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Free Download Make A 2D Action Platformer In Unreal Engine 5 Last updated 8/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 15.25 GB | Duration: 13h 0m Learn how to make a 2D Action Platformer similar to Mega Man with Paper 2D in Unreal Engine 5! What you'll learn How to make an Action Platformer similar to the Mega Man Series Unreal Engine Blueprints, starting from the basics up to advanced usage Character abilities such as Wall Jumping, Sliding and more Different types of 2D projectiles and shooting Create 4 different types of Enemies and their AI How to create 2D levels with tile sets and tile maps Best Practices for 2D and 2D/3D hybrid games in Unreal Engine How to make a dynamic camera system Requirements No prior programming or Unreal Engine experience needed! You'll learn everything you need to know. Description Welcome to the Make a 2D Action Platformer in Unreal Engine 5 Course.This course will teach you everything you need to know about Unreal Engine and Blueprint Visual Scripting to become able to make your own games!Through teaching Unreal Engine on YouTube and also in person at a Japanese Game Dev school for the past couple of years I've gained an understanding of what students are really looking for and designed this course to teach you the process of making games with Unreal Engine.By making a 2D Action Platformer like Mega Man you'll first learn how to import 2D Sprite Sheets and how to use them to create a character that feels fun to control!We'll use the Enhanced Input System to bind actions such as moving, jumping and shooting to the keyboard and then update the character animations accordingly by using the PaperZD Animation Graph.After that we'll implement the projectiles and shooting system for the player and also create a health and damage system that will be shared between the player and enemies and is created in a modular fashion.We'll also add more and more abilities to the player such as a charge shot, Wall Jump and Ground Slide.Not only will you learn how to implement these abilities using best practices, but you'll also learn the way of thinking and problem solving that is necessary to create similar abilities for your own games!We'll also create 4 different enemy types that all have different AI behavior.We'll handle things such as turning around when walking into a wall or before falling off a ledge, detecting if the player is close and chasing them and much more.Lastly we'll look at how to build 2D stages using Tile Sets and Tile Maps and then put everything together we've learned so far to create a complete action platformer level! Overview Section 1: Course Orientation Lecture 1 Curriculum Overview Lecture 2 Why make 2D Games with Unreal Engine? Lecture 3 What Version of Unreal Engine to use (UE5.3) Lecture 4 How to ask for help Lecture 5 Backing Up Your Projects Section 2: Unreal Engine 5 Crash Course Lecture 6 About the Unreal Engine 5 Crash Course Lecture 7 How to Install Unreal Engine 5 Lecture 8 How to create a new Project Lecture 9 How to navigate the Editor Lecture 10 Content Drawer and Blueprints Lecture 11 How to make a simple Blueprint Lecture 12 Adding functionality to our Blueprint Lecture 13 Useful Keyboard Shortcuts and Tips Lecture 14 How to debug your games Section 3: Paper 2D Basics Lecture 15 What are Paper 2D and PaperZD? Section 4: Basics and Character Movement Lecture 16 Action Platformer Overview Lecture 17 Asset Download Lecture 18 Project Creation and Settings Lecture 19 Preparing all of our Sprites Lecture 20 Inheritance and making the Character Blueprint Lecture 21 Possessing the Player and Camera Setup Lecture 22 Setting Up Inputs and Movement Lecture 23 Setting Up Animations with PaperZD Lecture 24 Improving Character Movement Lecture 25 Making the Iconic Mega Man Jump Section 5: Making the Player Projectile Lecture 26 Creating Projectiles Lecture 27 Creating Flipbook VFX Lecture 28 Enabling the Player to Shoot Lecture 29 Limiting the Amount of Shots Section 6: Health and Damage System Lecture 30 Creating the Enemy Base Lecture 31 Health and Damage System Lecture 32 Damage Flash Material Lecture 33 Damaging the Player Lecture 34 Player Knockback and Stun Section 7: Advanced Player Abilities Lecture 35 Making the Charged Shot Lecture 36 Organizing Variables Lecture 37 Charge