth and clarity. I've already landed a junior developer job thanks to this!" - David G.Special Note About Unity Versions:This course was developed using Unity 2019.x to ensure the best learning experience, though it can also be followed with Unity 2020.x, 2021.x, and even Unity 6 with simple modifications. For an optimal experience, we recommend using Unity 2019.x (Or the version recommended during the Intro section of each project)Sign Up Today and Get Access To:Over 44 hours of HD video tutorials. Another 38+ hours in Part 2.Exclusive content never released before, including Physics, AI, Timeline, and CinemachineEngaging real-world projects that you can add to your portfolioQuizzes, coding challenges, and downloadable resourcesA professional portfolio of games to showcase your skillsAll the tools you need to start your career in game developmentOur 100% Guarantee:I'm so confident that you'll love this course that I'm offering a FULL 30-day money-back guarantee. There's absolutely no risk, and everything to gain. If you're serious about breaking into the games industry, this is the course that will make it happen.What are you waiting for? Click the 'Buy Now' button and join the thousands of students who have already transformed their lives with this course! Who this course is for: If you want to learn to code through building fun and useful projects, then take this course. If you want to start your own startup by building your own games and apps. 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Free Download Build Unity Mobile Online Multiplayer Game using Photon PUN Published 9/2024 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Language: English | Duration: 1h 48m | Size: 930 MB Learn Multiplayer Mobile Game Development | Create Unity3d iOS and Android Battle Royale Game like FREE FIRE and PUBG What you'll learn Fully Functional Mobile Online Multiplayer Game Networking for Online Game Create Lobby System Create Rooms TPS Controllers for Multiplayers Multiplayers Skills Multiplayers Techniques and much more Requirements you must have some basic programming knowledge you must have some basic unity knowledge Description In this course you will learn mobile multiplayer online game development and you will learn and build multiplayer third person shooter game using unity game engine.A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet.Unity allows you to import and assemble assets, write code to interact with your objects, create or import animations for use with an advanced animation system, and much more.Photon Unity Networking (PUN) is a Unity package for multiplayer games. Flexible matchmaking gets your players into rooms where objects can be synced over the network. RPCs, Custom Properties or "low level" Photon events are just some of the features. The Photon engine works exceptionally well with Unity, too, making the methods in which to develop games even broader.Unity is great for creating 3D games. Calling it the life of the cross-platform party in our article on the best game engines, we did not prevaricate − Unity is the best cross-platform option, covering all known modern platforms. Who this course is for anyone who wants to learn and develop multiplayer online games anyone who wants to become professional game developer Homepage https://www.udemy.com/course/build-unity-mobile-online-multiplayer-game-using-photon-pun/ Rapidgator https://rg.to/file/7e8cff6239f872a0f52a54bd653fe28b/fhrnx.Build.Unity.Mobile.Online.Multiplayer.Game.using.Photon.PUN.rar.html Fikper Free Download https://fikper.com/OQDdAWnGa0/fhrnx.Build.Unity.Mobile.Online.Multiplayer.Game.using.Photon.PUN.rar.html No Password - Links are Interchangeable
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Free Download Unity AI Guide - Create a Autonomous Game with Adaptive NPCs Published 9/2024 Created by Denislav Georgiev MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 49 Lectures ( 8h 9m ) | Size: 4.5 GB Develop adaptive AI with Behavior Trees, guiding characters to think, act and learn autonomously in your Unity games. What you'll learn: Master the fundamentals of AI in Unity by building intelligent agents using Behavior Trees and Behavior Designer Design and implement AI-driven characters that think and act autonomously in dynamic game environments. Simulate complex, lifelike behavior in your game characters, making them responsive and unpredictable. Develop a fully autonomous "Hide and Seek" game, where AI-driven players interact without any human intervention. Create adaptive AI that evolves over time, learning from past experiences to improve its strategies. Build advanced Behavior Trees with sophisticated branching and logic, taking your AI design to the next level. Elevate your Behavior Tree skills using a powerful node-based editor, making complex AI development intuitive and visual. Requirements: Basic understanding of Unity Basic understanding