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Free Download Defi Super Assets - Up to 9 Layers of Passive Income - RES Published 9/2024 Created by James Thomas MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 31 Lectures ( 7h 16m ) | Size: 3.74 GB Master a NEW economic system and earn up to 19 crypto's passively including BTC, ETH, LTC, and Tokenized Gold and Silver What you'll learn: Gain a basic understanding of digital asset terminology. A high level understanding of of the digital asset XRP and its benefits. Gain a firm Education of the Riley Economic System (RES) and its tokens Learn how to interact with the system with tutorials. Different strategies that will guide you on how you could make the most of the system. Understand why I call the RES tokens "Super Assets" and the 9 Layers of potential passive income Requirements: A smart phone Basic understanding of how to use your smart phone Two hard backed notebooks and a pen Privacy depending on the specific class (will be notated in the class) Description: Everyone wants to escape the 9-5 and generate a monthly passive income. Whether it's ATMs, vending machines, Amazon, Etsy, or some convoluted process involving AI and Upwork (which still involves WORK!) the passive income promised seems a dream, and the consistency of which you receive anything for all your effort might be an act of luck or complexity that you cannot afford to take. The Riley Economic System (R.E.S.) has been active and growing since 2021 and receives not only passive income but some of the best assets on the digital market including:BitcoinEthereumLitecoinXRPGoldSilverup to 14 othersSoon make supplemental payments towards your debts( Cars, mortgage, etc)The Goal of This CourseThis Course aims to educate you on tokens of the R.E.S. (RPR, ASC, ARK, PLR, and BOX) and how they work, tutorials, and strategies so that you can maximize your passive income within this new economic system. You'll learn :The Potential 9 Layers of Possible Passive IncomeCrypto BasicsLearn the R.E.S.Disclaimers:By purchasing this course you understand this is not Financial, Legal, or Tax advice and that the instructor is not liable for any decisions the student makes Who this course is for: Passive Income seekers Charities wanting to become more sustainable Philanthropists wanting to find innovative ways to support the charity space Business Owners wanting to become more resilient Crypto Enthusiasts Stock traders who are looking for the next big thing People who understand the flaws in our current financial system Corporate Giving offices that want to turn a cost center into a profit center Homepage https://www.udemy.com/course/defi-super-assets-res/ Rapidgator https://rg.to/file/a571b38826e96496154efd64849cc05a/ktczn.Defi.Super.Assets..Up.to.9.Layers.of.Passive.Income..RES.part3.rar.html https://rg.to/file/ae011708b6f268c89a02077a865da62d/ktczn.Defi.Super.Assets..Up.to.9.Layers.of.Passive.Income..RES.part1.rar.html https://rg.to/file/bd0ebe77a70e0a4653caf572c1e8499a/ktczn.Defi.Super.Assets..Up.to.9.Layers.of.Passive.Income..RES.part2.rar.html https://rg.to/file/da2e3599d3b51fe5a1fe763ab49f9dd3/ktczn.Defi.Super.Assets..Up.to.9.Layers.of.Passive.Income..RES.part4.rar.html Fikper Free Download https://fikper.com/DRPWHKQclb/ktczn.Defi.Super.Assets..Up.to.9.Layers.of.Passive.Income..RES.part3.rar.html https://fikper.com/VOuIgpPmlV/ktczn.Defi.Super.Assets..Up.to.9.Layers.of.Passive.Income..RES.part1.rar.html https://fikper.com/nwWwXK8fTb/ktczn.Defi.Super.Assets..Up.to.9.Layers.of.Passive.Income..RES.part4.rar.html https://fikper.com/yZZwsR1dOs/ktczn.Defi.Super.Assets..Up.to.9.Layers.of.Passive.Income..RES.part2.rar.html No Password - Links are Interchangeable