Material Flashing Lecture 38 Cube Grid and Greyboxing Lecture 39 Wall Slide System Lecture 40 Wall Slide Animation and Wall Jump Lecture 41 Building the RootMotion Plugin on Mac and Linux Lecture 42 Implementing the Ground Slide Lecture 43 Improving the Slide Section 8: Checkpoints and Respawn Lecture 44 Respawning the Player Lecture 45 Checkpoint System Lecture 46 Fall Detection Section 9: Enemies and AI Lecture 47 Making the First Enemy AI Lecture 48 Shooting Enemy AI Lecture 49 Projectile Knockback Lecture 50 Making a Flying Enemy Lecture 51 Making the Chaser Enemy Section 10: User Interface Lecture 52 UI Introduction Lecture 53 Designing the Health UI Lecture 54 Making the Health UI Functional Section 11: Adding Sound Effects Lecture 55 How to Play Sound Effects Lecture 56 Adding the Remaining One-Off Sounds Lecture 57 Animation Dependent Sounds Lecture 58 Looping Sounds Section 12: Level Creation Lecture 59 Making 2D/3D Hybrid Levels Lecture 60 Preparing our Tile Sets Lecture 61 How to Make a Tile Map Lecture 62 Fixing Exposure and 2D Settings Lecture 63 Using the Orthographic Camera Lecture 64 Orthographic Camera Changes with UE 5.4 Lecture 65 Making a Dynamic 2D Camera System Lecture 66 Planning out our Level Lecture 67 Blocking out the Level Lecture 68 Decorating the Level Lecture 69 Implementing the Win Condition Lecture 70 Placing the last Fall Detector Lecture 71 Framerate Settings for Packaged Build Lecture 72 Finished Project FIles Section 13: Extra: Ladder Climbing Lecture 73 Ladder Climbing System Lecture 74 Releasing the Climbing State Section 14: Bonus: What's next? Lecture 75 Bonus Lecture Beginner and Intermediate Unreal Engine developers,Game Designers that want to make Action Platformers Homepage https://www.udemy.com/course/ue-2d-action-platformer/ TakeFile https://takefile.link/2qg17xpdampi/ctokl.Make.A.2D.Action.Platformer.In.Unreal.Engine.5.part12.rar.html https://takefile.link/2tj3x2hqq3fb/ctokl.Make.A.2D.Action.Platformer.In.Unreal.Engine.5.part05.rar.html https://takefile.link/9ry2y0iuqe77/ctokl.Make.A.2D.Action.Platformer.In.Unreal.Engine.5.part08.rar.html https://takefile.link/abb8dogysicb/ctokl.Make.A.2D.Action.Platformer.In.Unreal.Engine.5.part06.rar.html https://takefile.link/d6ttirlj88sc/ctokl.Make.A.2D.Action.Platformer.In.Unreal.Engine.5.part13.rar.html https://takefile.link/deuzgsgxxyup/ctokl.Make.A.2D.Action.Platformer.In.Unreal.Engine.5.part02.rar.html https://takefile.link/esq8us6wndaw/ctokl.Make.A.2D.Action.Platformer.In.Unreal.Engine.5.part10.rar.html 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Lynda - Advanced Unity 2D: Platformer Player Movement (updated Jul 05, 2016) Size: 621 MB | Duration: 3h 19m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch Genre: eLearning | Level: Advanced | Language: English Learn the foundation of player movement in 2d platformer games. This course offers a breakdown of common player behaviors as well as some advanced techniques to bring your 2D platformer to life. Jesse Freeman shows how to detect input from the keyboard and controller, make the player walk and run, and add in more advanced movement behaviors, such as ducks, double and long jumps, and sliding down walls. Plus, learn how to make your character pick up items and fire projectiles like fireballs. Topics include: * Building an input manager for keyboard and controllers * Setting up the player * Building reusable, self contained, and modular behaviors scripts * Adding behaviors: walking, running, and jumping * Managing animation states and player collisions * Adding a ducking animation * Detecting wall collisions * Sticking to, sliding down, and jumping off walls * Picking up items * Firing projectiles Download link: http://rapidgator.net/file/3937260e5ec12d52e831e074e3320ebc/xkq80.Lynda..Advanced.Unity.2D.Platformer.Player.Movement.updated.Jul.05.2016.rar.html]xkq80.Lynda..Advanced.Unity.2D.Platformer.Player.Movement.updated.Jul.05.2016.rar.html http://nitroflare.com/view/E64DA5511C2824B/xkq80.Lynda..Advanced.Unity.2D.Platformer.Player.Movement.updated.Jul.05.2016.rar]xkq80.Lynda..Advanced.Unity.2D.Platformer.Player.Movement.updated.Jul.05.2016.rar http://uploaded.net/file/hywtgq1o/xkq80.Lynda..Advanced.Unity.2D.Platformer.Player.Movement.updated.Jul.05.2016.rar]xkq80.Lynda..Advanced.Unity.2D.Platformer.Player.Movement.updated.Jul.05.2016.rar https://www.bigfile.to/file/fY5mhxxG3eVN/xkq80.Lynda..Advanced.Unity.2D.Platformer.Player.Movement.updated.Jul.05.2016.rar]xkq80.Lynda..Advanced.Unity.2D.Platformer.Player.Movement.updated.Jul.05.2016.rar Links are Interchangeable - No Password - Single Extraction