of C# Description: Unlock the potential of Artificial Intelligence in Unity by mastering Behavior Trees in this hands-on, practical course. Together, we'll build a fully autonomous "Hide and Seek" game with Adaptive AI that learns and evolves. Designed for beginner and intermediate game developers and designers with a passion for AI, this step-by-step course will guide you from the basics to advanced techniques.We'll begin by exploring the fundamentals of Behavior Trees using the Behavior Designer plugin for Unity, setting a solid foundation. Then, we'll get our hands dirty by building simple AI examples to understand core concepts. From there, we'll dive deep into the advanced area by creating our fully autonomous "Hide and Seek" game, where AI-driven characters will strategize and adapt without any player input. To enhance the gameplay experience, we'll create a UI that displays stats and information, making it easier to analyse AI behaviour. Finally, we'll take things to the next level by implementing AI adaptation, allowing our agents to learn from their experiences and adjust their behaviour dynamically using database techniques similar to machine learning.This course includes a demo version of Behavior Designer, ensuring you have all the tools you need to succeed. Plus, you'll enjoy lifetime access to the course, allowing you to learn at your own pace and revisit the material whenever you need.Join us on this exciting journey and take your AI development skills to new heights! Who this course is for: Game Developers looking to expand their knowledge of Behavior Trees and AI that can learn from previous experience. AI enthusiasts interested in applying advanced AI concepts to real-world game development. Anyone with basic Unity experience seeking to take their game AI to the next level. Homepage https://www.udemy.com/course/unity-ai-guide-create-a-autonomous-game-with-adaptive-npcs/ Rapidgator https://rg.to/file/d1b8adfa755ecbc8df75c1e3335adc46/umxum.Unity.AI.Guide.Create.a.Autonomous.Game.with.Adaptive.NPCs.part1.rar.html https://rg.to/file/b32cc1b83b9d39a484f27f86c2333c83/umxum.Unity.AI.Guide.Create.a.Autonomous.Game.with.Adaptive.NPCs.part2.rar.html https://rg.to/file/7719112b02b95e87ecb48aa1e16ccc09/umxum.Unity.AI.Guide.Create.a.Autonomous.Game.with.Adaptive.NPCs.part3.rar.html https://rg.to/file/fb5d143a7470c0eacc7f000acd491456/umxum.Unity.AI.Guide.Create.a.Autonomous.Game.with.Adaptive.NPCs.part4.rar.html https://rg.to/file/1bf39b202ef12ce94943e7ad39f5116e/umxum.Unity.AI.Guide.Create.a.Autonomous.Game.with.Adaptive.NPCs.part5.rar.html Fikper Free Download https://fikper.com/m884gSDNOr/umxum.Unity.AI.Guide.Create.a.Autonomous.Game.with.Adaptive.NPCs.part1.rar.html https://fikper.com/CpElqQpeEp/umxum.Unity.AI.Guide.Create.a.Autonomous.Game.with.Adaptive.NPCs.part2.rar.html https://fikper.com/9RT4b2H5JE/umxum.Unity.AI.Guide.Create.a.Autonomous.Game.with.Adaptive.NPCs.part3.rar.html https://fikper.com/01BbO8vDZA/umxum.Unity.AI.Guide.Create.a.Autonomous.Game.with.Adaptive.NPCs.part4.rar.html https://fikper.com/2aLcTvHoUg/umxum.Unity.AI.Guide.Create.a.Autonomous.Game.with.Adaptive.NPCs.part5.rar.html No Password - Links are Interchangeable
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Free Download Learn to Make 3D Spaceship game in Unity for Beginners Published 9/2024 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Language: English | Duration: 6h 1m | Size: 4.69 GB Learn 3D Game development by Creating Spaceship game in Unity for Complete Beginners What you'll learn Master 3D Spaceship Controls - Learn how to create smooth spaceship movement, including flying, rotating, and maneuvering in a 3D environment. Design Space Levels - Learn how to design space-themed levels with obstacles, boundaries, and objectives for a complete gameplay experience. Add Scoring and Health Systems - Implement scoring, health, and damage mechanics to track player performance and ship status during gameplay. Develop a User Interface (UI) - Create functional and visually appealing UI elements like health bars, ammo counters, and game menus Add Sound Effects and Music - Learn how to integrate sound effects and background music to enhance the player's immersion. Requirements Mac or PC capable of running Unity 3D Description Welcome to the 3D Spaceship Game Development in Unity course, designed for beginners who want to dive into the exciting world of 3D game creation! This step-by-step course will guide you through everything you need to know to build your very own 3D spaceship game from scratch. No prior experience in Unity or game development is required, making this course perfect for complete beginners and aspiring game developers alike.Throughout this course, you'll master the fundamentals of Unity while working on a fun and engaging project. You'll start by learning how to set up your game environment, including 3D space assets and background