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Published 9/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 48 KHz Language: English | Size: 457.15 MB | Duration: 3h 27m The auditor must be knowledgeable in information security concepts and implementation. This course will teach you to audit a cybersecurity program needed for the Certified Information Systems Auditor examination. All IT systems need to be secured and the auditor must know how to assess the deployment of security in all types of systems and technologies. In this course, Protection of Information Assets: Information Asset Security and Control, you'll learn to assess the effectiveness and adequacy of the security program. First, you'll explore IT security frameworks and principles. Next, you'll discover how to audit the security of various information technologies. Finally, you'll learn how to audit security and data protection. When you're finished with this course, you'll have the skills and knowledge of protection of information assets needed for the Certified Information Systems Auditor examination. Homepage https://www.pluralsight.com/courses/protection-information-assets-isaca-cert Free Download TakeFile https://takefile.link/s6op7mk0qf2j/njrao.Protection.of.Information.Assets.Information.Asset.Security.and.Control.rar.html Rapidgator https://rg.to/file/b0abb45a9859c6ddcabb71839592f4d7/njrao.Protection.of.Information.Assets.Information.Asset.Security.and.Control.rar.html No Password - Links are Interchangeable
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Artist: The Kelly Bowlin Band Title: Toxic Assets Year Of Release: 2015 Label: Real Tone Records Genre: Roots Rock, Americana Quality: Mp3/320 kbps Total Time: 38:35 Total Size: 100 Mb Tracklist: 1. Ain't No Safer 2. High Water Mark 3. God'll Cut You Down 4. Lines 5. Can't Let Go 6. Borderline 7. Fortune Teller 8. Thousand Miles 9. Speech Police 10. Final Destination A musical style that's Country meets Rock. Steve Earle meets the Stones. Mandolins, Octave Mandolins, with Les Pauls and Marshalls and drone drone drone. A bit political without being preachy. Lots of heavy bottom and textures that include tire irons and accordions, and Baritone Guitars and Cello's. Winner of the 2006 Southern California Music Award for Best Classic Rock Band. Toured with Dwight Yoakam and Junior Brown and enough good press to make Mama Proud. John Roos writing for OC Weekly called it "Wonderfully Noisy." Robert Kinsler writing for the Orange County Register called it "Great originals with scorching guitars." Buddy Blue for The San Diego wrote: "These guys rocked." http://rapidgator.net/file/1926f3d97bac01f2b0cd75c27c4cbf07/tkbbta.rar.html ssssssssssssssssssssssssssssss http://ssh.tf/6Ura6O3wp/tkbbta.rar ssssssssssssssssssssssssssssss http://uploaded.net/file/1zwcyy5h/tkbbta.rar
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Designing VEX Driven Digital Assets in Houdini Duration 3h 49m | Video: h264, yuv420p, 1280x720 | Audio: aac, 44100 Hz, 2 ch | 803 MB Genre: eLearning | Language: English | Project Files Included One of the skills that separate a great Houdini artist from a good one is thorough knowledge of VEX. It opens up a whole new world of possibilities in terms of asset building. When you notice that Houdini doesn't provide you the nodes you need, you can craft them yourself. In this course, Designing VEX Driven Digital Assets in Houdini, you will combine mathematics and VEX in order to build a tree generation asset that is useful for both personal projects and production work. First, you will build a proof of concept setup that shows that the idea works, but it is missing many features at this point. Next, you'll take the proof of concept further and create a working asset with a proper user interface. Finally, you will add some more features to make the tree look more realistic. When you're finished with the course you will understand VEX a lot better and also know how to use various mathematics concepts to your advantage. Software required: Houdini. Download From NitroFlare http://nitroflare.com/view/C5A0EF6A8AE2A70/PLDesigningVEXDrivenDigitalAssets.rar Download From Rapidgator http://rapidgator.net/file/29daed8352558176a44f5d27c8047eb9/PLDesigningVEXDrivenDigitalAssets.rar.html
