Skocz do zawartości

Aktywacja nowych użytkowników
Zakazane produkcje

Znajdź zawartość

Wyświetlanie wyników dla tagów 'allegorithmic' .



Więcej opcji wyszukiwania

  • Wyszukaj za pomocą tagów

    Wpisz tagi, oddzielając je przecinkami.
  • Wyszukaj przy użyciu nazwy użytkownika

Typ zawartości


Forum

  • DarkSiders
    • Regulamin
    • Dołącz do Ekipy forum jako
    • Ogłoszenia
    • Propozycje i pytania
    • Szukam
    • Help
    • Poradniki / Tutoriale
    • Wszystko o nas
  • Hydepark
    • Newsy
    • Niezwykłe zjawiska
    • Rozrywka
    • Rozmowy...
    • hakerskie nowinki
    • Hardware
    • Webmasters
    • Grafika
    • Telefony i Komunikacja
    • Sport
    • Kulinaria
    • Forum Lady
    • Ciekawe Strony
  • DSTeam no Limits (serwery bez limitów!)
    • FILMY
    • GRY
    • MUZYKA
    • PROGRAMY
    • Ebooki
  • Download
  • Archiwum

Szukaj wyników w...

Znajdź wyniki, które zawierają...


Data utworzenia

  • Od tej daty

    Do tej daty


Ostatnia aktualizacja

  • Od tej daty

    Do tej daty


Filtruj po ilości...

