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  1. Free Download Houdini Procedural Modeling For Art Design Published 10/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 13.41 GB | Duration: 11h 13m Creating scene using only procedural modeling What you'll learn Learn how to work using procedural nature of Houdini Learn how to use basic techniques creatively Learn how to use the math in modeling Learn to create scene using only procedural modeling Requirements You should know how to work with the computer Basic understanding of Houdini Basic knowledge of algebra Description Welcome and let's dive into the math magic of Houdini! In this lesson, we'll learn how to bring your ideas to life using procedural modeling tools. We'll transform your fantasies into real objects, harnessing nodes to create your future masterpieces. You'll learn to express your love for what you create with your own hands through the possibilities Houdini offers. After completing this course, you'll be able to develop a scene you've imagined, using almoust 100% procedural modeling - simplifying your creative process and reducing project time.Since this course is geared towards beginners, I've strived to avoid complex concepts and minimize the use of VEX code in favor of VOPs. We'll primarily work with attributes, Copy to points, Boolean, and only a small amount of simple VEX code. For rendering, we'll be using Karma CPU. Our focus will be on the main scene object - Thopter, but we'll also pay attention to the other elements. My goal is to immerse you in the world of Houdini using the most straightforward language possible. I've also tried to create an unconventional scene to make the learning process more engaging. By teaching you to create this scene, I aim to help you unleash your creativity and overcome any fear that the software might limit your ideas. Overview Section 1: Introduction Lecture 1 Introduction Section 2: Thopter Lecture 2 Main Line Lecture 3 Creating Body Shape Lecture 4 Top Window Lecture 5 Base Wing Lecture 6 Nose and Glass Lecture 7 Panels Part 1 Lecture 8 Panels Part 2 Lecture 9 Legs Part 1 Lecture 10 Legs Part 2 Lecture 11 Back wings Lecture 12 Tail Lecture 13 Gears Lecture 14 Main patterns Lecture 15 Small ornaments Lecture 16 Wing details Lecture 17 Engine Part 1 Lecture 18 Engine Part 2 Lecture 19 Engine Part 3 Lecture 20 Nose Interior Lecture 21 Core Part 1 Lecture 22 Core Part 2 Lecture 23 Main Interior Lecture 24 Front Glass Ornaments Lecture 25 Final Touches Section 3: Secondary objects Lecture 26 Walls Part 1 Lecture 27 Walls Part 2 Lecture 28 Candle Lecture 29 Books Part 1 Lecture 30 Books Part 2 Section 4: Materials, Lights and Render Lecture 31 Materials Lecture 32 Blueprint Texture Lecture 33 Lighting Lecture 34 Render Lecture 35 Post Processing Section 5: Conclusion Lecture 36 Conclusion Anyone who wants to upgrade their basic skills of procedural modelling in Houdini,For 3D artists who want to enhance their working methods,A beginner Houdini users who wants to see the whole process of art creating using only procedural techniques Screenshot Homepage https://www.udemy.com/course/houdini-procedural-modeling-for-art-design/ Rapidgator https://rg.to/file/08eea3c0ceb18745e3e84baa0de2d51c/znuck.Houdini.Procedural.Modeling.For.Art.Design.part14.rar.html https://rg.to/file/0f795805448f7a7a1b8648e95b82c532/znuck.Houdini.Procedural.Modeling.For.Art.Design.part10.rar.html https://rg.to/file/2ac51076f9c12ff3e463562077d4b1f2/znuck.Houdini.Procedural.Modeling.For.Art.Design.part06.rar.html https://rg.to/file/2ccbefc53e5ef2c7b68c80408f27aafa/znuck.Houdini.Procedural.Modeling.For.Art.Design.part09.rar.html https://rg.to/file/31717ab646ca4fbc92eb8a06463c26f0/znuck.Houdini.Procedural.Modeling.For.Art.Design.part12.rar.html https://rg.to/file/4d98c52480d9b07d837a49f4dd3ef813/znuck.Houdini.Procedural.Modeling.For.Art.Design.part02.rar.html https://rg.to/file/77d05295eed75abd3be9c45e364a1bf7/znuck.Houdini.Procedural.Modeling.For.Art.Design.part13.rar.html https://rg.to/file/83cfc76090eaed907da60f4a37ff61f5/znuck.Houdini.Procedural.Modeling.For.Art.Design.part05.rar.html https://rg.to/file/9226375c1e2879a69579e38662af9588/znuck.Houdini.Procedural.Modeling.For.Art.Design.part04.rar.html