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Uartsy - Creating High-Res Game Assets in ZBrush and 3DS Max 11 Lectures | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 1.63GB Genre: eLearning | Language: English David walks you through his pipeline for quickly creating environment assets for games using ZBrush and 3DS Max. The 5 most important lessons: Develop a efficient and effective 3DsMax and Zbrush workflow. How to create stunning high-res assets for a game production pipline. Create custom alphas in Photoshop and Zbrush for detailing. Understand additional detailing techniques using Plug-Ins. Properly present your work in a professional manner. Download From NitroFlare http://www.nitroflare.com/view/23AB8A16476342D/cr8HiresAsstZB3DSM.part1.rar http://www.nitroflare.com/view/6F02A3408B0F701/cr8HiresAsstZB3DSM.part2.rar http://www.nitroflare.com/view/B655E9965A938FE/cr8HiresAsstZB3DSM.part3.rar http://www.nitroflare.com/view/CB1B65375692B97/cr8HiresAsstZB3DSM.part4.rar http://www.nitroflare.com/view/9ED2F59545E3529/cr8HiresAsstZB3DSM.part5.rar Download From Rapidgator http://rapidgator.net/file/60b8ead9b3ac60dec2db2bfe31968a9a/cr8HiresAsstZB3DSM.part1.rar.html http://rapidgator.net/file/33b0962dd2e013bab14c71f35d4feebf/cr8HiresAsstZB3DSM.part2.rar.html http://rapidgator.net/file/afbb2f069ac8336601080bfdd06f4dd3/cr8HiresAsstZB3DSM.part3.rar.html http://rapidgator.net/file/07183547eccf40ce7a57b72e8a669c57/cr8HiresAsstZB3DSM.part4.rar.html http://rapidgator.net/file/db911221c0ee808107f859912c9bf511/cr8HiresAsstZB3DSM.part5.rar.html
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Texturing VFX Assets in MARI With Eddie Russell 3h 22m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2ch | 2.74 GB Genre: eLearning | Language: English In this MARI tutorial, we'll walk through a standard workflow for texturing assets for VFX. We'll take a step-by-step approach through the process, starting with nothing and ending our project by using the MODO renderer integration to perform some look dev on our textures. We'll learn how to setup our project for either UV or Ptex based texturing. From here, we'll learn how MARI handles a linear workflow using Color Management as well as how we can bring in the camera data for the shot we'll be texturing. When it comes to painting textures, MARI stands alone so from here, we'll learn how projection painting works inside of MARI. We'll also learn about the power in procedural layers and how we can use it to save time and create flexibility. After we finish with our textures, we'll learn about an exciting new feature in MARI 3.0 that allows us to render right inside of MARI using the MODO renderer. This great new addition allows us to quickly see how our textures will look once rendered. To wrap things up, we'll learn how to export all of our textures out of MARI. By the end of this MARI training, you'll have some great ideas of how MARI can be used to paint textures for your own VFX work. Download From NitroFlare http://www.nitroflare.com/view/ECAA9318032586C/texvfxassMari.part1.rar http://www.nitroflare.com/view/87E772ED8BBCA33/texvfxassMari.part2.rar http://www.nitroflare.com/view/0052F5224892B0F/texvfxassMari.part3.rar http://www.nitroflare.com/view/F1330B01DFF91AE/texvfxassMari.part4.rar http://www.nitroflare.com/view/98AAEC0C8E1C0B7/texvfxassMari.part5.rar Download From Rapidgator http://rapidgator.net/file/74833c09a8ccc048223212e75450c713/texvfxassMari.part1.rar.html http://rapidgator.net/file/063cf8dac2a987904fb7fb96ff2263d0/texvfxassMari.part2.rar.html http://rapidgator.net/file/347713d8d8b3d500084edc68570af284/texvfxassMari.part3.rar.html http://rapidgator.net/file/78ce637dfa3d0ab0b8e55511c7914efe/texvfxassMari.part4.rar.html http://rapidgator.net/file/3ea9ca541f85dc72df7cef26b6950a75/texvfxassMari.part5.rar.html