elements. From there, we'll focus on coding spaceship controls, allowing your ship to fly, rotate, and shoot in a smooth and responsive way. You'll also learn design levels that offer players exciting challenges.We'll cover critical game development topics such as health and damage systems, and scoring mechanics, ensuring you have all the tools to create a fully functional and immersive game. Additionally, you'll learn how to add sound effects, background music, and user interface (UI) elements like health bars and score counters.By the end of this course, you'll have a complete 3D spaceship game that you can further develop or share with others. Whether you want to kick-start your game development journey or improve your Unity skills, this course provides a strong foundation. Start building your first 3D spaceship game today and bring your game ideas to life!In this hands-on course, you'll start by learning the basics of Unity, the world's most popular game engine, and quickly move into practical game development. You'll master essential skills such as 3D spaceship movement, allowing your ship to fly, rotate, and maneuver in space Who this course is for Complete Beginners to Unity - Individuals with little to no experience in game development who want to learn how to create a 3D spaceship game from scratch. Aspiring Game Developers - People looking to enhance their skills and knowledge in 3D game development, focusing on Unity and space-themed games. Hobbyists and Indie Game Creators - Those passionate about creating their own games as a hobby or planning to release indie games. Students Learning Game Design - Students studying game development who want to learn practical skills for designing, programming, and optimizing a 3D spaceship game. 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Free Download How to learn game development with Unity engine & C# Published 9/2024 Duration: 9h12m | Video: .MP4, 1920x1080 30 fps | Audio: AAC, 44.1 kHz, 2ch | Size: 7.64 GB Genre: eLearning | Language: English unity game development, how to make a 2d simple game, how to make a game, unity What you'll learn In this course student will learn how to code in c sharp programming Students will learn unity game engine How to make a simple 2d game with unity and c sharp Students will learn how to make a game from scratch Requirements Have basic knowledge of mathmatics, quick example addition subtraction and a little bit vectors knowledge but along the way I will discuss Description Hello there My name is Bhairab roy and I have been in game development Industry more than 3 years now & also taught so many people unity game engine and c sharp so you rest assure that you will high quality course. Game development or coding such a complicated subject so in this course I have breaked down Into some parts, In this I have explained how to make simple 2d endless runner game with unity engine and c sharp coding for absolute beginners so don't worry too much about it, If you are really new unity engine and c sharp coding or you don't have basic knowledge how to make a game then this course give you all of the things that you need to start game development journey! In this course I have covered game objects, components, Prefabs and so much more..., and in coding covered variables, data types, loops, if statement, functions, classes etc... This course will lead you to make your first game in unity engine and c sharp coding from scratch. watch the videos one by one so you get the things. So take this and let your journey in game development with unity and c# coding. Thanks Bhairab roy Who this course is for For absolute beginners or for Intermediate! Homepage https://www.udemy.com/course/howtomakeagameinunityengine Rapidgator https://rg.to/file/9a1f912e2ea43c530d157180e9321c14/quyor.How.to.learn.game.development.with.Unity.engine..C.part1.rar.html https://rg.to/file/e07f85caddd1568f1c8f098feac7e067/quyor.How.to.learn.game.development.with.Unity.engine..C.part2.rar.html https://rg.to/file/39f5b96c50a546be710e6a836248ebd1/quyor.How.to.learn.game.development.with.Unity.engine..C.part3.rar.html https://rg.to/file/c94564f2251848b59dacc6134ed65940/quyor.How.to.learn.game.development.with.Unity.engine..C.part4.rar.html https://rg.to/file/a3c6dadd1efa3079ddddfbf307bcd565/quyor.How.to.learn.game.development.with.Unity.engine..C.part5.rar.html https://rg.to/file/eab888c1b6b5adb417d00cd0c196fe0b/quyor.How.to.learn.game.development.with.Unity.engine..C.part6.rar.html https://rg.to/file/505d1ac8e740b05069f794fd0eb3cdb7/quyor.How.to.learn.game.development.with.Unity.engine..C.part7.rar.html https://rg.to/file/96d8719c387dcdc1aa38b447af3ce389/quyor.How.to.learn.game.development.with.Unity.engine..C.part8.rar.html Fikper Free Download https://fikper.com/7BRAzusRnY/quyor.How.to.learn.game.development.with.Unity.engine..C.part1.rar.html https://fikper.com/5yDAGNr2t3/quyor.How.to.learn.game.development.with.Unity.engine..C.part2.rar.html https://fikper.com/JyyTqOn7bH/quyor.How.to.learn.game.development.with.Unity.engine..C.part3.rar.html https://fikper.com/dyFKCwyPEI/quyor.How.to.learn.game.development.with.Unity.engine..C.part4.rar.html https://fikper.com/abAuyQcbyP/quyor.How.to.learn.game.development.with.Unity.engine..C.part5.rar.html https://fikper.com/EHAXBjbbpl/quyor.How.to.learn.game.development.with.Unity.engine..C.part6.rar.html https://fikper.com/TaxAfRX6h2/quyor.How.to.learn.game.development.with.Unity.engine..C.part7.rar.html https://fikper.com/O0txGsX5dJ/quyor.How.to.learn.game.development.with.Unity.engine..C.part8.rar.html No Password - Links are Interchangeable
