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Free Download ? CGside - Procedural Hard Surface Modeling Tips ? Master the art of creating hard surfaces in Houdini with professional tips and techniques! ?️ Category: 3D Modeling / Houdini / Hard Surface ? Course Title: Procedural Hard Surface Modeling Tips ?? Instructor: CGside ✅ Content Source: patreon.com ? Overview: In this detailed course, you will learn step-by-step techniques to create stunning hard surface models using Houdini. Whether you're working on game design, industrial design, or animation, this course is packed with professional tips and tricks to help you optimize your workflow. ? What You'll Learn: ✔️ Procedural modeling techniques in Houdini ✔️ Creating complex hard surface models with ease ✔️ Efficient workflow optimization tips ✔️ Application of hard surface modeling for various industries ? Note: Consider upgrading to a Premium account for better download speeds and full access to exclusive content! ? Perfect for 3D artists looking to improve their hard surface modeling skills and streamline their process! [b]AusFile[/b] https://ausfile.com/i23ktlxmdjry/bxekd.Cgside..Procedural.Hard.Surface.Modeling.Tips.rar.html TakeFile https://takefile.link/7m4rjuw0dc2y/bxekd.Cgside..Procedural.Hard.Surface.Modeling.Tips.rar.html Rapidgator https://rg.to/folder/8026972/CgsideProceduralHardSurfaceModelingTips.html http://peeplink.in/fd92021f32e1 Fikper Free Download https://fikper.com/cpvtrGeJ2p/bxekd.Cgside..Procedural.Hard.Surface.Modeling.Tips.rar.html Links are Interchangeable - No Password - Single Extraction
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Free Download ?️ CGside - Custom Procedural Materials with Houdini and Karma ? Master custom procedural materials creation in Houdini and render them in Karma! ?️ Category: 3D Materials / Houdini / Karma Rendering ? Course Title: Custom Procedural Materials with Houdini and Karma ?? Instructor: CGside ✅ Content Source: patreon.com ? Overview: This comprehensive course teaches you how to create custom procedural materials in Houdini and render them using Karma Renderer. You'll gain hands-on experience in designing materials for realistic rendering, including advanced techniques for material construction and manipulation. The course covers the process from start to finish, showing you how to build textures and shaders procedurally. Whether you're a beginner or an intermediate user, this course provides essential knowledge to improve your material creation skills. ? What You'll Learn: ✔️ Creating procedural materials in Houdini ✔️ Optimizing materials for rendering with Karma ✔️ Advanced shader techniques and workflows ? Note: Ensure a smooth experience by using a Premium account to download all resources and support continued development of high-quality tutorials! ? This course is perfect for those wanting to deepen their understanding of procedural materials and rendering in Houdini and Karma! [b]AusFile[/b] https://ausfile.com/6dwa7ij96tnk/fmrjh.Cgside..Custom.Procedural.Materials.with.Houdini.and.Karma.rar.html TakeFile https://takefile.link/ks7hkg8r0csq/fmrjh.Cgside..Custom.Procedural.Materials.with.Houdini.and.Karma.rar.html Rapidgator https://rg.to/folder/8026965/CgsideCustomProceduralMaterialswithHoudiniandKarma.html http://peeplink.in/40bfcca38600 Fikper Free Download https://fikper.com/iKCULnTtio/fmrjh.Cgside..Custom.Procedural.Materials.with.Houdini.and.Karma.rar.html Links are Interchangeable - No Password - Single Extraction
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Free Download CGside - Procedural Graffiti in Houdini and COPS | hip and Tutorial Category: 3D Animation, Houdini, Procedural Art ✅ Content Source: Procedural Graffiti in Houdini and COPS Tutorial ? Unlock the Secrets of Procedural Graffiti Creation! In this tutorial, dive into the world of procedural art with Houdini and COPS, as we break down a graffiti-themed project inspired by Mardini. Packed with advanced techniques in vex, COPS, and OpenCL, this is a must-watch for any aspiring procedural artist! ? What You'll Learn: ? Creating dynamic graffiti with Houdini's procedural tools ? Working with vex to automate complex tasks ? Using COPS for compositing and rendering ? Leveraging OpenCL for better performance ? Who is this tutorial for? ✔ 3D artists wanting to master procedural workflows ✔ Houdini users interested in advanced compositing and effects ✔ VFX artists looking for new creative challenges --- ? Pro Tip: Experiment with different graffiti styles and materials to create unique and realistic effects! ?? [b]AusFile[/b] https://ausfile.com/usqnaycqb8fe/eqghi.Cgside..Procedural.Graffiti.in.Houdini.and.COPS..hip.and.tutorial.rar.html TakeFile https://takefile.link/ttxui668ic2g/eqghi.Cgside..Procedural.Graffiti.in.Houdini.and.COPS..hip.and.tutorial.rar.html Rapidgator https://rg.to/folder/8015449/CgsideProceduralGraffitiinHoudiniandCOPShipandtutorial.html http://peeplink.in/8ebc539df9d9 Fikper Free Download https://fikper.com/yOdkGCAJSr/eqghi.Cgside..Procedural.Graffiti.in.Houdini.and.COPS..hip.and.tutorial.rar.html Links are Interchangeable - No Password - Single Extraction
