oaxino Opublikowano 8 Czerwca 2017 Opublikowano 8 Czerwca 2017 Gumroad - Look Dev Realistic Skin for Characters by Tom Newbury English | Size: 1.5GB Category: CBTs This is the second tutorial of the realistic skin series. In this tutorial I go into my process of lighting a bust and then building up the layers of texture which make up the realistic skin we are trying to achieve. I start by building a multi layered displacement then add the diffuse element, build the spec network and finally bring the character to life by balancing the sss. I have also provided low res samples of my texture maps for you to refer to when doing your own characters. The software used in this tutorial is: Maya 2017 Arnold Even if you are using a different software such as 3D Studio for lighting and rendering, the methods I use in this tutorial should translate over to those packages as long as the software supports Arnold. Download link: This is the hidden content, please Zaloguj się lub Zarejestruj się Links are Interchangeable - No Password - Single Extraction Cytuj
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