Dołączył

  • Od tej daty

    Do tej daty


Grupa podstawowa


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Gadu Gadu


Skąd


Interests


Interests


Polecający

Znaleziono 33 wyników

  1. Allegorithmic Bitmap2Material 3.1.1.16514 Retail (Win/Mac) | 40/40 MB B2M is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within your favorite DCC tool & game engine. This includes PBR (Physically-Based Rendering) channels, based on the most accurate conversion algorithm out there. Generate all your needed outputs from a single image. Bitmap2Material allows you to generate all those PBR outputs from a single input image: base color, normal, metallic, roughness, ambient occlusion Full control over microsurface Control and adjust the finest details of your material thanks to the comprehensive set of parameters exposed by B2M. This includes adjusting the generated roughness map, for PBR. Remove seams Bitmap2Material provides the ability to make any material tile. You do not need to care anymore about making your photography tile, B2M takes care of it for you. You can choose between 2 modes of tiling: offset or splat. Shape recognition Bitmap2Material is the only map extractor which can keep the original shapes of your picture among all your maps. Adjust highlights and shadows This allows you to create the base color (or albedo) for PBR and can be done in just a few clicks. Home Page - https://www.allegorithmic.com/products/bitmap2material Buy Premium From My Links To Get Resumable Support,Max Speed & Support Me Download ( NitroFlare ) http://nitroflare.com/view/500F2F3C96FD810/wfp8n.bit2material311build16514Retail.rar Download ( Uploaded http://uploaded.net/file/b0zg0blx/wfp8n.bit2material311build16514Retail.rar Download ( Rapidgator ) http://rapidgator.net/file/0e7bfb7fcbc002cacea4c0e825213712/wfp8n.bit2material311build16514Retail.rar.html Download ( Uploadable ) http://www.uploadable.ch/file/S7D5qQuxqsyR/wfp8n.bit2material311build16514Retail.rar Download (Turbobit) http://turbobit.net/8zy9dz0hoge3/wfp8n.bit2material311build16514Retail.rar.html
  2. Lynda - Sebastien Deguy: Allegorithmic Changing the Art of Games Size: 523MB | Duration: 0h 28m | Video: AVC (.mp4) 1280x720 24fps | Audio: AAC 48KHz 2ch Genre: eLearning | Level: Appropriate for all | Language: English Sebastien Deguy started out as a mathematician working on a CGI prototype. Ten years on, his prototype has become a full-fledged software company called Allegorithmic. Allegorithmic makes a new breed of creative tools, which use mathematical algorithms and physically based rendering (PBR) tools that have changed the creative pipeline in game development from AAA to indie games. In this in-depth interview, Sebastien discusses the product strategy at Allegorithmic. Learn about their quest for a subscription model that's fair, the secret to marketing to young and indie game developers, and the big changes coming for 3D-virtual/augmented reality and 3D scanning. http://www.nitroflare.com/view/38774CF945550E3/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part1.rar http://www.nitroflare.com/view/1CC4C75D684EC1A/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part2.rar http://www.nitroflare.com/view/FA47AEE96B9A52E/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part3.rar http://www.nitroflare.com/view/0C2F4F4D644B712/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part4.rar http://rapidgator.net/file/ff799e2828917f243b6972f2e5506f42/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part1.rar.html http://rapidgator.net/file/5400af862bfedeba0832382bb636ad1b/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part2.rar.html http://rapidgator.net/file/949eaf6081e358b8f8569d037737ecc7/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part3.rar.html http://rapidgator.net/file/463b8e387f6171ec74ada541310929a6/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part4.rar.html http://uploaded.net/file/dg1w6aap/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part1.rar http://uploaded.net/file/y3gwk0f9/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part2.rar http://uploaded.net/file/vm8hh958/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part3.rar http://uploaded.net/file/v6tv5agk/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part4.rar http://www.uploadable.ch/file/GbQwR5V6kqyQ/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part1.rar http://www.uploadable.ch/file/mYwnbhUqCT5z/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part2.rar http://www.uploadable.ch/file/8WsbW36QWM3U/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part3.rar http://www.uploadable.ch/file/sXXH9buNxcSV/3qx1b.Lynda..Sebastien.Deguy.Allegorithmic.Changing.the.Art.of.Games.part4.rar