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Free Download Udemy - Unity Procedural Generation - Build Infinite Game Levels Published: 3/2025 Created by: GameDev.tv Team MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Level: Intermediate | Genre: eLearning | Language: English | Duration: 61 Lectures ( 10h 23m ) | Size: 6.3 GB Code 3D dungeons, generate layouts, create a NavMesh, and fill them with enemies, loot, and decor-while levelling up C#! What you'll learn Create infinite game levels that feel fresh every playthrough. Generate procedural dungeon layouts with rooms and hallways. Turn 2D layouts into dynamic 3D levels with Marching Squares. Implement a runtime NavMesh so players and NPCs can navigate. Use Scriptable Objects to customise layouts without extra code. Populate dungeons with treasure, enemies, and decorations. Apply rule-based systems to avoid repetitive level design. Master advanced C# techniques to optimise procedural systems. Requirements You'll need to know your way round Unitys' user interface, GameObjects and Prefabs. You'll need understand basic C# programming skill like classes, for loops and variables. Description Want to make game levels using procedural generation? It's one of the most powerful ways to create infinite, dynamic game worlds without designing every single detail by hand.Learn how to code your own algorithms and build replayable levels that feel fresh every time! No more designing every corner-let the code do the heavy lifting!You'll start by generating a dungeon layout with rooms and hallways. Using Scriptable Objects, you'll customise layouts effortlessly, making sure no two levels feel the same. Say goodbye to repetitive level design-your game world will evolve with every play-through.Next, you'll turn your 2D layouts into a fully realised 3D game level. We'll harness the power of the Marching Squares algorithm to create detailed levels with only 16 tiles. If you're a solo dev or working with a small team, this trick will save you heaps of time and effort.Navigation is key, so we'll dynamically generate a NavMesh at runtime.This means your player can seamlessly explore every new dungeon layout without breaking immersion. Whether you're building an RPG or a roguelike, this skill will come in handy!But what's a dungeon without loot and baddies? Using a rule-based system, you'll populate your levels with treasure, enemies, and decorations. You'll also learn techniques to prevent everything from looking too repetitive-because variety keeps players engaged.Along the way, we'll level up your C# skills with advanced concepts like lambda expressions, expression-bodied members, and System.Linq. If you've got the basics of C# down and want to push your coding skills further, you're in for a treat.This course is perfect for anyone who knows their way around Unity's UI, GameObjects, and Prefabs. If you can handle loops, classes, and variables in C#, you're ready to level up your skills with procedural generation.By the end of this course, you'll have a robust system for procedural level design, plus a sharper understanding of advanced C# concepts. Ready to apply these techniques to your own projects and build infinite game worlds? Let's dive in and start coding! Who this course is for Know the basics of C# and Unity and want to learn advanced C# concepts to level up your coding skills? This is the course for you. It's also perfect for you if you want to learn about procedural generation approaches. 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? Free Download CGside - Procedural Modeling Tips in Houdini #2 ✅ Content Source: CGside - Procedural Modeling Tips in Houdini #2 ? Instructor: CGside ?️ Platform: Patreon ? Skill Level: Intermediate to Advanced ? Category: 3D Modeling | Houdini | Procedural Workflows | VFX ? Introduction: Refine your procedural modeling skills in Houdini with CGside's second installment of expert tips and tricks! This tutorial is packed with advanced techniques to optimize your workflow, solve common modeling challenges, and create intricate procedural assets with precision. ? What You'll Learn: ✔️ Optimize procedural geometry for better performance. ✔️ Generate complex patterns with efficiency. ✔️ Solve common Houdini modeling challenges with smart techniques. ✔️ Enhance creativity with advanced procedural workflows. ? Why This Course is Valuable: ✔️ Improve your technical approach to procedural modeling. ✔️ Learn industry-relevant techniques for 3D environments and VFX. ✔️ Boost your efficiency in Houdini for faster project completion. ✔️ Gain insights from an expert in procedural workflows. ? Conclusion: This tutorial is ideal for Houdini users looking to expand their procedural modeling knowledge and optimize their creative process. Whether you're working in game development, VFX, or animation, these techniques will help take your skills to the next level! [b]AusFile[/b] https://ausfile.com/2fw1cp9g65p9/zwvqq.Cgside..Procedural.Modeling.tips.in.houdini.2.rar.html TakeFile https://takefile.link/vum5jot9zvh1/zwvqq.Cgside..Procedural.Modeling.tips.in.houdini.2.rar.html Rapidgator https://rg.to/folder/8011115/CgsideProceduralModelingtipsinhoudini2.html Fikper Free Download https://fikper.com/y2TvhYNKj1/zwvqq.Cgside..Procedural.Modeling.tips.in.houdini.2.rar.html Links are Interchangeable - No Password - Single Extraction