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Texturing Game Assets in MARI With Eddie Russell 3h 08m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2ch | 2.65 GB Genre: eLearning | Language: English In this MARI tutorial, we'll walk through a standard workflow for texturing game assets. We'll take a step-by-step approach through the process, starting with nothing and ending our project with completed PBR texture maps that're ready to take into Unreal Engine. We'll start by learning how to setup our project for a multi-material PBR asset. From here, we'll learn how MARI handles a linear workflow using Color Management and how that affects our game assets. Next, we'll learn how to bring in supplementary maps like an ID map and normal map so we can use them as we build our textures. We'll learn how to use an exciting new feature in MARI 3.0 to send a high res mesh over to MODO for ambient occlusion baking. As we're painting, we'll learn about important topics like selections, projection masking and adjustment layers, to name a few. To wrap things up, we'll learn how to resize and export all of our texture maps for use in Unreal Engine. By the end of this MARI training, you'll have all of the basics down so you can start painting your own game assets. Download From NitroFlare http://www.nitroflare.com/view/374AB9A59E2C2D1/textGamass.part1.rar http://www.nitroflare.com/view/F85A125200C8D78/textGamass.part2.rar http://www.nitroflare.com/view/9536141586B0AA2/textGamass.part3.rar http://www.nitroflare.com/view/6E693A378EAE3FC/textGamass.part4.rar http://www.nitroflare.com/view/1DCBD2438984089/textGamass.part5.rar Download From Rapidgator http://rapidgator.net/file/d67ac9eeb690d0850cf8d9de29b9ed24/textGamass.part1.rar.html http://rapidgator.net/file/9b8955131288d469a3b45c488dfc2c92/textGamass.part2.rar.html http://rapidgator.net/file/23b73bde2d4800453fc91b94ed4665c5/textGamass.part3.rar.html http://rapidgator.net/file/c0f8cb60ca5806de42e00be743718cf5/textGamass.part4.rar.html http://rapidgator.net/file/6d60f7e6c83fc5414a634afdcdb4186c/textGamass.part5.rar.html
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Texturing Sci-Fi Game Assets in Substance Designer With Victor Kam 2h 49m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 1 ch | 1.13 GB Genre: eLearning | Language: English In this Substance Designer tutorial, we'll learn how to texture game assets using a spaceship as an example. Along the way, we'll be creating custom nodes to speed up our workflow that can also be used for future projects as well as exposing useful parameters so other artists can easily tweak values. By the end of this Substance Designer training, you'll learn how to texture game assets using a master node graph that'll allow us to plug-in brand new assets to give us quick, easy and consistent textures. Download From NitroFlare http://www.nitroflare.com/view/33D18BDD8B82720/textuscifisubsdes.r.part1.rar http://www.nitroflare.com/view/9D170478E8395E5/textuscifisubsdes.r.part2.rar Download From Rapidgator http://rapidgator.net/file/51b2ba1bf1d7bb9f8e94857f98370092/textuscifisubsdes.r.part1.rar.html http://rapidgator.net/file/b7ed731014e8274dea9923e5af35d4b2/textuscifisubsdes.r.part2.rar.html
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Creating Brand Identity Assets English | 1h 05m | AVC (.mp4) 1280x720 15&30fps | AAC 48KHz 2ch | 172 Mb Genre: eLearning After designing a brand identity for a client, you'll need to deliver the final package, including guidelines around using the new logo, color scheme, and fonts. Here Justin Seeley provides an overview of the process of building and handing over an identity package. He walks though the core concepts surrounding identity, and how it differs from branding and logos; introduces the assets designers typically develop for clients, including logos, style guides, business cards, and letterhead; and shows how to export the package so the client has files that are as technically sound as the design. DOWNLOAD http://rapidgator.net/file/8806a6420742059592b8fc18313c1a5c/hAssets.part1.rar.html http://rapidgator.net/file/fd432aad425ebf8a32a98fb7717a555f/hAssets.part2.rar.html http://uploaded.net/file/ac65umg2/hAssets.part1.rar http://uploaded.net/file/txo92Mbp/hAssets.part2.rar http://www.hitfile.net/70P2/hAssets.part1.rar.html http://www.hitfile.net/70L3/hAssets.part2.rar.html http://www.uploadable.ch/file/DPFKV9X6Cdgm/hAssets.part1.rar http://www.uploadable.ch/file/WHqZgUuPEAj4/hAssets.part2.rar