  3. Allegorithmic Substance Designer 5.0.2 Build 15542 (x64) | 211.04 MB Substance Designer is a node-based texture compositing tool that allows you to create Substance files or bitmap textures. You can use it to texture assets and also bake model information (ex: normal, displacement, curvature etc.). It contains a wide library of tools, materials and procedural effects to help you achieve your goals in a fully non-destructive workflow. Node-based texturing. Allowing non-linear workflow and quick iterations. Substance Designer 5 is a node based texturing tool. Tired of messy layers ? Fit everything you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. The industry standard for PBR texturing Substance Designer is a powerful node-based texturing tool tailor-made for Physically Based Rendering and extensively used by more than 50 AAA game projects. PBR Viewport The 3D View allows to visualize on your mesh all your texturing work in real time. Compatible with any game engine. Substance Designer lets you to create your own templates, making it compatible with any game engine on the market, or your in-house engine. The New Generation of Procedural Art Substance Designer 5 is powered by Substance Engine 2, the new iteration of the renown procedural technology developed by Allegorithmic. It unleashes an incredible power of expression and fosters a new form of digital creativity. Integrated bakers Our embedded bakers allow you to bake your maps at light-speed directly within your software. Production ready. Substance Designer has been thought to integrate easily in your work environment. What's new in version 5.0.2: Known issue: - [Windows 8] Drag and drop doesn't work at first launch. Restart SD should solve it. Bug Fix: - [Crash] OSX 10.9 and 10.10 in FreeImage - [Crash] When opening a fbx file that contains elements without any vertices - [Graph] Drag and Drop issues - [Graph] Clear cache shortcut is broken - [Graph] TGA appears black/transparent in SD - [Library] TriPlanar Grayscale normal input wrong - [Library] Edge detect node does not work properly with cpu engine - [Parameters] Slider range incorrect for float2/3/4 - [Parameters] Doing "Expose Parameters" twice crashes Designer - [Console] Is not resized correctly - [Console] Duplication in channel list: View3D and 3DView - [3DView] Parameters order defined in glslfx are not preserved in the GUI - [Explorer] Crash when refreshing missing textures on the disk - [Function] Change value and edit leads to crash - [baker] Crash when opening the baking window on a missing 3d ressource - [PSD] Psdparse crash (missing MSVCR120.dll) - [About window] Missing line break with Steam version - [sbs] Unused new engine features in sbs - [sbsar] New features not supported when used in SD - [ui] Progress bar doesn't clear once finished after an export with dependencies - vcomp100.dll not found when launching SD on a freshly installed Windows 7 New Features: - [Library] Add normal control in material_adjustment_blend - [Library] Add blending option for normal in material_color_blend - Upgrade to Qt 5.4.1 (All below links are interchangable - Single Extraction - No password) http://rapidgator.net/file/b415a12d5c1659ef0f86c30a6895f01c/idj82.Allegorithmic.Substance.Designer.5.0.2.rar.html http://uploaded.net/file/abkbaco5/idj82.Allegorithmic.Substance.Designer.5.0.2.rar http://www.uploadable.ch/file/PwhZ9hucJyDF/idj82.Allegorithmic.Substance.Designer.5.0.2.rar
  4. Allegorithmic Substance Designer 4.2.0 Build 13622 (WindowsMacOSX) Allegorithmic Substance Designer 4.2.0 Build 13622 (Windows/MacOSX) | 200MB Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Non linear You are free to make any change you want at any time, and all your changes will automatically be applied to all the outputs of your substance (diffuse, specular, normal, etc), so you can create and edit complete texture sets in a much faster way than with traditional tools. Non destructive Non-Destructive authoring workflow means you can revert all the actions you are making without losing any of your work. No more "I can't come back to that point"! Substance Designer 4 allows you to create maps for Physical Based Rendering shaders. You can visualize your materials directly in the 3D view with our embedded PBR shader, or import your own. Download Links: http://keep2s.cc/file/d69f618b21e64/AllegorithmicSubstanceDesigner.4.2.0.1362.rar
  5. Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within your favorite DCC tool and game engine*. This now includes all PBR (Physically-Based Rendering) channels, based on the most accurate conversion algorithm out there. Homepage: _www.allegorithmic.com/products/bitmap2material Download Links: http://keep2s.cc/file/278189a583e83/o5mmz.bitmap2material3.0.2build14714MacOSX.rar