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? Free Download CGside - Procedural Modeling of a Stadium in Houdini - Full Part ✅ Content Source: CGside - Procedural Modeling of a Stadium in Houdini ? Instructor: CGside ?️ Platform: Patreon ? Skill Level: Intermediate to Advanced ? Category: 3D Modeling | Houdini | Procedural Workflows | Environment Design ? Introduction: Join CGside in this extensive tutorial series and learn how to create a fully procedural stadium from scratch using Houdini. This in-depth guide covers everything from the structural design to intricate details, making it a must-watch for environment artists and Houdini enthusiasts. ? What You'll Learn: ✔️ Part 1 - The Roof: Learn to design and construct the stadium's roof using procedural techniques. ✔️ Part 2 - The Main Shape: Build the stadium's core structure and define its overall layout. ✔️ Part 3 - Finishing Details & Stands: Add seating, intricate elements, and final details for a realistic result. ? Why This Course is Valuable: ✔️ Master procedural modeling techniques in Houdini. ✔️ Learn how to create highly customizable and efficient 3D assets. ✔️ Gain experience with real-world architectural and environment design. ✔️ Improve your workflow for game development, animation, and VFX. ? Conclusion: This tutorial series is perfect for 3D artists looking to expand their Houdini skills and create complex procedural environments. Whether you're working in games, films, or architectural visualization, this course will elevate your procedural modeling expertise. [b]AusFile[/b] https://ausfile.com/fswbrd8alizr/ovxjx.Cgside..Procedural.Modeling.of.a.Stadium.in.Houdini..Full.Part.rar.html TakeFile https://takefile.link/720td0jcg3q3/ovxjx.Cgside..Procedural.Modeling.of.a.Stadium.in.Houdini..Full.Part.rar.html Rapidgator https://rg.to/folder/8011110/CgsideProceduralModelingofaStadiuminHoudiniFullPart.html Fikper Free Download https://fikper.com/FcvnG5Fn2i/ovxjx.Cgside..Procedural.Modeling.of.a.Stadium.in.Houdini..Full.Part.rar.html Links are Interchangeable - No Password - Single Extraction
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? Free Download CGside - Procedural Cliffs with Maya and Bifrost Part 2 ✅ Content Source: CGside - Procedural Cliffs with Maya and Bifrost (Part 2) ? Instructor: CGside ?️ Platform: Patreon ? Skill Level: Intermediate to Advanced ? Category: 3D Modeling | Maya | Bifrost | Environment Design ? Introduction: Continue your procedural modeling journey with Cgside in this advanced tutorial focusing on refining and enhancing realistic cliffs using Maya and Bifrost. Building on Part 1, this course delves deeper into terrain detailing, erosion effects, and texture application for professional-quality environmental assets. ? What You'll Learn: ✔️ Advanced procedural techniques for creating realistic cliffs in Maya. ✔️ How to refine terrain details and enhance erosion effects dynamically. ✔️ Applying high-quality textures for photorealistic results. ✔️ Best practices for optimizing procedural environments in 3D workflows. ? Why This Course is Valuable: ✔️ Learn advanced procedural asset creation with Maya and Bifrost. ✔️ Develop efficient techniques for environment modeling and terrain generation. ✔️ Gain hands-on experience in achieving realistic erosion and texturing. ✔️ Improve your workflow for professional VFX and game development projects. ? Conclusion: This course is an essential resource for 3D artists and environment designers looking to push the boundaries of procedural terrain generation. Elevate your skills in Maya and Bifrost to create breathtaking landscapes and realistic cliff structures. [b]AusFile[/b] https://ausfile.com/6bv0ohu8ffq9/bhsfd.Cgside..Procedural.Cliffs.with.Maya.and.Bifrost.Part.2.rar.html TakeFile https://takefile.link/2fhim6kkw05s/bhsfd.Cgside..Procedural.Cliffs.with.Maya.and.Bifrost.Part.2.rar.html Rapidgator https://rg.to/folder/8011105/CgsideProceduralCliffswithMayaandBifrostPart2.html Fikper Free Download https://fikper.com/l7SzOFYUCF/bhsfd.Cgside..Procedural.Cliffs.with.Maya.and.Bifrost.Part.2.rar.html Links are Interchangeable - No Password - Single Extraction
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? Free Download CGside - Procedural assets and shading with Houdini and MaterialX ✅ Content Source: CGside - Procedural assets and shading ? Instructor: CGside ?️ Platform: Patreon ? Skill Level: Intermediate to Advanced ? Category: 3D Modeling | Houdini | VFX ? Introduction: Join CGside in this in-depth tutorial focused on creating highly customizable procedural assets and learning advanced shading techniques with Houdini and MaterialX. This course is designed for 3D artists, VFX professionals, and environment designers looking to improve their workflow and create top-tier assets. ? What You'll Learn: ✔️ How to model and texture assets procedurally in Houdini. ✔️ Advanced material creation and shading setups using MaterialX. ✔️ Efficient and professional-quality workflows for 3D design and VFX work. ✔️ Tips for streamlining production pipelines and creating stunning visual effects. ? Why This Course is Valuable: ✔️ Learn essential tools for procedural asset creation, vital for modern 3D and VFX workflows. ✔️ Gain hands-on experience with Houdini's powerful modeling and procedural workflows. ✔️ Learn best practices for creating detailed, customizable, and reusable assets. ? Conclusion: An essential course for 3D artists and VFX professionals who want to level up their procedural asset creation and material shading. With expert guidance, you will elevate your skills in Houdini and MaterialX, allowing you to produce stunning, high-quality results in your projects. [b]AusFile[/b] https://ausfile.com/09j5r9m81oqg/emnqq.Cgside..Procedural.assets.and.shading.with.Houdini.and.MaterialX.rar.html TakeFile https://takefile.link/sir7lymh6ll9/emnqq.Cgside..Procedural.assets.and.shading.with.Houdini.and.MaterialX.rar.html Rapidgator https://rg.to/folder/8011086/CgsideProceduralassetsandshadingwithHoudiniandMaterialX.html Fikper Free Download https://fikper.com/Bb4CZNeYxM/emnqq.Cgside..Procedural.assets.and.shading.with.Houdini.and.MaterialX.rar.html Links are Interchangeable - No Password - Single Extraction
