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  1. Converting a Photo into a VR Set in 3ds Max MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours | 1.11 GB Genre: eLearning | Language: English With millions of VR-ready phones in the marketplace, the need for content is huge. This course will help you produce an immersive 3D VR app using a single 2D image, Photoshop, 3ds Max, and Unity 3D. Software Required: Unity 3D, 3ds Max, Photoshop. Learn how to recreate a historic moment in virtual reality. In this course, Converting a Photo into a VR Set in 3ds Max, you'll learn how to take a single image and convert it into a 3D scene to experience it in VR. First, you'll take a photo from the NASA library and break it into layers. Then, you'll map those layers onto simple 3D geometry and send the scene out to a game engine, where you'll add sound and particles. Finally, you'll produce an app that will play back your VR scene on an Android phone. By the end of this course, you'll be able to take any photo and experience it in immersive VR. Software Required: Unity 3D, 3ds Max, Photoshop. Download link: http://rapidgator.net/file/e4eb10b381b7176154278c733814af15/mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part1.rar.html]mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part1.rar.html http://rapidgator.net/file/d2a94dfd921c8e54e9bd693f9917021a/mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part2.rar.html]mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part2.rar.html http://nitroflare.com/view/DDC9977F33E1D7E/mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part1.rar]mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part1.rar http://nitroflare.com/view/E3A2B1B0053D064/mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part2.rar]mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part2.rar http://uploaded.net/file/qgqfe9p9/mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part1.rar]mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part1.rar http://uploaded.net/file/re60xosw/mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part2.rar]mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part2.rar https://www.bigfile.to/file/VMjp8unBD2nn/mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part1.rar]mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part1.rar https://www.bigfile.to/file/2TGGMsZF6PGs/mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part2.rar]mxyg6.Converting.a.Photo.into.a.VR.Set.in.3ds.Max.2016.part2.rar Links are Interchangeable - No Password - Single Extraction
  2. Pluralsight - Game Asset Production Pipeline for VR in 3ds Max and Unity Size: 1.42GB | Duration: 2h 44m | Video: AVC (.mp4) 1024x576 15fps | Audio: AAC 44.1KHz 2ch Genre: eLearning | Level: Intermediate | Language: English In this VR tutorial, we'll learn how to model a challenging game asset for a virtual reality experience. While most of the work involved isn't much different from modeling for other platforms, modeling for VR does have some specific challenges that need to be addressed. We'll start out by learning how to set up a production standard that will help us ensure that our asset has proper scale. Then we'll dive into creating the game asset from start to finish, all the while discussing what is most important for the game mesh construction, laying out the UVs, and texturing the asset. We'll finish up by testing our game asset in a simple VR environment. By the end of this VR training, you'll have a solid understanding of the challenges you'll need to overcome when creating assets for your own VR projects. Software required: 3ds Max 2016, Unity, Substance Painter 1.5. http://www.nitroflare.com/view/A4C7DC19AC342D5/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part1.rar http://www.nitroflare.com/view/213F2B5F902D2A3/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part2.rar http://www.nitroflare.com/view/E7AD0641C1BC61F/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part3.rar http://www.nitroflare.com/view/44033CA161726D4/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part4.rar http://rapidgator.net/file/4a38c0705f5ccf95789ded4547e3c068/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part1.rar.html http://rapidgator.net/file/2e66f5e3c13cb7bd6cfac6e4899fd809/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part2.rar.html http://rapidgator.net/file/b7c6179c5ed03397bfe4dfd4ad6803bc/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part3.rar.html http://rapidgator.net/file/18163beb8c59e9b2599e9bfb097a4795/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part4.rar.html http://uploaded.net/file/98om2ksr/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part1.rar http://uploaded.net/file/qag9aft6/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part2.rar http://uploaded.net/file/15m2psn6/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part3.rar http://uploaded.net/file/eu6rv3tw/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part4.rar https://www.uploadable.ch/file/CFdDeRuB77yx/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part1.rar https://www.uploadable.ch/file/zWTFZbv8dCsS/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part2.rar https://www.uploadable.ch/file/yvwsCvN9Rtpq/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part3.rar https://www.uploadable.ch/file/DKNcxAZFsEGY/aeymm.Pluralsight..Game.Asset.Production.Pipeline.for.VR.in.3ds.Max.and.Unity.part4.rar
  3. Pluralsight - Creating Stylized Art for Isometric Games in 3ds Max Size: 304MB | Duration: 1h 53m | Video: AVC (.mp4) 1024x576 15fps | Audio: AAC 44.1KHz 2ch Genre: eLearning | Level: Intermediate | Language: English Throughout this tutorial we will create stylized art for isometric games that are developed for iOS, Android, and PC. We will start by setting up the required isometric grid and camera. We will then model a stylized 3D farm house and create textures for it in Photoshop. Additionally we will create a lighting setup for final renders and test the consistency in art. By the end of this training, you will have a complete understanding of creating your own stylized art for isometric and other types of games and a strong understanding of industry standard techniques. Software required: 3ds Max 2014, Photoshop CS6. http://rapidgator.net/file/134d45678a2809ff0615e83d91e9f8ac/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part1.rar.html http://rapidgator.net/file/65d7b2db8f9e7130172ec1c3ed808658/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part2.rar.html http://www.nitroflare.com/view/64CC9D8A58DCFF7/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part1.rar http://www.nitroflare.com/view/EA72B9E102BF676/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part2.rar http://uploaded.net/file/3yquaov5/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part1.rar http://uploaded.net/file/m1rwu221/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part2.rar http://www.uploadable.ch/file/KGAWAzPqGVvD/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part1.rar http://www.uploadable.ch/file/erMaZ7SQrXWv/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part2.rar
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