  6. Allegorithmic Substance Designer 4.2.0 Build 13622 (WindowsMacOSX) Allegorithmic Substance Designer 4.2.0 Build 13622 (Windows/MacOSX) | 200MB Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Non linear You are free to make any change you want at any time, and all your changes will automatically be applied to all the outputs of your substance (diffuse, specular, normal, etc), so you can create and edit complete texture sets in a much faster way than with traditional tools. Non destructive Non-Destructive authoring workflow means you can revert all the actions you are making without losing any of your work. No more "I can't come back to that point"! Substance Designer 4 allows you to create maps for Physical Based Rendering shaders. You can visualize your materials directly in the 3D view with our embedded PBR shader, or import your own. Download Links: http://keep2s.cc/file/c6b845ef26a82/AllegorithmicSubstanceDesigner.4.2.0.1362.rar
  7. Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within your favorite DCC tool and game engine*. This now includes all PBR (Physically-Based Rendering) channels, based on the most accurate conversion algorithm out there. Homepage: _www.allegorithmic.com/products/bitmap2material Download Links: http://keep2s.cc/file/3998704daa631/o5mmz.bitmap2material3.0.2build14714MacOSX.rar
  8. Allegorithmic Substance Designer 4.2.0 Build 13622 (WindowsMacOSX) Allegorithmic Substance Designer 4.2.0 Build 13622 (Windows/MacOSX) | 200MB Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Non linear You are free to make any change you want at any time, and all your changes will automatically be applied to all the outputs of your substance (diffuse, specular, normal, etc), so you can create and edit complete texture sets in a much faster way than with traditional tools. Non destructive Non-Destructive authoring workflow means you can revert all the actions you are making without losing any of your work. No more "I can't come back to that point"! Substance Designer 4 allows you to create maps for Physical Based Rendering shaders. You can visualize your materials directly in the 3D view with our embedded PBR shader, or import your own. Download Links: http://keep2s.cc/file/3d691be6d64a8/AllegorithmicSubstanceDesigner.4.2.0.1362.rar
  9. Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within your favorite DCC tool and game engine*. This now includes all PBR (Physically-Based Rendering) channels, based on the most accurate conversion algorithm out there. Homepage: _www.allegorithmic.com/products/bitmap2material Download Links: http://keep2s.cc/file/ce30da8c8b844/o5mmz.bitmap2material3.0.2build14714MacOSX.rar
  10. Allegorithmic Substance Designer 4.2.0 Build 13622 (WindowsMacOSX) Allegorithmic Substance Designer 4.2.0 Build 13622 (Windows/MacOSX) | 200MB Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Non linear You are free to make any change you want at any time, and all your changes will automatically be applied to all the outputs of your substance (diffuse, specular, normal, etc), so you can create and edit complete texture sets in a much faster way than with traditional tools. Non destructive Non-Destructive authoring workflow means you can revert all the actions you are making without losing any of your work. No more "I can't come back to that point"! Substance Designer 4 allows you to create maps for Physical Based Rendering shaders. You can visualize your materials directly in the 3D view with our embedded PBR shader, or import your own. Download Links: http://keep2s.cc/file/6531d67c91985/AllegorithmicSubstanceDesigner.4.2.0.1362.rar
  11. Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within your favorite DCC tool and game engine*. This now includes all PBR (Physically-Based Rendering) channels, based on the most accurate conversion algorithm out there. Homepage: _www.allegorithmic.com/products/bitmap2material Download Links: http://keep2s.cc/file/9ab027fcffef2/o5mmz.bitmap2material3.0.2build14714MacOSX.rar
  12. Allegorithmic Substance Painterv1.1.1.556 Retail | 462 MB Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there. Download Links: http://uploaded.net/file/yas6y7tk/89t88.A.S.P.v1.1.1.556.R.part1.rar http://uploaded.net/file/beu1j4fq/89t88.A.S.P.v1.1.1.556.R.part2.rar http://uploaded.net/file/k7dgrkwu/89t88.A.S.P.v1.1.1.556.R.part3.rar http://rapidgator.net/file/5d0e3df8715159f89424a4f0a8102822/89t88.A.S.P.v1.1.1.556.R.part1.rar.html http://rapidgator.net/file/298acac039c7539f55cbe7480cecc40b/89t88.A.S.P.v1.1.1.556.R.part2.rar.html http://rapidgator.net/file/2e4c8569b0c208c5bede211746c6afd7/89t88.A.S.P.v1.1.1.556.R.part3.rar.html https://www.secureupload.eu/iui8n7du3ejk/89t88.A.S.P.v1.1.1.556.R.part2.rar https://www.secureupload.eu/qn8apl7mln2s/89t88.A.S.P.v1.1.1.556.R.part1.rar https://www.secureupload.eu/igirg560n9a2/89t88.A.S.P.v1.1.1.556.R.part3.rar