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Free Download Unity Mobile Game - Create Hyper Casual Game Stickman Hook Published 9/2024 Duration: 1h | Video: .MP4, 1920x1080 30 fps | Audio: AAC, 44.1 kHz, 2ch | Size: 551 MB Genre: eLearning | Language: English Learn, Create, Stickman Hook Hyper casual mobile game from scratch in unity What you'll learn How to setup your project for mobile How to create a simple Hyper Casual Game from scratch How to get / make the assets you'll need for your Game Create a Logic for your Game Requirements The will to understand and finish this course basic Unity knowledge is appreciated but not compulsory A Computer with an internet connection Description In this course, you'll learn how to create a cool and fun hyper-casual game using Unity. We will cover everything from creating variables and methods to integrating sprite images into your game. By the end of the course, you'll put all of this knowledge together to develop a complete mobile game that you can play and even publish on the App Store and Google Play Store. By the end of this course, you'll be able to Create your own similar game from scratch Animate sprites using code Control the flow of your game with ease Develop game managers to help you manage game states, just like in real-life projects Why This Course is For You This course is designed to be comprehensive yet easy to follow, making it perfect for beginners and those looking to expand their game development skills. I will be there to support you every step of the way, answering questions and providing guidance to ensure you understand every concept and technique. Most importantly, I want you to enjoy the process of making games. Game development is not just about coding; it's about creativity, problem-solving, and bringing your ideas to life. Throughout this course, you'll gain a deeper understanding of game design principles and have fun experimenting with different mechanics and features. Most importantly, you'll learn a lot! And if you have any questions along the way, I'll be there to guide you and ensure you understand every step of the process. I want you to succeed because making games is both easy and fun! Don't wait any longer-enroll now and start creating your game today! Who this course is for Person who want to learn how to make their own mobile game from scratch Person who want to create something and share that with their family and friends Person who want to publish their games in playstore appstore and steam Homepage https://www.udemy.com/course/unity-mobile-game-create-hyper-casual-game-stickman-hook Rapidgator https://rg.to/file/689d4f8be39f0da0a1012668e54b5aa8/bhkqv.Unity.Mobile.Game..Create.Hyper.Casual.Game.Stickman.Hook.rar.html Fikper Free Download https://fikper.com/ZaIYbvIBeC/bhkqv.Unity.Mobile.Game..Create.Hyper.Casual.Game.Stickman.Hook.rar.html No Password - Links are Interchangeable
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Unity: Easy game development with Unity 5 MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 5 Hours 46M | 1.88 GB Genre: eLearning | Language: English This Learning Path takes a practical, project-based approach to teach you game development with Unity 5. You will begin with setting the game project workflow. Then, you will learn scripting and creating user interface. Also, you will learn working with textures. Further, you will develop your Unity skills by exploring level design and animation. Next, you will learn to create and import assets and packages which you can add to your game. Also, you will be familiar with organizing game resources and optimizing game performance. Finally, you will learn debugging and testing game. By the end of this Learning Path, you will have developed an advanced knowledge of Unity and its powerful feature-set and will be able to create interactive, feature-rich, and highly optimized games with Unity 5. Download From UploadGig https://uploadgig.com/file/download/1D2707caD14f4fBb/xidau123_Learning PathUnity5.part1.rar https://uploadgig.com/file/download/3EcBfD00d0115099/xidau123_Learning PathUnity5.part2.rar https://uploadgig.com/file/download/43bfA5a220BE14a2/xidau123_Learning PathUnity5.part3.rar Download From NitroFlare http://nitroflare.com/view/5D66221CA5BCCF6/xidau123_Learning_PathUnity5.part1.rar http://nitroflare.com/view/4837A0913001A75/xidau123_Learning_PathUnity5.part2.rar http://nitroflare.com/view/4C13B45F8551B4E/xidau123_Learning_PathUnity5.part3.rar Download From Rapidgator http://rapidgator.net/file/f7eff98a6abe8e7aab695925c42a4f4e/xidau123_Learning_PathUnity5.part1.rar.html http://rapidgator.net/file/f213246f8f6ef4ee7121d395a9a094c1/xidau123_Learning_PathUnity5.part2.rar.html http://rapidgator.net/file/1c8411160927319d55ba4c31facdbcce/xidau123_Learning_PathUnity5.part3.rar.html