https://rg.to/file/9e944fbfd6ab516c67a9a88057ad603d/znuck.Houdini.Procedural.Modeling.For.Art.Design.part07.rar.html https://rg.to/file/bbc6e4ad39f08d86b20ddbd98f570d3d/znuck.Houdini.Procedural.Modeling.For.Art.Design.part08.rar.html https://rg.to/file/c7420bf440d4ad7be6984c163503414d/znuck.Houdini.Procedural.Modeling.For.Art.Design.part03.rar.html https://rg.to/file/c89623d4f5a1b3fb8cb570cbc27411d8/znuck.Houdini.Procedural.Modeling.For.Art.Design.part01.rar.html https://rg.to/file/fbf11fb50264327e5488e6c7f75818e4/znuck.Houdini.Procedural.Modeling.For.Art.Design.part11.rar.html Fikper Free Download https://fikper.com/0CLgKQuUuW/znuck.Houdini.Procedural.Modeling.For.Art.Design.part09.rar.html https://fikper.com/3VbJPVUjvM/znuck.Houdini.Procedural.Modeling.For.Art.Design.part07.rar.html https://fikper.com/6PQfLedvSQ/znuck.Houdini.Procedural.Modeling.For.Art.Design.part06.rar.html https://fikper.com/HaOJjzvmik/znuck.Houdini.Procedural.Modeling.For.Art.Design.part12.rar.html https://fikper.com/IPrZSVoybD/znuck.Houdini.Procedural.Modeling.For.Art.Design.part05.rar.html https://fikper.com/LFGKkd62Nv/znuck.Houdini.Procedural.Modeling.For.Art.Design.part08.rar.html https://fikper.com/QIiJXPePVT/znuck.Houdini.Procedural.Modeling.For.Art.Design.part04.rar.html https://fikper.com/Y1lf3A9UrS/znuck.Houdini.Procedural.Modeling.For.Art.Design.part03.rar.html https://fikper.com/eD9gjY473N/znuck.Houdini.Procedural.Modeling.For.Art.Design.part10.rar.html https://fikper.com/i6AmFTKKWp/znuck.Houdini.Procedural.Modeling.For.Art.Design.part01.rar.html https://fikper.com/k6LazdIGdD/znuck.Houdini.Procedural.Modeling.For.Art.Design.part11.rar.html https://fikper.com/klLNYid0FW/znuck.Houdini.Procedural.Modeling.For.Art.Design.part02.rar.html https://fikper.com/o9iZknNoZt/znuck.Houdini.Procedural.Modeling.For.Art.Design.part13.rar.html https://fikper.com/v5ngQdFBfs/znuck.Houdini.Procedural.Modeling.For.Art.Design.part14.rar.html No Password - Links are Interchangeable
  2. Free Download Blender Geometry Nodes - Procedural Bridge Generator Published 10/2024 Created by 3D Tudor,Vladan Trhlík MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 10 Lectures ( 2h 26m ) | Size: 1.57 GB Create Amazing 3D Bridges: Easy Steps to Master Geometry Nodes in Blender What you'll learn Introduction to Geometry Nodes: Learn the basics of Geometry Nodes. Bridge Profile Creation: Create the base profile for your bridge, using curve tools to define the main body and railing supports. Curve Sweeping and Shape Control: Discover how to sweep profiles along curves, adding dynamic height displacement and steepness for unique bridge shapes. Discover how to set up user-friendly input parameters for elements like hole count, spacing, rail width, and rail height, giving you flexible, real-time control Customizable Hole Design: Add customizable holes to your bridge, controlling their count, spacing, and depth. UV Unwrapping Techniques: Master UV unwrapping for curved models. Beginner-Friendly: Learn simple and accessible approaches to node editing that make even complex procedural designs manageable and approachable. Stone Path Generation: Generate a realistic stone path along the bridge's curves. Stone Path Alignment: Ensure stones align naturally with the bridge's curves. Bridge Rendering and Finishing Touches: Apply lighting, materials, and final render settings to make your bridge look polished and professional. Requirements Access to a computer (Windows, Linux, or Mac). Blender installed on your computer. This class is beginner-friendly and requires no previous experience with Blender or 3D modeling. A creative interest in 3D modeling, procedural design, or creating environmental assets. Description Introducing: 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator'!Do you want to create stunning, customizable 3D bridges that fit seamlessly into any scene? Or maybe you're curious about unlocking Blender's Geometry Nodes to streamline your creative workflow? Look no further!Welcome to 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator'! I'm Vlad from 3D Tudor, and I'm excited to guide you through this hands-on course. At 3D Tudor, we're all about making complex concepts accessible and practical, giving you tools to enhance your 3D environments.Let's jump in together and start building bridges with 