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Free Download ? CGSide - Procedural House Generator ✅ Content Source: CGSide - Procedural House Generator ? Category: 3D Modeling, Procedural Design ? Software: Blender / Houdini ? Build Stunning Procedural Houses! Unlock the power of procedural modeling and design breathtaking house structures with CGSide's **Procedural House Generator** tutorial. This course will help you master essential techniques to generate houses efficiently and creatively. ? What You'll Learn: ✔️ Fundamentals of Procedural Modeling - Understand the core concepts. ✔️ Automated House Generation - Create endless variations with minimal effort. ✔️ Realistic Architectural Details - Enhance your models with intricate designs. ✔️ Optimized Workflow - Learn how to work smartly in Blender or Houdini. ? Why Join This Tutorial? ? Generate complex house models effortlessly. ? Develop a **flexible, scalable** procedural workflow. ? Expand your digital architecture skills to the next level. [b]AusFile[/b] https://ausfile.com/ltou8ac4nznj/txdyt.Cgside..Procedural.House.Generator.rar.html TakeFile https://takefile.link/nsleihvbo3e2/txdyt.Cgside..Procedural.House.Generator.rar.html Rapidgator-->Click Link PeepLink Below Here Contains Rapidgator https://rg.to/folder/8009394/CgsideProceduralHouseGenerator.html http://peeplink.in/d346c864b15d Fikper Free Download https://fikper.com/VxXgsqnn6J/txdyt.Cgside..Procedural.House.Generator.rar.html Links are Interchangeable - No Password - Single Extraction
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Free Download Procedural Building Facade Creation In Substance Designer Published: 2/2025 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 4.58 GB | Duration: 4h 57m Master the Art of Creating Realistic Facades through Procedural Techniques in 300 Minutes What you'll learn Master the fundamentals of substance designer: Gain a comprehensive understanding of basic nodes and their functionalities within Substance Designer Create detailed procedural facades: Learn how to utilize the height, normal, AO maps, as well as base color, roughness, and metallic maps in substance designer Exporting and rendering proficiency: Develop the skills necessary to seamlessly export your creations from Substance Designer Enhance architectural design skills: Elevate your digital design capabilities by learning advanced procedural techniques Requirements There are no specific prerequisites for taking this course. It is designed to accommodate beginners and those with some experience in digital design and 3D modeling. The only requirement is a willingness to learn and an interest in architectural visualization and procedural design techniques. Learners will need access to a computer with internet connectivity, as well as the software Substance Designer and Marmoset Toolbag, which are commonly used in the field of 3D design and gaming. Description Are you an aspiring digital designer or 3D artist seeking to elevate your skills in creating realistic building facades using procedural techniques? Look no further! This comprehensive tutorial is designed for intermediate-level learners who want to harness the power of substance designer and learn how to craft detailed and visually stunning facades without traditional modeling.In this course, you will delve into the world of substance designer and explore its basic nodes to create a procedural facade. The step-by-step guidance provided over 300 minutes of unnarrated videos will equip you with the knowledge and practical skills needed to bring your architectural visions to life.The course content includes chapters that cover essential aspects such as creating height, normal, AO maps for shaping details, generating base color, roughness, metallic maps, as well as exporting and rendering in Marmoset Toolbag. By the end of this tutorial, you will have gained proficiency in using substance designer for complex projects like facade creation.Prerequisite: Basic knowledge of substance designer and its workflow is recommended before undertaking this course. Attn: SBS files and Marmoset scenes are included with the course material.Whether you are a freelance artist looking to expand your skill set or a game developer eager to enhance your architectural designs, mastering procedural techniques in substance designer can significantly boost your professional portfolio. Join us on this journey towards mastery!Enroll now and unlock the potential within Substance Designer! Overview Section 1: Classic Facade Lecture 1 MK-Classic-Facade-Tut-part01 Lecture 2 MK-Classic-Facade-Tut-part02 Lecture 3 MK-Classic-Facade-Tut-part03 Lecture 4 MK-Classic-Facade-Tut-part04 Lecture 5 MK-Classic-Facade-Tut-part05 Lecture 6 MK-Classic-Facade-Tut-part06 Lecture 7 MK-Classic-Facade-Tut-part07 Lecture 8 MK-Classic-Facade-Tut-part08 This course is designed for anyone interested in learning architectural visualization and procedural design using Substance Designer and Marmoset Toolbag. It is suitable for beginners who have a passion for digital design and 3D modeling, as well as for individuals with some experience in the field who want to expand their skills. Whether you're a student, a professional in the architecture or gaming industry, or simply an enthusiast looking to delve into 3D design, this course will provide valuable insights and practical knowledge to enhance your abilities in creating stunning architectural visualizations Homepage: https://www.udemy.com/course/procedural-building-facade-creation-in-substance-designer/ DOWNLOAD NOW: Procedural Building Facade Creation In Substance Designer Rapidgator https://rg.to/file/d72799849d036069853b999efa0fba39/wpzsk.Procedural.Building.Facade.Creation.In.Substance.Designer.part1.rar.html https://rg.to/file/49e0dbf12c9a1c42e8a4ce1169cb8bdd/wpzsk.Procedural.Building.Facade.Creation.In.Substance.Designer.part2.rar.html https://rg.to/file/0803fe22c22f7fa5c33fbdb7b9f33292/wpzsk.Procedural.Building.Facade.Creation.In.Substance.Designer.part3.rar.html https://rg.to/file/141df167a890bcfd86db0511d257bcfd/wpzsk.Procedural.Building.Facade.Creation.In.Substance.Designer.part4.rar.html https://rg.to/file/d1fc414304fd2229b2b8f3b4a3bcce59/wpzsk.Procedural.Building.Facade.Creation.In.Substance.Designer.part5.rar.html Fikper Free Download https://fikper.com/yfcQcdjWXA/wpzsk.Procedural.Building.Facade.Creation.In.Substance.Designer.part1.rar.html https://fikper.com/jiBrQ4WWE1/wpzsk.Procedural.Building.Facade.Creation.In.Substance.Designer.part2.rar.html https://fikper.com/EdgZVZIhcS/wpzsk.Procedural.Building.Facade.Creation.In.Substance.Designer.part3.rar.html https://fikper.com/teqYmqoDsG/wpzsk.Procedural.Building.Facade.Creation.In.Substance.Designer.part4.rar.html https://fikper.com/TJdACNkpbT/wpzsk.Procedural.Building.Facade.Creation.In.Substance.Designer.part5.rar.html : No Password - Links are Interchangeable
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Free Download Houdini Procedural Modeling For Art Design Published 10/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 13.41 GB | Duration: 11h 13m Creating scene using only procedural modeling What you'll learn Learn how to work using procedural nature of Houdini Learn how to use basic techniques creatively Learn how to use the math in modeling Learn to create scene using only procedural modeling Requirements You should know how to work with the computer Basic understanding of Houdini Basic knowledge of algebra Description Welcome and let's dive into the math magic of Houdini! In this lesson, we'll learn how to bring your ideas to life using procedural modeling tools. We'll transform your fantasies into real objects, harnessing nodes to create your future masterpieces. You'll learn to express your love for what you create with your own hands through the possibilities Houdini offers. After completing this course, you'll be able to develop a scene you've imagined, using almoust 100% procedural modeling - simplifying your creative process and reducing project time.Since this course is geared towards beginners, I've strived to avoid complex concepts and minimize the use of VEX code in favor of VOPs. We'll primarily work with attributes, Copy to points, Boolean, and only a small amount of simple VEX code. For rendering, we'll be using Karma CPU. Our focus will be on the main scene object - Thopter, but we'll also pay attention to the other elements. My goal is to immerse you in the world of Houdini using the most straightforward language possible. I've also tried to create an unconventional scene to make the learning process more engaging. By teaching you to create this scene, I aim to help you unleash your creativity and overcome any fear that the software might limit your ideas. Overview Section 1: Introduction Lecture 1 Introduction Section 2: Thopter Lecture 2 Main Line Lecture 3 Creating Body Shape Lecture 4 Top Window Lecture 5 Base Wing Lecture 6 Nose and Glass Lecture 7 Panels Part 1 Lecture 8 Panels Part 2 Lecture 9 Legs Part 1 Lecture 10 Legs Part 2 Lecture 11 Back wings Lecture 12 Tail Lecture 13 Gears Lecture 14 Main patterns Lecture 15 Small ornaments Lecture 16 Wing details Lecture 17 Engine Part 1 Lecture 18 Engine Part 2 Lecture 19 Engine Part 3 Lecture 20 Nose Interior Lecture 21 Core Part 1 Lecture 22 Core Part 2 Lecture 23 Main Interior Lecture 24 Front Glass Ornaments Lecture 25 Final Touches Section 3: Secondary objects Lecture 26 Walls Part 1 Lecture 27 Walls Part 2 Lecture 28 Candle Lecture 29 Books Part 1 Lecture 30 Books Part 2 Section 4: Materials, Lights and Render Lecture 31 Materials Lecture 32 Blueprint Texture Lecture 33 Lighting Lecture 34 Render Lecture 35 Post Processing Section 5: Conclusion Lecture 36 Conclusion Anyone who wants to upgrade their basic skills of procedural modelling in Houdini,For 3D artists who want to enhance their working methods,A beginner Houdini users who wants to see the whole process of art creating using only procedural techniques Screenshot Homepage https://www.udemy.com/course/houdini-procedural-modeling-for-art-design/ Rapidgator https://rg.to/file/08eea3c0ceb18745e3e84baa0de2d51c/znuck.Houdini.Procedural.Modeling.For.Art.Design.part14.rar.html https://rg.to/file/0f795805448f7a7a1b8648e95b82c532/znuck.Houdini.Procedural.Modeling.For.Art.Design.part10.rar.html https://rg.to/file/2ac51076f9c12ff3e463562077d4b1f2/znuck.Houdini.Procedural.Modeling.For.Art.Design.part06.rar.html https://rg.to/file/2ccbefc53e5ef2c7b68c80408f27aafa/znuck.Houdini.Procedural.Modeling.For.Art.Design.part09.rar.html https://rg.to/file/31717ab646ca4fbc92eb8a06463c26f0/znuck.Houdini.Procedural.Modeling.For.Art.Design.part12.rar.html https://rg.to/file/4d98c52480d9b07d837a49f4dd3ef813/znuck.Houdini.Procedural.Modeling.For.Art.Design.part02.rar.html https://rg.to/file/77d05295eed75abd3be9c45e364a1bf7/znuck.Houdini.Procedural.Modeling.For.Art.Design.part13.rar.html https://rg.to/file/83cfc76090eaed907da60f4a37ff61f5/znuck.Houdini.Procedural.Modeling.For.Art.Design.part05.rar.html https://rg.to/file/9226375c1e2879a69579e38662af9588/znuck.Houdini.Procedural.Modeling.For.Art.Design.part04.rar.html