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2D Game Development with Unity 5.x MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | 433 MB Genre: eLearning | Language: English This course will transcend your Unity 5 knowledge into an advanced practical level by building an action packed the 2D game with a game framework that will enable you to quickly get new game ideas up and running without re-writing code from previous unity projects. With the beginning of our first project, a 2D game where you'll understand how to build your initial code structure, and from there, create controllers for your player and the camera. You'll then add in weapons and learn how to keep track of enemy kills, after which, you'll create game-play by scripting in C#. Finally, you'll create the visuals and publish the game to multiple platforms. By developing this framework you will take a look at using Inheritance, Polymorphism, Interfaces, namespacing, static utilities and build out a basic editor shelf to give quick access to tools. By the end of this video course, you will have made a basic 2D game as well as a reusable game framework and an editor extension to expedite the creation of the 2D game you make. Download link: http://rapidgator.net/file/6c1309c7cd0345c1e9e2c20cebd6a5bc/ehvhe.2D.Game.Development.with.Unity.5.x.rar.html http://nitroflare.com/view/F8BFA9F733A98AE/ehvhe.2D.Game.Development.with.Unity.5.x.rar https://uploadgig.com/file/download/E3c783A2d67cc982/ehvhe.2D.Game.Development.with.Unity.5.x.rar http://uploaded.net/file/r3ght8nx/ehvhe.2D.Game.Development.with.Unity.5.x.rar Links are Interchangeable - No Password - Single Extraction
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2D Game Development with Unity 5.x MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | 433 MB Genre: eLearning | Language: English This course will transcend your Unity 5 knowledge into an advanced practical level by building an action packed the 2D game with a game framework that will enable you to quickly get new game ideas up and running without re-writing code from previous unity projects. With the beginning of our first project, a 2D game where you'll understand how to build your initial code structure, and from there, create controllers for your player and the camera. You'll then add in weapons and learn how to keep track of enemy kills, after which, you'll create game-play by scripting in C#. Finally, you'll create the visuals and publish the game to multiple platforms. By developing this framework you will take a look at using Inheritance, Polymorphism, Interfaces, namespacing, static utilities and build out a basic editor shelf to give quick access to tools. By the end of this video course, you will have made a basic 2D game as well as a reusable game framework and an editor extension to expedite the creation of the 2D game you make. Download From NitroFlare http://nitroflare.com/view/C6C6BC14FFB2B4C/xidau123_2DGameDevelopmentwithUnity5.x.rar Download From Rapidgator http://rapidgator.net/file/af89a7e62091a2df9c56d9429e485044/xidau123_2DGameDevelopmentwithUnity5.x.rar.html Download From UploadGig https://uploadgig.com/file/download/975d1Adfc76eeaF0/xidau123_2DGameDevelopmentwithUnity5.x.rar
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Coding in Unity: Procedural Mesh Generation MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2.5 Hours | Lec: 35 | 630 MB Genre: eLearning | Language: English Learn to procedurally create meshes, from 2D/3D shapes to fractal landscapes. Learn how to procedurally generate meshes in Unity 5.6 and above. We start with simple shapes and work our way up to complex, fractal landscapes. Learn, Understand and Master Procedural Generation with this Intermediate Unity Course. Learn about the different properties of a mesh. Create two and three dimensional shapes. Calculate UVs, normals, tangents and vertex colours. Understand how to use Perlin and fractal noise to generate 2D terrain and 3D landscapes. A powerful tool for making games. In this course, you will learn to procedurally generate meshes from geometric objects to worlds with randomly generated terrain. Many popular games use some form of procedural generation, from Minecraft to Dwarf Fortress. Mesh generation is just one aspect of procedural generation which encompasses topics