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Rapidly Creating Stylized Game Assets in ZBrush English | 2h 15m | AVC (.mp4) 1024x768 15fps | AAC 48KHz 2ch | 323 Mb Genre: eLearning Throughout this tutorial, we'll look at how we can create detailed game assets without a concept and within a very short time frame. Software required: ZBrush 4r7, xNormal, Marmoset Toolbag. Throughout this tutorial, we'll look at how we can create detailed game assets without a concept and within a very short time frame. We will also look at the steps required to rapidly build an asset almost entirely within ZBrush. In ZBrush, we will sketch out our silhouette and begin designing our weapon while still in 3D. Then we will break the sketch into a more production-ready model and create a quick and iterative pipeline for testing out our model in the game immediately. Afterwards we'll detail our asset to finalize it. By the end of this tutorial, you will have a solid, flexible, and iterative workflow that will help you crank out great art in a fraction of the time it would normally take. Software required: ZBrush 4r7, xNormal, Marmoset Toolbag. DOWNLOAD http://rapidgator.net/file/0d7b2c9149b9b725a3eac51a32dac0cb/eZBrush.part1.rar.html http://rapidgator.net/file/c1bd889ba95af800a3064f0f5ac19c3f/eZBrush.part2.rar.html http://rapidgator.net/file/d97d874c9812305abc7baa2c8e8dab93/eZBrush.part3.rar.html http://rapidgator.net/file/03af999bafb45156656f33d620074cfe/eZBrush.part4.rar.html http://uploaded.net/file/tylwr86j/eZBrush.part1.rar http://uploaded.net/file/igrcrpmm/eZBrush.part2.rar http://uploaded.net/file/dim3zxn2/eZBrush.part3.rar http://uploaded.net/file/abevnc3o/eZBrush.part4.rar http://www.hitfile.net/XrA/eZBrush.part1.rar.html http://www.hitfile.net/X4h/eZBrush.part2.rar.html http://www.hitfile.net/ZiX/eZBrush.part3.rar.html http://www.hitfile.net/Zqw/eZBrush.part4.rar.html http://www.uploadable.ch/file/W3V5hDytEXYg/eZBrush.part1.rar http://www.uploadable.ch/file/nuYDeraXQedx/eZBrush.part2.rar http://www.uploadable.ch/file/AZX78mVkdUsy/eZBrush.part3.rar http://www.uploadable.ch/file/f4M8ErVPYfES/eZBrush.part4.rar
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Udemy - Digital Real Estate - How to invest in profitable assets English | MP4 | 1280x720 | 20 kbps | 44 KHz | 2 hours | 294 Mb Genre: eLearning Understand how to invest into digital real estate. Create, multiply or buy digital assets for a cash flow positive ROI Want to double your money? If you buy a bottle of water for $1 in a store and sell it for $2 on the beach you can double your money. Everybody understands this concept! But why are you not doing it? Because you need a sales license, transportation, cooling, time - and of course a beach to do it. And if the cost is higher than the profit, it doesn't pay off. With digital assets you will not need to ask the city council for a sales permission, the transportation is done online for free, you don't need cooling and you will never run out of stock, because digital assets can be cloned easily. But the very best thing is that you can create your digital real estate wherever you want - no beach requiered, select your own! We are doing it in front of the biggest online store and we will help people on Google street who are already in buy mode to spend their money inside - and give us a tip. Why should you buy this course? Everybody can buy a bottle of water for $2 in a store and sell it for $2 on the beach - and that is what most people do! The art is to focus on the things that matter and find a way to justify the initial invest that is required for each profit. MC D. doesn't sell the best haMburgers. People may be able to produce a better haMburger, but they don't do it in a way that creates a cashflow positive return of invest. That's the focus in this course. I do as I say and I prove it inside, step by step, with examples. It will save you time and money and it will help you to avoid costly mistakes that might take you weeks or months. And - by the way - if you