oaxino Opublikowano 24 Maja 2017 Opublikowano 24 Maja 2017 Title: Blender 101 - Blender311: Game Character Retopology Duration 1h 47m MP4 Info: In this course we will use Blender's Grease Pencil and BSurfaces tools to create a low resolution version of our high-resolution sculpt from the Blender301 course. And we will use the edge-flow ideas from that course as well, while we draw the low-poly topology with the Grease Pencil. We will finish the course by baking a Normal Map from the hi-res sculpt to the low-poly mesh and importing it into the Unity game engine. We will then test the texture map on our character in-game. 10 videos, 1hr 47mins 01. Blender's Retopology Tools 02. Retopologizing the Head 03. Working on the Shoulder Armor 04. Creating the Legs 05. Retopology of the Arm 06. Working on the Back 07. Creating the Glove 08. Retopologizing the Fingers 09. Finishing the Fingers 10. Finishing the Character Retopology Download link: This is the hidden content, please Zaloguj się lub Zarejestruj się Links are Interchangeable - No Password - Single Extraction Cytuj
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