such as texture generation, object placement, and even story generation. By the end of this course, youll be able to generate unique and impressive landscapes from code ready to use in your games. Source code is included to help you on your way. I designed this course to be easily understood by intermediate level coders and users of Unity with no previous experience of mesh generation. I present examples of increasing difficulty designed to help you to understand exactly how mesh generation is done, and guide you through the theory behind it so that you can be confident in creating your own meshes. For extra support, you can ask questions in the Q&A section, and Ive provided the completed code examples for download in each Section. Youll receive a certificate of completion once you finish the course. Download From UploadGig https://uploadgig.com/file/download/526590aA52a0Dfa4/Coding_Unity_Procedural_Mesh.part1.rar https://uploadgig.com/file/download/7FA0c58C67Fa4C3b/Coding_Unity_Procedural_Mesh.part2.rar Download From NitroFlare http://nitroflare.com/view/110688EF0B5F99D/Coding_Unity_Procedural_Mesh.part1.rar http://nitroflare.com/view/9F22685F0C37112/Coding_Unity_Procedural_Mesh.part2.rar Download From Rapidgator http://rapidgator.net/file/45d9e88ff113779343267431259cc5dd/Coding_Unity_Procedural_Mesh.part1.rar.html http://rapidgator.net/file/7390b2b2cab8c51db98d0b1ef04afb80/Coding_Unity_Procedural_Mesh.part2.rar.html
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Jamie Dean - Mastering Unity Shaders and Effects English | Size: 294.3MB Category: Tutorial With the inclusion of Physically Based Shading and the Standard Shader, Unity has changed the game for independent and large scale developers alike. Never before has it been so easy to create startling high quality visuals in games and other interactive projects. This book will give you a solid understanding of the interaction of shaders, lighting and effects in Unity 5, and give you some great ideas for how you can maximize the visual impact of your own games for PC, mobile and other platforms. In the sequence of chapters you will find solutions to some of the major challenges to the creation of responsive and realistic looking games. As you work on example scenes, you will get to know the syntax of ShaderLab and CG languages, creating simple and complex shader solutions for a variety of different surface effects. You will see how Unity's responsive lighting solutions can be harnessed to build immersive and appealing game experiences. Download link: http://rapidgator.net/file/5d17c5b0272f9ea57575c8f7b68201c8/feph7.Jamie.Dean..Mastering.Unity.Shaders.and.Effects.rar.html http://nitroflare.com/view/B41DB267B838861/feph7.Jamie.Dean..Mastering.Unity.Shaders.and.Effects.rar https://uploadgig.com/file/download/6dC2Ddc97d577552/feph7.Jamie.Dean..Mastering.Unity.Shaders.and.Effects.rar http://uploaded.net/file/omidz7ep/feph7.Jamie.Dean..Mastering.Unity.Shaders.and.Effects.rar Links are Interchangeable - No Password - Single Extraction
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Unity 5 Game Development - Gameplay MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours 19M | Lec: | 355 MB Genre: eLearning | Language: English Your First Game gives those who are familiar with Unity through hands-on experience creating a game consisting of a user interface and an interactive level. As the game is constructed, core Unity game development concepts are explored. Download link: http://rapidgator.net/file/25c678ee458a9ef041c04eed4bdcb15e/8h56l.Unity.5.Game.Development..Gameplay.rar.html http://nitroflare.com/view/402F17B9AF348FF/8h56l.Unity.5.Game.Development..Gameplay.rar https://uploadgig.com/file/download/14BA84567577b27d/8h56l.Unity.5.Game.Development..Gameplay.rar http://uploaded.net/file/srdmcyrr/8h56l.Unity.5.Game.Development..Gameplay.rar Links are Interchangeable - No Password - Single Extraction
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Lynda - Unity 5 2D: Building an Adventure Game Size: 384 MB | Duration: 2h 23m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch Genre: eLearning | Level: Intermediate | Language: English Create your own 2D action-adventure game for any target platform with Unity 5. If you're familiar with Unity or have taken Unity 5 2D Essential Training, this course will expand your knowledge into game development specifics, including working with controller input, tile maps, and sound, and managing multiple scenes. Follow along with Jesse Freeman as he shows how to import and optimize existing artwork as sprites and create game elements such as players, collectables, obstacles, and enemies driven by basic AI. He also shows how to build a simple splash screen and connect to your game. By the end of the course, you'll have the building blocks for your own game and a tile map editor you can use to generate new levels. Screenshots Download link: http://rapidgator.net/file/5009a56ee635bde1c398f24f1c510beb/vd1w9.Unity.5.2D.Building.an.Adventure.Game.part1.rar.html http://rapidgator.net/file/08b940ee8ae1894a5b0d30db0a6728d3/vd1w9.Unity.5.2D.Building.an.Adventure.Game.part2.rar.html http://nitroflare.com/view/C4B942136D43745/vd1w9.Unity.5.2D.Building.an.Adventure.Game.part1.rar http://nitroflare.com/view/F175FE7072D0454/vd1w9.Unity.5.2D.Building.an.Adventure.Game.part2.rar https://uploadgig.com/file/download/8F86eFe78d948533/vd1w9.Unity.5.2D.Building.an.Adventure.Game.part1.rar https://uploadgig.com/file/download/a184447335c21fd3/vd1w9.Unity.5.2D.Building.an.Adventure.Game.part2.rar http://uploaded.net/file/l7rxifdk/vd1w9.Unity.5.2D.Building.an.Adventure.Game.part1.rar http://uploaded.net/file/yp0wihs5/vd1w9.Unity.5.2D.Building.an.Adventure.Game.part2.rar Links are Interchangeable - No Password - Single Extraction
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Packt Publishing - Unity 5 Game Development - Gameplay MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours 19M | Lec: | 355 MB Genre: eLearning | Language: English Your First Game gives those who are familiar with Unity through hands-on experience creating a game consisting of a user interface and an interactive level. As the game is constructed, core Unity game development concepts are explored. Download From UploadGig https://uploadgig.com/file/download/5ddD0aD386F2835c/xidau123_Unity5GameDevelopmentGameplay.rar Download From NitroFlare http://nitroflare.com/view/FA42A4D1B5FD2A6/xidau123_Unity5GameDevelopmentGameplay.rar Download From Rapidgator http://rapidgator.net/file/da001b35b2605290b4bd12c4862f8ae0/xidau123_Unity5GameDevelopmentGameplay.rar.html
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Unity - Almost There (2017) INFO Title: Almost There Artist : Unity Year : 2017 Genre: Melodic Hard Rock Packed size: 92 MB Format : MP3 Bitrate : 320Kbps Tracklist : 01 - You're My Bad Dream 02 - Rosie 03 - Bad Reputation 04 - Angels 05 - The Dreamer 06 - Summer Nights 07 - No More Lies 08 - City of Hope 09 - American Beauty 10 - About Last Night http://uploaded.net/file/lpmefzmc/388903bb8b5ec838f553e47995348f2532f20.rar http://rapidgator.net/file/92eebe86b2bb65d774e67d7682e4a50b/388903bb8b5ec838f553e47995348f2532f20.rar.html http://www.filefactory.com/file/4j5j0cjwbf5f/388903bb8b5ec838f553e47995348f2532f20.rar
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Artist: Pharoah Sanders Title: Black Unity (Remastered) Year Of Release: 1997 (1971) Label: Impulse! [iMPD-219] Genre: Jazz / Avant-Garde Jazz / Post Bop / Progressive Jazz Quality: FLAC (tracks+.cue,log) Mp3 Total Time: 37:21 Total Size: 291 MB 119 MB (Scans) By 1971, Pharoah Sanders had taken the free thing as far as he could and still live with himself. He was investigating new ways to use rhythm - always his primary concern - inside his music and more tonally strident ways of involving the front line in extrapolating tonal and harmonic diversions from the melodic framework of his music. To that end, he entered into a more groove-laden arrangement with himself and employed some funkier players to articulate his muse. Along with Cecil McBee and Billy Hart, who were frequent Sanders sidemen, a young Stanley Clarke fills the second bass chair, and Norman Connors fills out the second drum seat. Carlos Garnett accompanies Sanders on tenor, Joe Bonner on piano, and Hannibal Peterson on trumpet. Sanders also added a full-time percussionist in Lawrence Killian. The only cut on the album is "Black Unity," over 37 minutes of pure Afro-blue investigation into the black sounds of Latin music, African music, aborigine music, and Native American music, with a groove that was written into the standard three-chord vamp Sanders used, opening up a world of melodic and tonal possibilities while also bringing a couple of stellar talents to the fore - Garnett being one of them and Connors being another. The heavy, hypnotic groove and a double-time tempo are controlled by dynamics and the groupings of instruments, signaled by Bonner with his stacked fifths, sevenths, and ninths. This is a solid, moving piece of work that seals the cracks in Sanders' vocabulary. His arrangement and the staggering of solos into the whole are magnificent. Here was Sanders as he saw himself in the mirror, a mass of contradictions, and the embodiments of the full fury and glory of music in one man. Tracklist: 01 - Black Unity 37:21 ******************************* Pharoah Sanders - tenor saxophone, balaphone Hannibal Marvin Peterson - trumpet Carlos Garnett - tenor saxophone Joe Bonner - piano Cecil McBee, Stanley Clarke - bass Norman Connors, Billy Hart - drums Lawrence Killian - congas, talking drums, balaphone http://rapidgator.net/file/3111ca3f29a93d17a3f475a48806fc07/PhSndrs-BU71-997F_C.rar.html http://ssh.tf/sijDayMRL/PhSndrs-BU71-997F_C.rar http://uploaded.net/file/fqaz57v7/PhSndrs-BU71-997F_C.rar http://rapidgator.net/file/edee9a0a0aa9863199ad5046f4250f9a/PhSndrs-BU71-997.rar.html http://ssh.tf/9Ju0PYQRL/PhSndrs-BU71-997.rar http://uploaded.net/file/maci3wh6/PhSndrs-BU71-997.rar
