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Sonic Reality Cinema Sessions Symphonic Effects KONTAKT- MAGNETRiXX

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Sonic Reality Cinema Sessions Symphonic Effects KONTAKT-MAGNETRiXX

MAGNETRIX | KONTAKT | 1.5 GB

 

 

Symphonic Effects contains over 400 orchestral effects for film, TV, games and popular music styles. From sci-fi/suspense/horror hits, drones and intertwining melodies to emotional build-ups this collection offers a wide assortment of hard to find symphonic effects you can use to create the ultimate soundtrack.

 

Expanding on Sonic Reality's latest "Sounds for Film" and other media category, Cinema Sessions offers unique sonic effects with a musical twist! Whether it is orchestral hits and swells or wild symphonic effects you'd hear in a blockbuster movie, three-dimensional WHOOSHES for a car commercial or a transition cue on TV, or the exotic ambience of ancient Aztecs to use in film, music or any media production, Cinema Sessions is the ideal source for any music composer, DJ or media producer.

 

Symphonic Effects contains over 400 orchestral effects for film, tv, games and popular music styles. From sci-fi/suspense/horror hits, drones and intertwining melodies to emotional build-ups this collection offers a wide assortment of hard to find symphonic effects you can use to create the ultimate sound track. Special features include instant forward and reverse playback, time stretch, built-in effects and quick layering capabilities for building an infinite amount of complex new textures. Symphonic Effects offers world-class film score quality effects to use in any style of music or multimedia production royalty free.

 

Over 400 effects patches of textures, ambiences, horror sounds, orchestral build-ups, and more!

High-quality sounds encoded for Sonic Reality's Infinite Player, making Symphonic Effects part of an easily and infinitely expandable library!

Instant ability to forward, reverse, and manipulate the time, pitch and timbre of sounds

Stack, layer and process with built-in DSP effects for unlimited sound design possibilities

Perform or sequence, and match sounds to workspace ambience with convolution reverb

 

Cinema Sessions: Symphonic Effects is a powerful virtual instrument and sound library with sounds that can be used in any style of composition for Film, TV, Video Games, Radio and any genre of music that calls for special effects. The concept behind this powerful series is to provide scoring effects that can be called up and instantly molded like clay into an infinite range of possible sounds designed and performed in real time. Powerful scoring effects can be used to make world-class soundtracks faster than ever before. Whether you need a powerful workstation of every type of effect on hand or you want to use the fast and easy on board manipulation features, built-in DSP effects and layering to create unique sounds where people will wonder how you did it, Cinema Sessions: Symphonic Effects is a must-have for any media producer, music composer or sound designer. Here are more details about the product.

 

A Kontakt Plug-in or Standalone Application for the Mac and PC

 

The playback software that Cinema Sessions: Symphonic Effects uses is Sonic Reality????â??s ?????šInfinite Player?????? expandable ?????šlibrary?????? module which resides inside either the (free) Kontakt Player 4 from Native Instruments or the (optional) full version of Kontakt 4. You simply authorize the Infinite Player with NI????â??s service center and from there on you are a simple drag and drop away from adding more Sonic Reality Infinite Player/Kontakt format sounds to your virtual instrument set up. Using Kontakt as its engine, the Infinite Player-based Cinema Sessions: Symphonic Effects works either stand alone for the Mac or PC or as an RTAS, VST or Audio Units plug-in for products such as ProTools??Â?, Cubase??Â?, Logic??Â? and other compatible DAW applications.

 

A Tour of the Interface and Features

 

The Mode Page

Each sound in Cinema Sessions: Symphonic Effects can instantly be called up and manipulated in many ways. There are four different modes of playback.

 

Forward

Reverse

Formant

Time Stretch

 

The default mode is to play the sound forward (?????šforward?????? mode) but you can also play any sound backwards simply by selecting the ?????šreverse?????? mode. If you want to turn any effect into an unpredictable exciting harmonic synthesizer then you can choose ?????šformant?????? mode and for experimenting with the engine????â??s convenient time stretch capabilities there is the final ?????šTime Stretch?????? mode for fitting a sound into a scene or doing creative grain-style synthesis.

 

In this page there is also a ?????šSample Start?????? which is controlled by a midi keyboard????â??s modwheel (or midi CC knob). With this you can instantly dive into any point in the duration of the sound and then by hitting the ?????šlock?????? button on (white) it makes that the new start point of the sound for that patch! You can also choose to have the pitch tracking on or off and even set the sound to trigger upon release of the midi note for advanced interactive performance effects.

 

The Amp Page

This page offers a variety of control over the amplitude of the sound from simple volume and pan to an ADSR sound shaping envelope to velocity/dynamic response from a midi controller.

 

The LFO Page

 

Bringing in fun experimental synth features such as LFO modulators is a welcome addition for any sound designer. A variety of different waveforms and parameters can modulate Amplitude, Panning, Pitch or Filter.

 

The FX Page

 

Cinema Sessions: Symphonic Effects has a wide variety of built-in DSP effects to instantly process sounds with and providing an infinite range of sonic results. Here in this section you have insert effects such as:

 

Filters (Multi Mode)

3 Band Parametric EQ

Compression

Multiple Distortion

Lo-Fi

Vowel Formant

Stereo Modulation

Chorus

Flanger

Phaser

Delay

Reverb

 

In the Auxiliary Sends and Output Mixer Inserts there are even more DSP effects on hand including a powerful Convolution Reverb which allows you to drag and drop an impulse response from a scene or field recording and match the ambience between the effect and the dialog or other sounds in the scene.

 

All of these features can be tweaked easily by any user and saved back with infinite variations without losing the original factory settings. Sounds can be layered together as ?????šMultis?????? or they can be individual ?????šInstruments?????? with unique sonic qualities that can make someone wonder how you got THAT sound. This is why the entire Sounds for Film category for the Infinite Player is a treasure chest of creative sources for any producer or composer.

 

You need Sonic Reality Infinite Player v1.1

 

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Ukryta Zawartość

    Treść widoczna tylko dla użytkowników forum DarkSiders. Zaloguj się lub załóż darmowe konto na forum aby uzyskać dostęp bez limitów.

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