oaxino Opublikowano 24 Maja 2017 Opublikowano 24 Maja 2017 Title: Blender 101 - Blender305: Character Sculpting Duration 5h 14m Project Files Included MP4 Info: In this course we will create a character using Blender's sculpting tools. We will first create a base mesh using box modeling techniques, and then we will use Blender's Multiresolution modifier to create high-resolution detail on the character. In subsequent courses we will bake the detail information to an image map so it can be used into a game engine. 27 videos, 5hrs 14mins 01. Preparing the References Images 02. Beginning the Base Mesh 03. Extruding the Arms 04. Creating the Hands 05. Finishing the Base Mesh 06. Beginning to Sculpt 07. Using the Mask Tool 08. Sculpting the Upper Arms 09. Working on the Torso 10. Sculpting the Lower Arms 11. Adjusting Proportions 12. Sculpting the Hand 13. Detailing the Fingers 14. Beginning the Face 15. Modeling the Eyeball 16. Finishing the Face 17. Sculpting the Boots 18. Using Retopology Tools for the Straps 19. Starting the Clothes and Accessories 20. Sculpting the Gloves 21. Adding Detail to the Gloves 22. Sculpting Cloth Folds 23. Adding a Texture to Sculpt Brushes 24. Modeling the Shoulder Armor 25. Using the Anchor Stroke Method 26. Creating the Fingernails 27. Sculpting the Ears Download link: This is the hidden content, please Zaloguj się lub Zarejestruj się Links are Interchangeable - No Password - Single Extraction Cytuj
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