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Artist: Anthony Gomes Title: Unity Year Of Release: 2002 Label: Up 2 Zero Entertainment Genre: Blues, Modern Electric Blues, Blues Rock Quality: Mp3 320 / Flac (image, log, .cue) Total Time: 54:23 Total Size: 173/459 Mb (covers) Tracklist: 01. When the Walls Come Down (4:29) 02. Upside (To the Downside) (3:20) 03. Darkest Before the Dawn (5:55) 04. Do Watchya Do (4:23) 05. If You Could Rule the World (4:16) 06. Blindog (4:15) 07. Going Down Slow (7:08) 08. Unity [Acoustiphonic Lo-Fi] (0:39) 09. Unity (4:08) 10. Trash Talkin' Jive (6:00) 11. Lonely at the Bottom (4:39) 12. Bad for You (4:36) Canadian-born guitarist, singer, and songwriter Anthony Gomes is a critically acclaimed chart-topping artist who plays a style of modern electric blues that incorporates elements of rock, soul, R&B, and country. Born in 1975 in Toronto, Canada, to a Portuguese father and a Canadian mother, he began playing guitar in his early teens and moved to Chicago, IL, in the late '90s with hopes of establishing himself as a musician. After honing his craft on the Windy City club circuit, he moved to Nashville, TN, where he found a home for himself amid the city's renowned music scene. Gomes made his recording debut in 1998 on the Urban Electric label with Blues in Technicolor, followed by Sweet Stringin' Soul in 2000. In 2002 he switched to 33rd Street Records for Unity and proceeded to win the 2003 BluesWax Artist of the Year award. This accolade elevated Gomes to the top of the blues field, and consequently he was able to draw increasingly larger crowds to his live performances, which increased in frequency and scope. Though he didn't release another album until 2006, Gomes' endless touring kept him atop the blues field, as he continued to be nominated for BluesWax Artist of the Year awards several years in a row. Gomes' fourth album, Music Is the Medicine (2006), released on the Adrenaline Music label, was his first to chart, peaking at number four on the Billboard Top Blues Albums chart. During his supporting tour of the album, the February 27, 2007, show at the Triple Door in Seattle, WA, was recorded and subsequently released in 2008 as the album Live. It features his band, the New Soul Cowboys, comprised of David Karns (bass, vocals), Peter Lang (drums), and Dylan St. John (keyboards, vocals). The first of his albums to document his on-stage performance ability, Live was his greatest commercial success to date, reaching number one on the Billboard Top Blues Albums chart. http://rapidgator.net/file/9f76db7a6198bec3817e8ab7856568e7/agandu.rar.html ssssssssssssssssssssssssssssss http://ssh.tf/w08dkDN8p/agandu.rar ssssssssssssssssssssssssssssss http://uploaded.net/file/b4i3rz8h/agandu.rar ssssssssssssssssssssssssssssss http://rapidgator.net/file/8269fd7daf76d427baadb62481f93671/ag100u.rar.html ssssssssssssssssssssssssssssss http://ssh.tf/dBnEyYf8p/ag100u.rar ssssssssssssssssssssssssssssss http://uploaded.net/file/1b1l4bts/ag100u.rar
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Artist: D-Influence Title: Prayer 4 Unity Year Of Release: 1995 Label: Acid Jazz Genre: EastWest Records America Quality: FLAC (image+.cue,scans) Total Time: 56:40 Total Size: 340 mb Tracklist: 01 Midnight 02 Phuncky Times 03 Waiting 04 Simmer Down 05 Always 06 Should I? 07 I Will 08 Break Up 09 Prayer 4 Unity 10 Brasilia Interview Interlude 11 Afrojam 12 You're All I Need http://rapidgator.net/file/dec821b6e5bed07fb8c22b150d77e0ce/D-Influence_-_Prayer.rar.html ssssssssssssssssssssssssssssss http://ssh.tf/JUXEWlePp/D-Influence_-_Prayer.rar ssssssssssssssssssssssssssssss http://uploaded.net/file/q0uv6v7r/D-Influence_-_Prayer.rar
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Artist: VA Title: Unity Vol 14 Compilation Year Of Release: 2016 Label: Unity - UNI 075 Genre: Techno Quality: 320 kbps Total Time: 01:23:59 Total Size: 192 mb Tracklist 1. Matteo Bruno - Murphy's Law (original mix) (06:37) 2. DJ Lion/Truemode - Darkspin (original mix) (07:59) 3. Adrian Hour - Again Faster (Alberto Ruiz remix) (06:27) 4. AndReew - Mentors (original mix) (08:11) 5. Factuaw - Everybody (original mix) (06:45) 6. Hassio (COL)/Ghek - Optimus Change (original mix) (06:34) 7. Kloves - Tiefes (original mix) (06:31) 8. Rustek - Panic (original mix) (06:19) 9. Spartaque - Keep Moving (Oscar L remix) (06:53) 10. T-Tech/Wezzler - Impact Zone (original mix) (07:52) 11. Vinicius Honorio - Witching Hour (original mix) (06:41) 12. Vlada Asanin - Geronimo (original mix) (07:10) http://rapidgator.net/file/50a4a2cac99ac28098f5e3ecc9cda2be/Unity_Vol_14_Compilation.zip.html http://ssh.tf/BBIvbn3nZ/Unity_Vol_14_Compilation.zip http://uploaded.net/file/8gl0my4x/Unity_Vol_14_Compilation.zip