https://rg.to/file/9e944fbfd6ab516c67a9a88057ad603d/znuck.Houdini.Procedural.Modeling.For.Art.Design.part07.rar.html https://rg.to/file/bbc6e4ad39f08d86b20ddbd98f570d3d/znuck.Houdini.Procedural.Modeling.For.Art.Design.part08.rar.html https://rg.to/file/c7420bf440d4ad7be6984c163503414d/znuck.Houdini.Procedural.Modeling.For.Art.Design.part03.rar.html https://rg.to/file/c89623d4f5a1b3fb8cb570cbc27411d8/znuck.Houdini.Procedural.Modeling.For.Art.Design.part01.rar.html https://rg.to/file/fbf11fb50264327e5488e6c7f75818e4/znuck.Houdini.Procedural.Modeling.For.Art.Design.part11.rar.html Fikper Free Download https://fikper.com/0CLgKQuUuW/znuck.Houdini.Procedural.Modeling.For.Art.Design.part09.rar.html https://fikper.com/3VbJPVUjvM/znuck.Houdini.Procedural.Modeling.For.Art.Design.part07.rar.html https://fikper.com/6PQfLedvSQ/znuck.Houdini.Procedural.Modeling.For.Art.Design.part06.rar.html https://fikper.com/HaOJjzvmik/znuck.Houdini.Procedural.Modeling.For.Art.Design.part12.rar.html https://fikper.com/IPrZSVoybD/znuck.Houdini.Procedural.Modeling.For.Art.Design.part05.rar.html https://fikper.com/LFGKkd62Nv/znuck.Houdini.Procedural.Modeling.For.Art.Design.part08.rar.html https://fikper.com/QIiJXPePVT/znuck.Houdini.Procedural.Modeling.For.Art.Design.part04.rar.html https://fikper.com/Y1lf3A9UrS/znuck.Houdini.Procedural.Modeling.For.Art.Design.part03.rar.html https://fikper.com/eD9gjY473N/znuck.Houdini.Procedural.Modeling.For.Art.Design.part10.rar.html https://fikper.com/i6AmFTKKWp/znuck.Houdini.Procedural.Modeling.For.Art.Design.part01.rar.html https://fikper.com/k6LazdIGdD/znuck.Houdini.Procedural.Modeling.For.Art.Design.part11.rar.html https://fikper.com/klLNYid0FW/znuck.Houdini.Procedural.Modeling.For.Art.Design.part02.rar.html https://fikper.com/o9iZknNoZt/znuck.Houdini.Procedural.Modeling.For.Art.Design.part13.rar.html https://fikper.com/v5ngQdFBfs/znuck.Houdini.Procedural.Modeling.For.Art.Design.part14.rar.html No Password - Links are Interchangeable
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Free Download Blender Geometry Nodes - Procedural Bridge Generator Published 10/2024 Created by 3D Tudor,Vladan Trhlík MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 10 Lectures ( 2h 26m ) | Size: 1.57 GB Create Amazing 3D Bridges: Easy Steps to Master Geometry Nodes in Blender What you'll learn Introduction to Geometry Nodes: Learn the basics of Geometry Nodes. Bridge Profile Creation: Create the base profile for your bridge, using curve tools to define the main body and railing supports. Curve Sweeping and Shape Control: Discover how to sweep profiles along curves, adding dynamic height displacement and steepness for unique bridge shapes. Discover how to set up user-friendly input parameters for elements like hole count, spacing, rail width, and rail height, giving you flexible, real-time control Customizable Hole Design: Add customizable holes to your bridge, controlling their count, spacing, and depth. UV Unwrapping Techniques: Master UV unwrapping for curved models. Beginner-Friendly: Learn simple and accessible approaches to node editing that make even complex procedural designs manageable and approachable. Stone Path Generation: Generate a realistic stone path along the bridge's curves. Stone Path Alignment: Ensure stones align naturally with the bridge's curves. Bridge Rendering and Finishing Touches: Apply lighting, materials, and final render settings to make your bridge look polished and professional. Requirements Access to a computer (Windows, Linux, or Mac). Blender installed on your computer. This class is beginner-friendly and requires no previous experience with Blender or 3D modeling. A creative interest in 3D modeling, procedural design, or creating environmental assets. Description Introducing: 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator'!Do you want to create stunning, customizable 3D bridges that fit seamlessly into any scene? Or maybe you're curious about unlocking Blender's Geometry Nodes to streamline your creative workflow? Look no further!Welcome to 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator'! I'm Vlad from 3D Tudor, and I'm excited to guide you through this hands-on course. At 3D Tudor, we're all about making complex concepts accessible and practical, giving you tools to enhance your 3D environments.Let's jump in together and start building bridges with 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator'!Why This Course?This course is designed for 3D artists, game developers, and anyone looking to add professionally designed bridges to their projects.With 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator', we start from the basics, guiding you step-by-step to create fully customizable bridges using Blender's Geometry Nodes.The objective of this course is to design and model a bridge with customized features, such as adjustable width, height, railings, and stone paths. Completing this project will reinforce your understanding of Blender's Geometry Nodes and give you hands-on experience with procedural design.Top Benefits of 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator':Master Procedural Design: Control every aspect of your bridge, from shape to design, using Blender's versatile Geometry Nodes.Flexible, Curve-Based Bridge Design: Use curve tools for customization, with full control over width, height, and railing, making each bridge unique to your project.Comprehensive Node Setup: Access an optimized setup for bridge creation, so you can make adjustments quickly and effectively.UV