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator'!Why This Course?This course is designed for 3D artists, game developers, and anyone looking to add professionally designed bridges to their projects.With 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator', we start from the basics, guiding you step-by-step to create fully customizable bridges using Blender's Geometry Nodes.The objective of this course is to design and model a bridge with customized features, such as adjustable width, height, railings, and stone paths. Completing this project will reinforce your understanding of Blender's Geometry Nodes and give you hands-on experience with procedural design.Top Benefits of 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator':Master Procedural Design: Control every aspect of your bridge, from shape to design, using Blender's versatile Geometry Nodes.Flexible, Curve-Based Bridge Design: Use curve tools for customization, with full control over width, height, and railing, making each bridge unique to your project.Comprehensive Node Setup: Access an optimized setup for bridge creation, so you can make adjustments quickly and effectively.UV Unwrapping and Material Basics: Learn essential UV unwrapping techniques and apply materials for a polished, professional look.Perfect for All Levels: Whether you're a beginner or have experience, this course provides a smooth introduction to Geometry Nodes.Hands-On Skills: Develop practical skills that you can immediately apply to real-world 3D projects.Detailed Course Structure and LessonsOur journey through 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator' consists of nine detailed lessons that introduce essential techniques, one at a time.Lesson 1 - IntroductionIn this first lesson, you'll get a complete overview of how the Geometry Nodes setup works. We'll cover the features of the course project, providing a roadmap for the bridge's design elements, such as customizable shapes, holes, railings, and stone paths.Lesson 2 - Profile ShapeCreate the profile of your bridge! In this lesson, you'll design the main body and railing supports, using inputs for width, height, and rail parameters. You'll combine three quadrilateral curves to form the bridge's base structure, setting up all necessary controls for customization.Lesson 3 - Bridge ShapeNow, let's sweep that profile along a curve! You'll create the bridge's shape by sweeping the profile curve and adding controls for height displacement and steepness to give the bridge a unique look. Using the offset on the Z-axis and mathematical functions, we'll make the bridge more visually interesting and realistic.Lesson 4 - Customizable HolesAdd depth and dimension to your bridge by creating customizable holes! In this lesson, you'll learn to add holes in the bridge body using cylinder shapes. We'll set up input parameters for hole count, spacing, center/side scaling, and Z offset, allowing you to tailor the bridge to any scene.Lesson 5 - UV Unwrapping and Material ApplicationIn this lesson, we'll dive into UV unwrapping techniques specific to curved and complex shapes. You'll learn how to unwrap the bridge and apply basic materials, giving it the final touches needed for a professional appearance in your 3D scenes.Lesson 6 - Introduction to Stone Path CreationBring more life to your bridge with a stone path! We'll introduce the stone path generator, a feature that adds realism and character to your bridge. You'll learn the basics of setting up stones in a straight line along the bridge, a foundational step before aligning stones to custom curves.Lesson 7 - Generating StonesCreate a seamless stone path along the bridge's length. You'll generate stones along a straight line that matches the bridge's input curve or mesh length. We'll focus on separating stones along each input curve for detailed control and dynamic adjustments.Lesson 8 - Aligning Stones to CurvesIn this lesson, we'll align the generated stones to the bridge curves. You'll learn techniques to ensure the stones follow the bridge's shape, making them look naturally placed. This step helps create a cohesive look and ensures the stones blend seamlessly with the bridge structure.Lesson 9 - Adding Stones to the BridgeFinally, we'll integrate the stone paths