have read all the text in this description - if you are interested and want to buy it - that is the best proof that digital assets work! What are the requirements? You should understand the basic concept of amortisation, ROI and cost of ownership You should be interested in realicstic results. For example I made "only" EUR 76,16 in July with this - not a million What am I going to get from this course? Over 22 lectures and 49 mins of content! Understand the concept of profitable digital real estate How to create digital real estate that pays off How to find the right place for your digital real estate Understand ROI and cost of ownership for Digital Real Estate How to beat any interest rate your bank will pay you How to build your digital real estate in front of the biggest market place in the world See step by step examples that are prooved within the course Understand how to get it done right without doing it yourself What is the target audience? This course is for investors who appreciate long term interest with low initial investment risk This course is no get rich quick, make millions on the internet course This course is straight and very short. If you like fluff, don't buy it! This course is about investing in digital assets, so you will need to invest either time, or money! DOWNLOAD http://rapidgator.net/file/25c3b90b30c7c2956703713da35b8f5e/cinvest.part1.rar.html http://rapidgator.net/file/d26f1d05c3419c560881aa88c953b78f/cinvest.part2.rar.html http://rapidgator.net/file/5066a7d90eae4a28072f3c320995a9c2/cinvest.part3.rar.html http://uploaded.net/file/0o67jqds/cinvest.part1.rar http://uploaded.net/file/zcoi8ddu/cinvest.part2.rar http://uploaded.net/file/69qtvfz1/cinvest.part3.rar http://www.hitfile.net/5vC0/cinvest.part1.rar.html http://www.hitfile.net/5uUx/cinvest.part2.rar.html http://www.hitfile.net/5xbM/cinvest.part3.rar.html http://www.uploadable.ch/file/QDjVPman7MTr/cinvest.part1.rar http://www.uploadable.ch/file/6Fd7GSYm3xny/cinvest.part2.rar http://www.uploadable.ch/file/JjzmGgwnyQcE/cinvest.part3.rar
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Final Cut Pro X Guru: Organizing Assets With Nick Harauz Size: 9.62GB | Duration: 1h 56m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch Genre: eLearning | Level: Beginner | Language: English Organization has always been a key to successful post-production. As video technology evolves, there may be more choices and challenges, but the fundamental organization techniques remain relevant. In Final Cut Pro X Guru: Organizing Assets, professional editor Nick Harauz looks at all of the ways Final Cut helps you organize assets for editing. By the end of this course, you'll be able to find, sort, and select the clips you want faster, start editing sooner, and reactivate archived projects quicker. Topics include: * Importing media * Transcoding files * Using keywords and Smart Collections * Creating markers * Working with favorites and rejects * Understanding metadata views and applying custom fields * Working with advanced search functions and criteria * Exporting metadata * Archiving and moving libraries Download From Uploaded http://uploaded.net/file/jyfyxtas/FCPXGuruOrgAssets.part01.rar http://uploaded.net/file/2loce4ij/FCPXGuruOrgAssets.part02.rar http://uploaded.net/file/wn582m06/FCPXGuruOrgAssets.part03.rar http://uploaded.net/file/xcij75k8/FCPXGuruOrgAssets.part04.rar http://uploaded.net/file/hc2gd7gj/FCPXGuruOrgAssets.part05.rar http://uploaded.net/file/mtqxeknz/FCPXGuruOrgAssets.part06.rar http://uploaded.net/file/erwlo4qp/FCPXGuruOrgAssets.part07.rar http://uploaded.net/file/pd9axxun/FCPXGuruOrgAssets.part08.rar http://uploaded.net/file/fhtc01jn/FCPXGuruOrgAssets.part09.rar http://uploaded.net/file/5zfswjlg/FCPXGuruOrgAssets.part10.rar http://uploaded.net/file/sp0182gh/FCPXGuruOrgAssets.part11.rar Download From NitroFlare http://www.nitroflare.com/view/B8BCED1B5248829/FCPXGuruOrgAssets.part01.rar http://www.nitroflare.com/view/8302B1E4C9C58A0/FCPXGuruOrgAssets.part02.rar http://www.nitroflare.com/view/E56A54E653821F5/FCPXGuruOrgAssets.part03.rar