Unwrapping and Material Basics: Learn essential UV unwrapping techniques and apply materials for a polished, professional look.Perfect for All Levels: Whether you're a beginner or have experience, this course provides a smooth introduction to Geometry Nodes.Hands-On Skills: Develop practical skills that you can immediately apply to real-world 3D projects.Detailed Course Structure and LessonsOur journey through 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator' consists of nine detailed lessons that introduce essential techniques, one at a time.Lesson 1 - IntroductionIn this first lesson, you'll get a complete overview of how the Geometry Nodes setup works. We'll cover the features of the course project, providing a roadmap for the bridge's design elements, such as customizable shapes, holes, railings, and stone paths.Lesson 2 - Profile ShapeCreate the profile of your bridge! In this lesson, you'll design the main body and railing supports, using inputs for width, height, and rail parameters. You'll combine three quadrilateral curves to form the bridge's base structure, setting up all necessary controls for customization.Lesson 3 - Bridge ShapeNow, let's sweep that profile along a curve! You'll create the bridge's shape by sweeping the profile curve and adding controls for height displacement and steepness to give the bridge a unique look. Using the offset on the Z-axis and mathematical functions, we'll make the bridge more visually interesting and realistic.Lesson 4 - Customizable HolesAdd depth and dimension to your bridge by creating customizable holes! In this lesson, you'll learn to add holes in the bridge body using cylinder shapes. We'll set up input parameters for hole count, spacing, center/side scaling, and Z offset, allowing you to tailor the bridge to any scene.Lesson 5 - UV Unwrapping and Material ApplicationIn this lesson, we'll dive into UV unwrapping techniques specific to curved and complex shapes. You'll learn how to unwrap the bridge and apply basic materials, giving it the final touches needed for a professional appearance in your 3D scenes.Lesson 6 - Introduction to Stone Path CreationBring more life to your bridge with a stone path! We'll introduce the stone path generator, a feature that adds realism and character to your bridge. You'll learn the basics of setting up stones in a straight line along the bridge, a foundational step before aligning stones to custom curves.Lesson 7 - Generating StonesCreate a seamless stone path along the bridge's length. You'll generate stones along a straight line that matches the bridge's input curve or mesh length. We'll focus on separating stones along each input curve for detailed control and dynamic adjustments.Lesson 8 - Aligning Stones to CurvesIn this lesson, we'll align the generated stones to the bridge curves. You'll learn techniques to ensure the stones follow the bridge's shape, making them look naturally placed. This step helps create a cohesive look and ensures the stones blend seamlessly with the bridge structure.Lesson 9 - Adding Stones to the BridgeFinally, we'll integrate the stone paths with the bridge's geometry. You'll generate and separate curves from the bridge geometry to create a realistic stone pathway over the bridge. Additional input options will be added to give you full control over stone placement, scale, and alignment.Wrapping It UpThe 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator' offers everything you need to create beautiful, customizable bridges that fit seamlessly into any 3D environment.From the basics to advanced customization techniques, this course will enhance your Blender skills and transform how you approach procedural design.Are you ready to build something amazing?Start 'Blender Geometry Nodes for Beginners - Procedural Bridge Generator' today, and let's bring your 3D vision to life with Geometry Nodes.Until next time, keep tweaking those geo nodes, everyone!Vlad - 3D Tudor Who this course is for 3D Art Enthusiasts: Beginners and hobbyists who want to explore procedural design using Geometry Nodes. Aspiring Environmental Artists: Students and aspiring professionals interested in mastering 3D modeling and environment creation. Game Developers and Indie Creators: Designers looking to add dynamic, customizable bridge assets to their game environments. Blender Users and VFX Artists: Artists familiar with Blender who want to expand their skills into procedural design and asset creation. Educators and Instructors: Teachers seeking engaging and accessible material for introducing Blender's Geometry Nodes to their students. DIY Designers and Hobby Modelers: Creators interested in building unique 3D structures and learning new techniques for personal or portfolio projects. 