with the bridge's geometry. You'll generate and separate curves from the bridge geometry to create a realistic stone pathway over the bridge. Additional input options will be added to give you full control over stone placement, scale, and alignment.Wrapping It UpThe 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator' offers everything you need to create beautiful, customizable bridges that fit seamlessly into any 3D environment.From the basics to advanced customization techniques, this course will enhance your Blender skills and transform how you approach procedural design.Are you ready to build something amazing?Start 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator' today, and let's bring your 3D vision to life with Geometry Nodes.Until next time, keep tweaking those geo nodes, everyone!Vlad - 3D Tudor Who this course is for 3D Art Enthusiasts: Beginners and hobbyists who want to explore procedural design using Geometry Nodes. Aspiring Environmental Artists: Students and aspiring professionals interested in mastering 3D modeling and environment creation. Game Developers and Indie Creators: Designers looking to add dynamic, customizable bridge assets to their game environments. Blender Users and VFX Artists: Artists familiar with Blender who want to expand their skills into procedural design and asset creation. Educators and Instructors: Teachers seeking engaging and accessible material for introducing Blender's Geometry Nodes to their students. DIY Designers and Hobby Modelers: Creators interested in building unique 3D structures and learning new techniques for personal or portfolio projects. Homepage https://www.udemy.com/course/blender-geometry-nodes-procedural-bridge-generator/ Screenshot Rapidgator https://rg.to/file/8e48033bf15f8aa855bd99a5407843c8/kjwgq.Blender.Geometry.Nodes..Procedural.Bridge.Generator.part1.rar.html https://rg.to/file/ea33584f75aed7453af1060769130fd9/kjwgq.Blender.Geometry.Nodes..Procedural.Bridge.Generator.part2.rar.html Fikper Free Download https://fikper.com/o30LOFajKX/kjwgq.Blender.Geometry.Nodes..Procedural.Bridge.Generator.part1.rar.html https://fikper.com/zrTc02rv9t/kjwgq.Blender.Geometry.Nodes..Procedural.Bridge.Generator.part2.rar.html No Password - Links are Interchangeable
  3. Coding in Unity: Procedural Mesh Generation MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2.5 Hours | Lec: 35 | 630 MB Genre: eLearning | Language: English Learn to procedurally create meshes, from 2D/3D shapes to fractal landscapes. Learn how to procedurally generate meshes in Unity 5.6 and above. We start with simple shapes and work our way up to complex, fractal landscapes. Learn, Understand and Master Procedural Generation with this Intermediate Unity Course. Learn about the different properties of a mesh. Create two and three dimensional shapes. Calculate UVs, normals, tangents and vertex colours. Understand how to use Perlin and fractal noise to generate 2D terrain and 3D landscapes. A powerful tool for making games. In this course, you will learn to procedurally generate meshes from geometric objects to worlds with randomly generated terrain. Many popular games use some form of procedural generation, from Minecraft to Dwarf Fortress. Mesh generation is just one aspect of procedural generation which encompasses topics such as texture generation, object placement, and even story generation. By the end of this course, youll be able to generate unique and impressive landscapes from code ready to use in your games. Source code is included to help you on your way. I designed this course to be easily understood by intermediate level coders and users of Unity with no previous experience of mesh generation. I present examples of increasing difficulty designed to help you to understand exactly how mesh generation is done, and guide you through the theory behind it so that you can be confident in creating your own meshes. For extra support, you can ask questions in the Q&A section, and Ive provided the completed code examples for download in each Section. Youll receive a certificate of completion once you finish the course. Download From UploadGig https://uploadgig.com/file/download/526590aA52a0Dfa4/Coding_Unity_Procedural_Mesh.part1.rar https://uploadgig.com/file/download/7FA0c58C67Fa4C3b/Coding_Unity_Procedural_Mesh.part2.rar Download From NitroFlare http://nitroflare.com/view/110688EF0B5F99D/Coding_Unity_Procedural_Mesh.part1.rar http://nitroflare.com/view/9F22685F0C37112/Coding_Unity_Procedural_Mesh.part2.rar Download From Rapidgator http://rapidgator.net/file/45d9e88ff113779343267431259cc5dd/Coding_Unity_Procedural_Mesh.part1.rar.html http://rapidgator.net/file/7390b2b2cab8c51db98d0b1ef04afb80/Coding_Unity_Procedural_Mesh.part2.rar.html
