Digital Tutors - Creating Interior Walk-Throughs in Unity With Michael Calver
2h 1m | Audio: aac, 32KHz, mono | Video: h264, yuv420p, 1280x720, 15.00 fps | 1.02GB
Genre: eLearning | Project Files Included
Throughout this Unity tutorial, we'll develop a workflow between Maya and Unity 3D. By doing so, we can create realistic environments with various applications across multiple platforms.
Without understanding the requirements for a real-time environment, mistakes can easily be made that cost the viewer a great amount of time. Understanding the requirements of Unity 3D will improve your ability to convey each of your projects to the anti[beeep]ted audience.
By the end of this Unity training you'll have a solid understanding of both scanline and real-time rendering methods. This is a very powerful asset when working with Computer Graphics.
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