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Artificial Intelligence in Unreal Engine 5 Unleash the power of AI for next-gen game development with UE5

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Artificial Intelligence in Unreal Engine 5: Unleash the power of AI for next-gen game development with UE5 by using Blueprints and C++ by Marco Secchi
English | October 31, 2024 | ISBN: 1836205856 | 358 pages | EPUB | 15 Mb
Tap into the cutting-edge artificial intelligence features of Unreal Engine 5 and unlock their potential to craft captivating and engaging experiences in your games and applications in this part-color guide

Key FeaturesAdopt AI techniques for developing immersive gameplay experiencesLearn how to use the Unreal Engine gameplay framework system with C++ and BlueprintsPlan and develop AI behaviors carefully from start to finishPurchase of the print or Kindle book includes a free PDF eBookBook Description
Have you ever wondered how to create engaging gameplay experiences that involve formidable AI opponents, capable of challenging and pushing players to their limits? If the answer is yes, then get ready to enter the realm of AI creation with Unreal Engine 5.
Within the pages of this book, written by a brilliant author and game development expert, you'll find the secrets of Unreal Engine's cutting-edge AI framework. With this newfound knowledge, you'll be able to create immersive and dynamic gaming experiences. This step-by-step guide will teach you the art of crafting intelligent and responsive virtual opponents that challenge and engage players on a whole new level. As you follow along with practical examples, the book will guide you through the creation of fully functional AI systems. You'll be able to harness the power of behavior trees, NavMesh systems, and sensory perception models, breathing life into your virtual characters.
By the end of this book, you'll be equipped with the knowledge you need to unleash the full potential of AI in Unreal Engine. Get ready to revolutionize your gaming creations and captivate players with AI-driven wonders that push the boundaries of what's possible!
What you will learnDiscover the basics of AI development in video gamesGain a deep understanding of the main actors in the Unreal Engine AI frameworkDesign and develop engaging AI actors for a gameCreate dynamic and immersive AI experiences with behavior trees, navigation systems, MassEntity, and other AI featuresDebug AI systems using dedicated Unreal Engine debugging toolsExtend the AI system with custom nodes and functionsUnderstand how to cope with the AI system by employing Blueprints and/or C++Create games that focus on tactics, motion, and moreWho this book is for
This book is for game programmers, as well as Unreal Engine developers with little to no knowledge of AI systems in video games, who want to explore this topic in depth. Developers who are proficient in other game engines and are interested in understanding the principles of the Unreal AI framework will also benefit from this book. You'll need basic knowledge of Unreal Engine and C++ and a strong passion for game development to get the most out of this book.
Table of ContentsGetting Started with AI Game DevelopmentIntroducing the Unreal Engine AI SystemPresenting the Unreal Engine Navigation SystemSetting Up a Navigation MeshImproving Agent NavigationOptimizing the Navigation SystemIntroducing Behavior TreesSetting Up a Behavior TreeExtending Behavior TreesImproving Agents with the Perception SystemUnderstanding the Environment Query SystemUsing Hierarchical State Machines with State TreesImplementing Data-Oriented Calculations with MassImplementing Interactable Elements with Smart ObjectsAppendix - Understanding C++ in Unreal Engine

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