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Artist: Darrin Wentz Title: When You Were Young Year Of Release: 2016 Label: Self Produced Genre: Country/Folk/Americana Quality: MP3 320 Kbps Total Time: 37:56 Total Size: 102 MB Tracklist: 1. A Place In California (3:46) 2. When You Were Young (3:35) 3. Holly Would (3:21) 4. Diamonds (4:20) 5. My Girlfriend At The Time (3:47) 6. Some Night (4:08) 7. Texas Doesn't Want Me Anymore (2:38) 8. Virginia (3:11) 9. Where Has Dixie Gone (3:51) 10. Welcome Angels (5:16) http://rapidgator.net/file/a74bcf61295829bae07e6fb13018a02d/Darrin_Wentz_-_When_You_Were_Young_2016.rar.html http://ssh.tf/SLj1UWQfg/Darrin_Wentz_-_When_You_Were_Young_2016.rar http://uploaded.net/file/71gzn7iu/Darrin_Wentz_-_When_You_Were_Young_2016.rar
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Blender: Game Asset Sculpting With Darrin Lile 1h 41m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 443 MB Genre: eLearning | Language: English Appropriate for all Jan 11, 2016 Blender's sculpting tools are great for modeling, but they also can be used to create fine-detail textures for your 3D models, whether for animations or games. In this course, Darrin Lile demonstrates how to use Blender's Multiresolution modifier and sculpting tools to create texture maps that simulate high-poly sculpt information. He reviews the process of baking these textures out to normal and ambient occlusion texture maps, and then shows how to apply them to your 3D game assets in Unity. Topics include: *Modeling a symmetrical object in Blender *UV mapping objects in Blender *Creating high-poly sculpt details *Using the sculpt and mask brushes *Creating fine details *Baking and applying texture maps *Importing and testing texture maps in Unity Download From NitroFlare http://www.nitroflare.com/view/E04DD3E4936D50A/Blender_Game_Asset_Sculpting.part1.rar http://www.nitroflare.com/view/95D950CD48E675A/Blender_Game_Asset_Sculpting.part2.rar http://www.nitroflare.com/view/9657AE8B43A1062/Blender_Game_Asset_Sculpting.part3.rar Download From Rapidgator http://rapidgator.net/file/59fb2c3e1663a22eafe9fcf724b1bb87/Blender_Game_Asset_Sculpting.part1.rar.html http://rapidgator.net/file/092ca8bbd4a881f14f6d789f05b1bbde/Blender_Game_Asset_Sculpting.part2.rar.html http://rapidgator.net/file/77f0330f52c0645934a312b22a2daf2c/Blender_Game_Asset_Sculpting.part3.rar.html
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Creating a Game Environment in Blender and Unity With Darrin Lile Size: 704MB | Duration: 3h 13m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch Genre: eLearning | Level: Intermediate | Language: English Learn how to model and texture a game environment, like the detailed city scene shown in this course, in Blender. Author Darrin Lile provides a "how and why" overview of the entire process, starting with modeling sections of the environment, which can be used to construct the game level in a modular way. Next Darrin shows how to UV map the objects in the scene and how to use Photoshop to create the textures. Finally, he goes over the process of exporting the assets to the Unity game engine, where he adds materials and textures and tests the scene. Topics include: * Testing the scale * Modeling buildings and pipes * Creating walkways * UV mapping * Creating textures * Importing the scene in Unity Download From NitroFlare http://www.nitroflare.com/view/5F589DA7A1D7385/xidau123_Lc-GameEnvinBlender.rar Download From Rapidgator http://rapidgator.net/file/28768b2d80c323f1509c1409296775d1/xidau123_Lc-GameEnvinBlender.rar.html