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  1. Artist: Blixaboy Title: Humanoid X Year Of Release: 2016 Label: Central Processing Unit - CPU 00100011D Genre: Techno Quality: 320 kbps / Lossless Total Time: 57:52 Total Size: 131 mb / 315 mb Tracklist 1. Artic (04:58) 2. Black Kross (06:46) 3. Comet (04:34) 4. Detroit Steel (05:43) 5. Drow (06:32) 6. Humanoids (05:03) 7. The Last Droid (04:26) 8. Masque (07:10) 9. Rescue One (03:53) 10. Stark's War (04:20) 11. Stealth (04:27) http://rapidgator.net/file/e6e9a500f826033244bc7fd73c26de5c/Blixaboy.zip.html http://ssh.tf/Pnqyf3RqJ/Blixaboy.zip http://uploaded.net/file/n1uklwf8/Blixaboy.zip http://rapidgator.net/file/a67ddaa604bc412d2ab402ee5d39b24a/CPU00100011_Blixaboy_-_Humanoid_X_WEB_FLAC_2016.zip.html http://ssh.tf/9zsl3WKgJ/CPU00100011_Blixaboy_-_Humanoid_X_WEB_FLAC_2016.zip http://uploaded.net/file/gpy1lwlo/CPU00100011_Blixaboy_-_Humanoid_X_WEB_FLAC_2016.zip
  2. Lynda - Rigging a Humanoid Character with Blender English | 1h 22m | AVC (.mp4) 1280x720 15fps | AAC 48KHz 2ch | 354 Mb Genre: eLearning Blender is a powerful and free 3D animation and rendering package; one of its best uses is the rigging of characters. In this lesson, Ron Friedman shows us how to create the basic bones in a human skeleton and set up inverse kinematics to keep the movement of our character realistic-keeping the feet on the ground as you move the body, for example. He'll also show us how to add controller shapes to make selections easier to perform and the bones' purposes easier to understand. Then, Ron will duplicate the left-side bones over onto the right side in order to create a complete skeleton (with half the work!) and attach the mesh to the bones. By the end of the course, you'll be able to give your character the rigging that it needs to be animated however you choose. Topics include: * Importing the mesh * Creating the root and spine bones * Building the foot bones * Making the arms and hands * Creating custom controller shapes * Weighting the mesh of the body to the bones DOWNLOAD http://rapidgator.net/file/88caad6014c815679fd3e5f2f974147e/Rigging.part1.rar.html http://rapidgator.net/file/861ae46ab1da393e3505ddffb9cb6494/Rigging.part2.rar.html http://rapidgator.net/file/a6e6da0ac0b7710405279aa93fb7abc9/Rigging.part3.rar.html http://rapidgator.net/file/a31fb2b605c8407756a5c724bd80f3eb/Rigging.part4.rar.html http://uploaded.net/file/yzwbdgqy/Rigging.part1.rar http://uploaded.net/file/ppktl8hn/Rigging.part2.rar http://uploaded.net/file/xsyk9h1s/Rigging.part3.rar http://uploaded.net/file/vn8z9bd8/Rigging.part4.rar http://www.uploadable.ch/file/m593K3HxH2JN/Rigging.part1.rar http://www.uploadable.ch/file/vhTn9kqVBgJE/Rigging.part2.rar http://www.uploadable.ch/file/Qn6XUnA2DmY5/Rigging.part3.rar http://www.uploadable.ch/file/Vw9uAFPDv7hR/Rigging.part4.rar http://www.hitfile.net/uqR/Rigging.part1.rar.html http://www.hitfile.net/uUe/Rigging.part2.rar.html http://www.hitfile.net/ucj/Rigging.part3.rar.html http://www.hitfile.net/uwo/Rigging.part4.rar.html
  3. Rigging a Humanoid Character with Blender With Ron Friedman 354MB | Duration: 1h 22m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch Genre: eLearning | Level: Intermediate | Language: English Blender is a powerful and free 3D animation and rendering package; one of its best uses is the rigging of characters. In this lesson, Ron Friedman shows us how to create the basic bones in a human skeleton and set up inverse kinematics to keep the movement of our character realistic-keeping the feet on the ground as you move the body, for example. He'll also show us how to add controller shapes to make selections easier to perform and the bones' purposes easier to understand. Then, Ron will duplicate the left-side bones over onto the right side in order to create a complete skeleton (with half the work!) and attach the mesh to the bones. By the end of the course, you'll be able to give your character the rigging that it needs to be animated however you choose. Topics include: * Importing the mesh * Creating the root and spine bones * Building the foot bones * Making the arms and hands * Creating custom controller shapes * Weighting the mesh of the body to the bones Download From Uploaded http://uploaded.net/file/akcznd19/RiggHumanoidCharBlender.part1.rar http://uploaded.net/file/ukg0cviz/RiggHumanoidCharBlender.part2.rar Download From NitroFlare http://www.nitroflare.com/view/313BF3E994A1193/RiggHumanoidCharBlender.part1.rar http://www.nitroflare.com/view/C4D4B579B17D77C/RiggHumanoidCharBlender.part2.rar Download From Rapidgator http://rapidgator.net/file/4713b299055e8af61869e930f53a00c5/RiggHumanoidCharBlender.part1.rar.html http://rapidgator.net/file/16f916a6a18fe0a387f927250b944220/RiggHumanoidCharBlender.part2.rar.html Download From Uploadable http://www.uploadable.ch/file/b9B69F6VCPdP/RiggHumanoidCharBlender.part1.rar http://www.uploadable.ch/file/FXzZ3Wt3Fcjr/RiggHumanoidCharBlender.part2.rar
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