  4. Unity 5 2D Procedural Terrain With Dan Violet Sagmiller Size: 2.93GB | Duration: 4h 09m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch Genre: eLearning | Level: Intermediate | Language: English Learn how to procedurally generate infinite 2D terrain-including biomes with Perlin noise, cities, and even interior structures-with Unity 5. Dan Violet Sagmiller shows how to generate terrain in real time, blend different terrain types, animate complex surfaces such as water, and use serialization techniques to load and save content quickly. Topics include: * Tiling images * Controlling randomization and noise * Moving and redrawing maps * Creating smooth tile connections * Animating terrain * Adding a building layer * Adding cities * Making buildings * Generating multi-part structures * Saving and loading terrain Download From NitroFlare http://www.nitroflare.com/view/13A52C1CCC198BF/xidau123_LDUnity5.2DProceduralTerrain.part1.rar http://www.nitroflare.com/view/F31BCF7673AC519/xidau123_LDUnity5.2DProceduralTerrain.part2.rar http://www.nitroflare.com/view/B51FC50249F8E2A/xidau123_LDUnity5.2DProceduralTerrain.part3.rar http://www.nitroflare.com/view/F0530E4668A4F36/xidau123_LDUnity5.2DProceduralTerrain.part4.rar http://www.nitroflare.com/view/94B123D550075A4/xidau123_LDUnity5.2DProceduralTerrain.part5.rar http://www.nitroflare.com/view/124061FB1509C2B/xidau123_LDUnity5.2DProceduralTerrain.part6.rar Download From Rapidgator http://rapidgator.net/file/256aae9c6898bbff6f6d849660bec0cc/xidau123_LDUnity5.2DProceduralTerrain.part1.rar.html http://rapidgator.net/file/2b5f541d25d6718bd58f502727516819/xidau123_LDUnity5.2DProceduralTerrain.part2.rar.html http://rapidgator.net/file/3a6d31a874481eca21916c236b86e558/xidau123_LDUnity5.2DProceduralTerrain.part3.rar.html http://rapidgator.net/file/31df73da01710cadc65cf97430d3ddda/xidau123_LDUnity5.2DProceduralTerrain.part4.rar.html http://rapidgator.net/file/5f045eac68cee9eed50ecca5432c4229/xidau123_LDUnity5.2DProceduralTerrain.part5.rar.html http://rapidgator.net/file/74059752c7cac5c69c15e9295a779b36/xidau123_LDUnity5.2DProceduralTerrain.part6.rar.html
  5. Gametutor - Intro to Procedural Modeling | 884MB Beginner | Audio: aac, 48000 Hz, stereo | Video: h264, yuv420p, 1920x1080, 29.97 fps Modeling | 9 Lessons | 1 hour 54 minutes Houdini is a very powerful 3D software application that has the ability to create procedural assets for Movies and games. It is more widely known in the movie industry but it is becoming more and more integrated into the game development pipeline. Throughout this course we will cover the crucial information to make anyone successful in their procedural modeling adventures, using Houdini. Download From Uploaded http://uploaded.net/file/0btxbnyw/gamtutIntr2procedmodeling.part1.rar http://uploaded.net/file/z4hhcpxe/gamtutIntr2procedmodeling.part2.rar http://uploaded.net/file/v3vrqkxa/gamtutIntr2procedmodeling.part3.rar http://uploaded.net/file/06ava869/gamtutIntr2procedmodeling.part4.rar Download From NitroFlare http://www.nitroflare.com/view/7AC090F4D7C118B/gamtutIntr2procedmodeling.part1.rar http://www.nitroflare.com/view/57D22A614370F05/gamtutIntr2procedmodeling.part2.rar http://www.nitroflare.com/view/DF9DD004093FDFB/gamtutIntr2procedmodeling.part3.rar http://www.nitroflare.com/view/F298275999B7506/gamtutIntr2procedmodeling.part4.rar Download From Rapidgator http://rapidgator.net/file/409d2921dd6c2eca8cadff820e08cdf0/gamtutIntr2procedmodeling.part1.rar.html http://rapidgator.net/file/9233787422a0bdfd47c07956a95f2e84/gamtutIntr2procedmodeling.part2.rar.html http://rapidgator.net/file/11fb1c95ee99a7c3c78d0efc42ec2097/gamtutIntr2procedmodeling.part3.rar.html http://rapidgator.net/file/8a8054ec865f73948b03ca92467b9fd6/gamtutIntr2procedmodeling.part4.rar.html
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