xidau123 Opublikowano 29 Grudnia 2014 Opublikowano 29 Grudnia 2014 Digital-Tutors - Creating Morph Targets in Unreal Engine With Sean Spitzer 1h 21m | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 1.26GB Genre: eLearning | Project Files Included Throughout these Unreal Engine tutorials we'll learn how to create Morph Targets using Unreal Engine 4 and Maya. Additionally we'll look at practices for importing animation and editing materials for better level creation. Next, we'll focus on creating a complex normal map, as well as Subsurface materials for our map. Finally we'll edit the animation in Unreal Engine 4 as well as edit materials and see the final animation in real-time. By the end of this Unreal Engine training you'll be able to both create and control your own Morph Targets within the software and use them in your own projects. This is the hidden content, please Zaloguj się lub Zarejestruj się Cytuj
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