http://www.nitroflare.com/view/FFF06EF2A847554/FCPXGuruOrgAssets.part04.rar http://www.nitroflare.com/view/A5B4B4CE3C682AE/FCPXGuruOrgAssets.part05.rar http://www.nitroflare.com/view/92CD32121A2AE1D/FCPXGuruOrgAssets.part06.rar http://www.nitroflare.com/view/C197F3385DB1FEA/FCPXGuruOrgAssets.part07.rar http://www.nitroflare.com/view/738FC5748FF0AA7/FCPXGuruOrgAssets.part08.rar http://www.nitroflare.com/view/F7B580A5BE62561/FCPXGuruOrgAssets.part09.rar http://www.nitroflare.com/view/32DA666B0DAFC71/FCPXGuruOrgAssets.part10.rar http://www.nitroflare.com/view/4AC30EADBB45AD2/FCPXGuruOrgAssets.part11.rar Download From Rapidgator http://rapidgator.net/file/931eb40cd2472527b3618e6e57d599a7/FCPXGuruOrgAssets.part01.rar.html http://rapidgator.net/file/dfdea831da10c6c7e8479272b9a63aa0/FCPXGuruOrgAssets.part02.rar.html http://rapidgator.net/file/57aaa1be2b508323c651a33c591ed28c/FCPXGuruOrgAssets.part03.rar.html http://rapidgator.net/file/fd0f4099c58c54c1635a96db75f505d1/FCPXGuruOrgAssets.part04.rar.html http://rapidgator.net/file/2dc3d12896e851463aaad3e11285c199/FCPXGuruOrgAssets.part05.rar.html http://rapidgator.net/file/ed878c66979ddca9aefb1906e8d8ea19/FCPXGuruOrgAssets.part06.rar.html http://rapidgator.net/file/2305de86e8a50f38252581290e38d593/FCPXGuruOrgAssets.part07.rar.html http://rapidgator.net/file/bd8266430bf6bb5170f85857661073bc/FCPXGuruOrgAssets.part08.rar.html http://rapidgator.net/file/bc05c0e0fd85ad3394d5ef3958756a81/FCPXGuruOrgAssets.part09.rar.html http://rapidgator.net/file/c942bbb174f651184ccc7f72bc3e71de/FCPXGuruOrgAssets.part10.rar.html http://rapidgator.net/file/0ca044dade97b3975a7dbe386c8685c0/FCPXGuruOrgAssets.part11.rar.html
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The Foundry Modo 801 SP4 + Assets & Samples (Mac OS X) | 2.51 GB MODO 801 offers innovative new and refined workflows for design ideation game content creation character animation and producing high-quality advertising images. Created with artistic workflows in mind MODO 801 puts the fun back into digital content creation and design. With the freedom to explore artists and designers can focus on creative efforts that maximize quality output in less time. MODO has the fastest, most advanced polygonal and subdivision surface 3D modeler anywhere. MODO's flexible modeling tools are ideal for precision modeling of mechanical and architectural designs, and for freeform organic modeling of virtually any shape. Integrated multi-res sculpting tools work alongside traditional modeling tools to offer a superior modeling experience as well as providing unique workflows for ZBrush users. Sculpting In MODO, sculpting and traditional modeling are brought together in one application. When you need sculpting tools, they are always right at hand. Together, the combination of modeling and sculpting tools in a single application delivers a uniquely powerful 3D modeling experience. Animation Animating in MODO comes naturally as the modeling and animation tools work hand in hand. The same tools used in modeling are directly leveraged in the animation system. As you create in MODO, time is just another dimension for you to draw upon. Use MODO to create precise mechanical animations or fully articulated skinned characters. Rendering MODO is equipped with one of the worlds great renderers for creating gorgeous images and animations and for baking out everything from HDRI files to textures for game engines. The renderer is provided as both a final render engine and as an optimized progressive refinement system that updates nearly instantly as you model, paint or change any item property within MODO. The renderer is an over-achiever that offers that rare blend of speed and quality, and includes UNLIMITED network rendering on Mac, ShiChuang and Linux platforms. Effects The MODO simulation engine includes solvers for rigid and soft body dynamics as well as an integrated rules based, procedural particle system. Preparing and refining Dynamics and Particle simulations is made easy with a Preset browser to speed up layout and setup