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Udemy - Create A 2D Platformer Game With Unity MP4 | Video: 1280x720 | 60 kbps | 44 KHz | Duration: 5 Hours | 835 MB Genre: eLearning | Language: English Learn How To Create A 2D Platformer Game Using Unity Game Engine And Publish It On Any Platform Unity is the most popular game engine out there. It's very easy to use and with little effort you can be uploading games on google play and app store. As always, I'm taking a practical approach in teaching game development. This time we are going to create a cool 2D platformer game. We will start with simple things so you will be comfortable if you are using unity for the first time, however I do expect from you that you know the basics of OOP(Object Oriented Programming), you don't have to be an expert programmer but you should have written a couple of simple programs and understand what are classes, objects, constructors, methods, variables, inheritance and other stuff connect to OOP. You will also benefit from my super fast response if you have any issue that you are stuck with(I check Udemy forums every day if someone posts a question). Oh and all the students taking the course will also be there to help you! We are going to create our game objects one by one, starting with the player. We will see how can we create player animations, configure the player's movement and use a movement controller script to controller the movement for every possible platform where you can upload your game!! We are also going to create spiders that are going to attack our player, so we are going to program some basic AI(Artificial Intelligence). When we are finished with our game objects then we are going to see how can we lay them out in any level that we create to automatically create a playable game in just a few steps!! All project files will be included and you are free to use them for anything that you like, personal or commercial use! This Course is not here to teach you all of the features of Unity, but it will teach you enough so that you will be comfortable to use Unity on your own to create games, and you will be comfortable to look anything up if you feel like the subject is not familiar. Oh and I also have other courses that cover Unity game development so you can check them out and improve your Unity and game development knowledge even further. If you are a beginner then start your game development journey with me, if you already created games you are also welcome to join and learn new techniques that will help you in your further game development career. What You Will Learn Basic C# Advanced C# Importing Assets And Organizing The Project Configuring Game Sprites Create Menus Create Player And His Animations Create Player Movement Use A Master Script For Movement Create Enemies Program Basic Enemies AI Create Switch And Door System To Open Or Close A Door In A Game Create Levels Layout Game Objects To Create A Playable Game In Just A Few Steps That and much more is awaiting for you in this course. If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!! Enroll Now!! You Will Not Be Disappointed!! What are the requirements? Basic Knowledge About Programming e.g OOP(Object Oriented Programming) Prin[beeep]les Free Unity3D Software - We Will Download It In Lecture 3 What am I going to get from this course? Over 38 lectures and 4.5 hours of content! Learn Unity Interface Learn Basic Scripting Learn Intermediate Scripting Program And Solve Complicated Problems Using C# Create Player And His Animations Create Enemies Create Basic Enemy AI Create Menus Create Switch And Door System To Open Doors In Game What is the target audience? No prior programming experience is needed for this course, however, You will need to understand OOP(Object Oriented Programming) concepts before this course, other than that if You are a beginner or intermediate unity developer feel free to join. 