  13. Allegorithmic Substance Painter Retail v1.1.1.556 | 462 MB Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there. Download links: http://uploaded.net/file/xgzoxtg1/mdwkn.Allegorithmic.Substance.Painter.Retail.v1.1.1.556.part3.rar http://uploaded.net/file/21debj8b/mdwkn.Allegorithmic.Substance.Painter.Retail.v1.1.1.556.part2.rar http://uploaded.net/file/4pkxxzci/mdwkn.Allegorithmic.Substance.Painter.Retail.v1.1.1.556.part1.rar http://rapidgator.net/file/b14b27ec3a58f87216fad11e5d50f245/mdwkn.Allegorithmic.Substance.Painter.Retail.v1.1.1.556.part1.rar.html http://rapidgator.net/file/c284124f3987365d43a4fc55d227f4e0/mdwkn.Allegorithmic.Substance.Painter.Retail.v1.1.1.556.part2.rar.html http://rapidgator.net/file/d8e141b3b87a0487024cf7ebb2f8fe3b/mdwkn.Allegorithmic.Substance.Painter.Retail.v1.1.1.556.part3.rar.html https://www.secureupload.eu/qyt8cvwk3qql/mdwkn.Allegorithmic.Substance.Painter.Retail.v1.1.1.556.part3.rar https://www.secureupload.eu/fw0ks227lb4p/mdwkn.Allegorithmic.Substance.Painter.Retail.v1.1.1.556.part1.rar https://www.secureupload.eu/qbp4gnew957d/mdwkn.Allegorithmic.Substance.Painter.Retail.v1.1.1.556.part2.rar
  14. Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within your favorite DCC tool and game engine*. This now includes all PBR (Physically-Based Rendering) channels, based on the most accurate conversion algorithm out there. Homepage: _www.allegorithmic.com/products/bitmap2material Download Links: http://keep2s.cc/file/3d0ead13a3e3c/o5mmz.bitmap2material3.0.2build14714MacOSX.rar
  15. Allegorithmic Substance Designer 4.2.0 Build 13622 (WindowsMacOSX) Allegorithmic Substance Designer 4.2.0 Build 13622 (Windows/MacOSX) | 200MB Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Non linear You are free to make any change you want at any time, and all your changes will automatically be applied to all the outputs of your substance (diffuse, specular, normal, etc), so you can create and edit complete texture sets in a much faster way than with traditional tools. Non destructive Non-Destructive authoring workflow means you can revert all the actions you are making without losing any of your work. No more "I can't come back to that point"! Substance Designer 4 allows you to create maps for Physical Based Rendering shaders. You can visualize your materials directly in the 3D view with our embedded PBR shader, or import your own. Download Links: http://keep2s.cc/file/395f0672b0b9e/AllegorithmicSubstanceDesigner.4.2.0.1362.rar
  16. Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within your favorite DCC tool and game engine*. This now includes all PBR (Physically-Based Rendering) channels, based on the most accurate conversion algorithm out there. Homepage: _www.allegorithmic.com/products/bitmap2material Download Links: http://keep2s.cc/file/5efd6f4a59d6a/o5mmz.bitmap2material3.0.2build14714MacOSX.rar
  17. Allegorithmic Substance Designer 4.2.0 Build 13622 (WindowsMacOSX) Allegorithmic Substance Designer 4.2.0 Build 13622 (Windows/MacOSX) | 200MB Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Non linear You are free to make any change you want at any time, and all your changes will automatically be applied to all the outputs of your substance (diffuse, specular, normal, etc), so you can create and edit complete texture sets in a much faster way than with traditional tools. Non destructive Non-Destructive authoring workflow means you can revert all the actions you are making without losing any of your work. No more "I can't come back to that point"! Substance Designer 4 allows you to create maps for Physical Based Rendering shaders. You can visualize your materials directly in the 3D view with our embedded PBR shader, or import your own. Download Links: http://keep2s.cc/file/e61288f3ad511/AllegorithmicSubstanceDesigner.4.2.0.1362.rar
  18. Allegorithmic Substance Designer 4.2.0 Build 13622 (WindowsMacOSX) Allegorithmic Substance Designer 4.2.0 Build 13622 (Windows/MacOSX) | 200MB Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Non linear You are free to make any change you want at any time, and all your changes will automatically be applied to all the outputs of your substance (diffuse, specular, normal, etc), so you can create and edit complete texture sets in a much faster way than with traditional tools. Non destructive Non-Destructive authoring workflow means you can revert all the actions you are making without losing any of your work. No more "I can't come back to that point"! Substance Designer 4 allows you to create maps for Physical Based Rendering shaders. You can visualize your materials directly in the 3D view with our embedded PBR shader, or import your own. Download Links: http://keep2s.cc/file/b9fec9c19a906/AllegorithmicSubstanceDesigner.4.2.0.1362.rar