tasks, while the underlying framework relies on nodes to create more advanced setups. MacÂ? OS X 10.7 or later (only 64-bit supported) Home Page _http://www.thefoundry.co.uk/products/modo/latest-version/ Download: http://uploaded.net/file/yv92snjj/FoundryMODO801spMAC0SX.part1.rar http://uploaded.net/file/l70ogn9z/FoundryMODO801spMAC0SX.part2.rar http://uploaded.net/file/mejs7lmz/FoundryMODO801spMAC0SX.part3.rar http://uploaded.net/file/7hd4r04z/FoundryMODO801spMAC0SX.part4.rar http://uploaded.net/file/98ahovi6/FoundryMODO801spMAC0SX.part5.rar http://www.nitroflare.com/view/53C02A8A98DD45C/FoundryMODO801spMAC0SX.part1.rar http://www.nitroflare.com/view/D910FF7CDCE21BE/FoundryMODO801spMAC0SX.part2.rar http://www.nitroflare.com/view/E4FB6F57FD60E8D/FoundryMODO801spMAC0SX.part3.rar http://www.nitroflare.com/view/39190664C125E10/FoundryMODO801spMAC0SX.part4.rar http://www.nitroflare.com/view/AF1CCC458405427/FoundryMODO801spMAC0SX.part5.rar http://rapidgator.net/file/9f958cde1ae8e0efc3f741123ca29981/FoundryMODO801spMAC0SX.part1.rar.html http://rapidgator.net/file/e8556be45c1c2dadd793999230cfc3d2/FoundryMODO801spMAC0SX.part5.rar.html http://rapidgator.net/file/8e5118747face3204b3075ab3990e8fd/FoundryMODO801spMAC0SX.part2.rar.html http://rapidgator.net/file/27fc1007f1bec7ce0972b0f13b29b7cb/FoundryMODO801spMAC0SX.part3.rar.html http://rapidgator.net/file/66977675f31f901b19768cfe6fbe7467/FoundryMODO801spMAC0SX.part4.rar.html
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Gametutor - Building User Interfaces For Smart Assets Audio: aac, 48000 Hz, stereo | Video: h264, yuv420p, 1920x1080, 29.97 fps | 277MB Beginner | Modeling | 5 Lessons | 40:04 Mins Houdini not only gives us the power to create procedural models, it also gives us the tools to build custom interfaces that anyone can use to create variation. Add a custom interface to your procedural staircase. Download From Uploaded http://uploaded.net/file/jt1nsuby/xidau123_BuildUserInterSmAss.part1.rar http://uploaded.net/file/y8sv3zki/xidau123_BuildUserInterSmAss.part2.rar http://uploaded.net/file/2tlp9wwz/xidau123_BuildUserInterSmAss.part3.rar Download From NitroFlare http://www.nitroflare.com/view/3F96CC9751DBB9F/xidau123_BuildUserInterSmAss.part1.rar http://www.nitroflare.com/view/492EE454ACAED13/xidau123_BuildUserInterSmAss.part2.rar http://www.nitroflare.com/view/9B2BDE121E4524A/xidau123_BuildUserInterSmAss.part3.rar Download From Rapidgator http://rapidgator.net/file/0956c90b121d7c8f155ef1581c390367/xidau123_BuildUserInterSmAss.part1.rar.html http://rapidgator.net/file/5b322a31d77961c84e4e7b733adfd57c/xidau123_BuildUserInterSmAss.part2.rar.html http://rapidgator.net/file/1c7f77a5d352c61f1547209e3ca6b9f2/xidau123_BuildUserInterSmAss.part3.rar.html Download From Uploadable http://www.uploadable.ch/file/FTMhMQ8p546R/xidau123_BuildUserInterSmAss.part1.rar http://www.uploadable.ch/file/89KKzKgK246g/xidau123_BuildUserInterSmAss.part2.rar http://www.uploadable.ch/file/AEbjcSF5ZmQt/xidau123_BuildUserInterSmAss.part3.rar
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Gametutor - Building User Interfaces For Smart Assets English | 40:04 mins | aac, 48000 Hz, stereo | h264, yuv420p, 1920x1080, 29.97 fps | 277 Mb Genre: eLearning Houdini not only gives us the power to create procedural models, it also gives us the tools to build custom interfaces that anyone can use to create variation. Add a custom interface to your procedural staircase. DOWNLOAD http://rapidgator.net/file/908fdea7ded3c8adfa1d66b91b3b3d55/Smart_Assets.part1.rar.html http://rapidgator.net/file/fa1da92a61017dd544ca5c5e80d95e6c/Smart_Assets.part2.rar.html http://rapidgator.net/file/9b77170eb6341f52e6397cf39724b921/Smart_Assets.part3.rar.html http://uploaded.net/file/9vep82zm/Smart_Assets.part1.rar http://uploaded.net/file/agwn4t7u/Smart_Assets.part2.rar http://uploaded.net/file/d2zz0bru/Smart_Assets.part3.rar http://www.uploadable.ch/file/gYW82HVAMvf8/Smart_Assets.part1.rar http://www.uploadable.ch/file/T997YPfuy2CF/Smart_Assets.part2.rar http://www.uploadable.ch/file/mBJvqUhXs5HG/Smart_Assets.part3.rar