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Coding in Unity: Procedural Mesh Generation MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2.5 Hours | Lec: 35 | 630 MB Genre: eLearning | Language: English Learn to procedurally create meshes, from 2D/3D shapes to fractal landscapes. Learn how to procedurally generate meshes in Unity 5.6 and above. We start with simple shapes and work our way up to complex, fractal landscapes. Learn, Understand and Master Procedural Generation with this Intermediate Unity Course. Learn about the different properties of a mesh. Create two and three dimensional shapes. Calculate UVs, normals, tangents and vertex colours. Understand how to use Perlin and fractal noise to generate 2D terrain and 3D landscapes. A powerful tool for making games. In this course, you will learn to procedurally generate meshes from geometric objects to worlds with randomly generated terrain. Many popular games use some form of procedural generation, from Minecraft to Dwarf Fortress. Mesh generation is just one aspect of procedural generation which encompasses topics such as texture generation, object placement, and even story generation. By the end of this course, youll be able to generate unique and impressive landscapes from code ready to use in your games. Source code is included to help you on your way. I designed this course to be easily understood by intermediate level coders and users of Unity with no previous experience of mesh generation. I present examples of increasing difficulty designed to help you to understand exactly how mesh generation is done, and guide you through the theory behind it so that you can be confident in creating your own meshes. For extra support, you can ask questions in the Q&A section, and Ive provided the completed code examples for download in each Section. Youll receive a certificate of completion once you finish the course. Download From UploadGig https://uploadgig.com/file/download/526590aA52a0Dfa4/Coding_Unity_Procedural_Mesh.part1.rar https://uploadgig.com/file/download/7FA0c58C67Fa4C3b/Coding_Unity_Procedural_Mesh.part2.rar Download From NitroFlare http://nitroflare.com/view/110688EF0B5F99D/Coding_Unity_Procedural_Mesh.part1.rar http://nitroflare.com/view/9F22685F0C37112/Coding_Unity_Procedural_Mesh.part2.rar Download From Rapidgator http://rapidgator.net/file/45d9e88ff113779343267431259cc5dd/Coding_Unity_Procedural_Mesh.part1.rar.html http://rapidgator.net/file/7390b2b2cab8c51db98d0b1ef04afb80/Coding_Unity_Procedural_Mesh.part2.rar.html
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Unity 5 2D Procedural Terrain With Dan Violet Sagmiller Size: 2.93GB | Duration: 4h 09m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch Genre: eLearning | Level: Intermediate | Language: English Learn how to procedurally generate infinite 2D terrain-including biomes with Perlin noise, cities, and even interior structures-with Unity 5. Dan Violet Sagmiller shows how to generate terrain in real time, blend different terrain types, animate complex surfaces such as water, and use serialization techniques to load and save content quickly. Topics include: * Tiling images * Controlling randomization and noise * Moving and redrawing maps * Creating smooth tile connections * Animating terrain * Adding a building layer * Adding cities * Making buildings * Generating multi-part structures * Saving and loading terrain Download From NitroFlare http://www.nitroflare.com/view/13A52C1CCC198BF/xidau123_LDUnity5.2DProceduralTerrain.part1.rar http://www.nitroflare.com/view/F31BCF7673AC519/xidau123_LDUnity5.2DProceduralTerrain.part2.rar http://www.nitroflare.com/view/B51FC50249F8E2A/xidau123_LDUnity5.2DProceduralTerrain.part3.rar http://www.nitroflare.com/view/F0530E4668A4F36/xidau123_LDUnity5.2DProceduralTerrain.part4.rar http://www.nitroflare.com/view/94B123D550075A4/xidau123_LDUnity5.2DProceduralTerrain.part5.rar http://www.nitroflare.com/view/124061FB1509C2B/xidau123_LDUnity5.2DProceduralTerrain.part6.rar Download From Rapidgator http://rapidgator.net/file/256aae9c6898bbff6f6d849660bec0cc/xidau123_LDUnity5.2DProceduralTerrain.part1.rar.html http://rapidgator.net/file/2b5f541d25d6718bd58f502727516819/xidau123_LDUnity5.2DProceduralTerrain.part2.rar.html http://rapidgator.net/file/3a6d31a874481eca21916c236b86e558/xidau123_LDUnity5.2DProceduralTerrain.part3.rar.html http://rapidgator.net/file/31df73da01710cadc65cf97430d3ddda/xidau123_LDUnity5.2DProceduralTerrain.part4.rar.html http://rapidgator.net/file/5f045eac68cee9eed50ecca5432c4229/xidau123_LDUnity5.2DProceduralTerrain.part5.rar.html http://rapidgator.net/file/74059752c7cac5c69c15e9295a779b36/xidau123_LDUnity5.2DProceduralTerrain.part6.rar.html
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Gametutor - Intro to Procedural Modeling | 884MB Beginner | Audio: aac, 48000 Hz, stereo | Video: h264, yuv420p, 1920x1080, 29.97 fps Modeling | 9 Lessons | 1 hour 54 minutes Houdini is a very powerful 3D software application that has the ability to create procedural assets for Movies and games. It is more widely known in the movie industry but it is becoming more and more integrated into the game development pipeline. Throughout this course we will cover the crucial information to make anyone successful in their procedural modeling adventures, using Houdini. Download From Uploaded http://uploaded.net/file/0btxbnyw/gamtutIntr2procedmodeling.part1.rar http://uploaded.net/file/z4hhcpxe/gamtutIntr2procedmodeling.part2.rar http://uploaded.net/file/v3vrqkxa/gamtutIntr2procedmodeling.part3.rar http://uploaded.net/file/06ava869/gamtutIntr2procedmodeling.part4.rar Download From NitroFlare http://www.nitroflare.com/view/7AC090F4D7C118B/gamtutIntr2procedmodeling.part1.rar http://www.nitroflare.com/view/57D22A614370F05/gamtutIntr2procedmodeling.part2.rar http://www.nitroflare.com/view/DF9DD004093FDFB/gamtutIntr2procedmodeling.part3.rar http://www.nitroflare.com/view/F298275999B7506/gamtutIntr2procedmodeling.part4.rar Download From Rapidgator http://rapidgator.net/file/409d2921dd6c2eca8cadff820e08cdf0/gamtutIntr2procedmodeling.part1.rar.html http://rapidgator.net/file/9233787422a0bdfd47c07956a95f2e84/gamtutIntr2procedmodeling.part2.rar.html http://rapidgator.net/file/11fb1c95ee99a7c3c78d0efc42ec2097/gamtutIntr2procedmodeling.part3.rar.html http://rapidgator.net/file/8a8054ec865f73948b03ca92467b9fd6/gamtutIntr2procedmodeling.part4.rar.html