  19. Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within your favorite DCC tool and game engine*. This now includes all PBR (Physically-Based Rendering) channels, based on the most accurate conversion algorithm out there. Homepage: _www.allegorithmic.com/products/bitmap2material Download Links: http://keep2s.cc/file/88e45644301de/o5mmz.bitmap2material3.0.2build14714MacOSX.rar
  20. Allegorithmic Substance Designer 4.2.0 Build 13622 (WindowsMacOSX) Allegorithmic Substance Designer 4.2.0 Build 13622 (Windows/MacOSX) | 200MB Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Non linear You are free to make any change you want at any time, and all your changes will automatically be applied to all the outputs of your substance (diffuse, specular, normal, etc), so you can create and edit complete texture sets in a much faster way than with traditional tools. Non destructive Non-Destructive authoring workflow means you can revert all the actions you are making without losing any of your work. No more "I can't come back to that point"! Substance Designer 4 allows you to create maps for Physical Based Rendering shaders. You can visualize your materials directly in the 3D view with our embedded PBR shader, or import your own. Download Links: http://keep2s.cc/file/5f649ac9ebe25/AllegorithmicSubstanceDesigner.4.2.0.1362.rar
  21. Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within your favorite DCC tool and game engine*. This now includes all PBR (Physically-Based Rendering) channels, based on the most accurate conversion algorithm out there. Homepage: _www.allegorithmic.com/products/bitmap2material Download Links: http://keep2s.cc/file/5484d4f51fb87/o5mmz.bitmap2material3.0.2build14714MacOSX.rar
  22. Allegorithmic Substance Designer 4.2.0 Build 13622 (WindowsMacOSX) Allegorithmic Substance Designer 4.2.0 Build 13622 (Windows/MacOSX) | 200MB Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Non linear You are free to make any change you want at any time, and all your changes will automatically be applied to all the outputs of your substance (diffuse, specular, normal, etc), so you can create and edit complete texture sets in a much faster way than with traditional tools. Non destructive Non-Destructive authoring workflow means you can revert all the actions you are making without losing any of your work. No more "I can't come back to that point"! Substance Designer 4 allows you to create maps for Physical Based Rendering shaders. You can visualize your materials directly in the 3D view with our embedded PBR shader, or import your own. Download Links: http://keep2s.cc/file/c4b09daa377c3/AllegorithmicSubstanceDesigner.4.2.0.1362.rar
  23. Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within your favorite DCC tool and game engine*. This now includes all PBR (Physically-Based Rendering) channels, based on the most accurate conversion algorithm out there. Homepage: _www.allegorithmic.com/products/bitmap2material Download Links: http://keep2s.cc/file/84feeee2bf474/o5mmz.bitmap2material3.0.2build14714MacOSX.rar
  24. Allegorithmic Substance Designer 4.2.0 Build 13622 (WindowsMacOSX) Allegorithmic Substance Designer 4.2.0 Build 13622 (Windows/MacOSX) | 200MB Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art. Non linear You are free to make any change you want at any time, and all your changes will automatically be applied to all the outputs of your substance (diffuse, specular, normal, etc), so you can create and edit complete texture sets in a much faster way than with traditional tools. Non destructive Non-Destructive authoring workflow means you can revert all the actions you are making without losing any of your work. No more "I can't come back to that point"! Substance Designer 4 allows you to create maps for Physical Based Rendering shaders. You can visualize your materials directly in the 3D view with our embedded PBR shader, or import your own. Download Links: http://keep2s.cc/file/c65fced0de175/AllegorithmicSubstanceDesigner.4.2.0.1362.rar
  25. Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Allegorithmic Bitmap2Material v3.0.2 build 14714 Retail Win/Mac Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within your favorite DCC tool and game engine*. This now includes all PBR (Physically-Based Rendering) channels, based on the most accurate conversion algorithm out there. Homepage: _www.allegorithmic.com/products/bitmap2material Download Links: http://keep2s.cc/file/fb0a91f03f426/o5mmz.bitmap2material3.0.2build14714MacOSX.rar
×
×
  • Dodaj nową pozycję...

Powiadomienie o plikach cookie

Korzystając z tej witryny, wyrażasz zgodę na nasze Warunki użytkowania.