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Udemy - Learn Construct 2: Creating an Action Platformer in HTML5! English | 2h | AVC (.MP4) 1280x720 60fps | AAC 44.1KHz 2ch | 1.07 Gb Genre: eLearning From zero to hero! Create a fast paced platformer with a whole lot of action! What are the requirements? Download the free version of Construct 2! Some knowledge of programming and logic is helpful but not required! What am I going to get from this course? Over 20 lectures and 2 hours of content! Create your own action platformer game! Have a finished prototype to serve as groundwork for your next game. Program in Construct 2! What is the target audience? This Construct 2 course is meant for those who want to learn the foundations to making an action platformer! You should not take this course if you want to make a different kind of platformer! You should not take this course if you don't like diving straight in to the material! DOWNLOAD http://rapidgator.net/file/8215e3e5df11fb83aefd6402b4759a6a/9Construct.part1.rar.html http://rapidgator.net/file/43c365d8f0b164ef1dca7fe767950c25/9Construct.part2.rar.html http://rapidgator.net/file/03474cfcff07130fd9c9515dbdb116b2/9Construct.part3.rar.html http://rapidgator.net/file/f7a4874b0c00c3b8601094a0642f54e2/9Construct.part4.rar.html http://rapidgator.net/file/0ea25604908d59b3ba145c0d7fc6a47e/9Construct.part5.rar.html http://uploaded.net/file/mlpn1k6d/9Construct.part1.rar http://uploaded.net/file/sq5e40la/9Construct.part2.rar http://uploaded.net/file/g2e9ckw1/9Construct.part3.rar http://uploaded.net/file/uyqfdm3z/9Construct.part4.rar http://uploaded.net/file/6lrul6tz/9Construct.part5.rar http://www.hitfile.net/02k/9Construct.part1.rar.html http://www.hitfile.net/02E/9Construct.part2.rar.html http://www.hitfile.net/00m/9Construct.part3.rar.html http://www.hitfile.net/01vg/9Construct.part4.rar.html http://www.hitfile.net/01kF/9Construct.part5.rar.html http://www.uploadable.ch/file/pwq72mfTnkae/9Construct.part1.rar http://www.uploadable.ch/file/xknuD8D5dVdn/9Construct.part2.rar http://www.uploadable.ch/file/PqZ8JJX4aSae/9Construct.part3.rar http://www.uploadable.ch/file/cxYejxDS2DNb/9Construct.part4.rar http://www.uploadable.ch/file/uthXwX2RbJEh/9Construct.part5.rar
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Advanced Unity 2D: Platformer Player Movement Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch (3h 19m Intermediate May 14, 2015) Updated May 14, 2015 Learn the foundation of player movement in 2d platformer games. This course offers a breakdown of common player behaviors as well as some advanced techniques to bring your 2D platformer to life. Jesse Freeman shows how to detect input from the keyboard and controller, make the player walk and run, and add in more advanced movement behaviors, such as ducks, double and long jumps, and sliding down walls. Plus, learn how to make your character pick up items and fire projectiles like fireballs. Topics include: *Building an input manager for keyboard and controllers *Setting up the player *Building reusable, self contained, and modular behaviors scripts *Adding behaviors: walking, running, and jumping *Managing animation states and player collisions *Adding a ducking animation *Detecting wall collisions *Sticking to, sliding down, and jumping off walls *Picking up items *Firing projectiles advUnity2DPFPlayerMovMent Buy Premium To Support Me & Get Resumable Support & Max Speed http://www.nitroflare.com/view/A29522E004FABC8/m1v07.Advanced.Unity.2D.Platformer.Player.Movement.part1.rar http://www.nitroflare.com/view/0106A54127872CE/m1v07.Advanced.Unity.2D.Platformer.Player.Movement.part2.rar http://www.nitroflare.com/view/5BA2B20BBF6DAF0/m1v07.Advanced.Unity.2D.Platformer.Player.Movement.part3.rar http://rapidgator.net/file/5e812f0426c6612302fdee7dea7ae182/m1v07.Advanced.Unity.2D.Platformer.Player.Movement.part1.rar.html http://rapidgator.net/file/7e122c8c822dd512eccf1291ea8826e4/m1v07.Advanced.Unity.2D.Platformer.Player.Movement.part2.rar.html http://rapidgator.net/file/87f4be34964ca04e3ad6e410b0eb3a73/m1v07.Advanced.Unity.2D.Platformer.Player.Movement.part3.rar.html http://www.uploadable.ch/file/hzhuZk95YTpu/m1v07.Advanced.Unity.2D.Platformer.Player.Movement.part1.rar http://www.uploadable.ch/file/znMEphQ5Zbtn/m1v07.Advanced.Unity.2D.Platformer.Player.Movement.part2.rar http://www.uploadable.ch/file/AqfBFGYXaNem/m1v07.Advanced.Unity.2D.Platformer.Player.Movement.part3.rar Links are Interchangeable - No Password
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