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Free Download Blender - Stylized character creation for videogames Published 10/2024 Created by Jose Moreno,Sebastian Narvaez MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 75 Lectures ( 26h 11m ) | Size: 32 GB Learn the whole process of creating PBR characters with Blender tools. What you'll learn The complete workflow to create characters for videogames in Blender. How to make a character blocking based on a referent, focusing in a good silhouette and correct proportions. How to make a character with high level of detail using digital sculpting and modeling tools. How to make a low poly version of the character fully optimized for animation and game engines. How to make an optimized UV display to be able to project textures on our character. How to extract all the details from the high poly model and project them on the low poly model using map baking. How to use and create textures to make PBR materials with the Blender Shader Editor. How to export the final texture maps to be used in any rendering or video game engine. How to render and create a professional-quality presentation for our portfolio. Requirements Basic knowledge of Blender is recommended but not required. Having a digitizing table can help you a lot during the sculpting process. Description In this video game character creation course you will learn everything you need to create stylized characters with Blender.During this course you will learn how to create PBR characters fully optimized for video games, we will apply different techniques depending on the needs of our project.We will follow the following workflow:1. Blocking: we will make the model with very basic geometries to have a general silhouette of our character with its respective accessories.2. High poly: We will detail completely the high poly model to achieve a clean surface and a high level of detail.3. Low poly: we will make an optimized low poly version using retopology and other optimization methods.4. UVs and bakes: We will do the UV unwrap and extract all the details with the map baking.5. Texturing: We will do the material texturing process in Blender using the node editor.6. Rig and Presentation: Finally we will rig our character to be able to pose it and make the final presentation.This course is aimed for intermediate users who want to deepen in the creation of characters, and has more than 25 hours of content, it is recommended that you already have basic knowledge of Blender but if you have little experience and want to take the challenge you are equally welcome, anyway I will provide you with extra material with all the basics. Who this course is for This course is for anyone who wants to create stylized characters to use in video games. 3D modelers who want to optimize their video game modeling workflow using Blender. Homepage https://www.udemy.com/course/blender-stylized-character-creation-for-games/ Screenshot Rapidgator https://rg.to/file/56ce568d7431488d5375834690f106e5/nyfun.Blender_Stylized_character_creation_for_videogames.part8.rar.html https://rg.to/file/671e9c200101d2f9c874f980efc7b1f8/nyfun.Blender_Stylized_character_creation_for_videogames.part2.rar.html https://rg.to/file/b3ef563e37f46cda3d0d7475eaf97c2d/nyfun.Blender_Stylized_character_creation_for_videogames.part4.rar.html https://rg.to/file/c423a53df21ff1032514c71f4a50a7e4/nyfun.Blender_Stylized_character_creation_for_videogames.part3.rar.html https://rg.to/file/c70ec0608208a3a8e03939c91185462b/nyfun.Blender_Stylized_character_creation_for_videogames.part7.rar.html https://rg.to/file/d351896cc1b8e2ccbbe7d092c0bf6b9b/nyfun.Blender_Stylized_character_creation_for_videogames.part1.rar.html https://rg.to/file/d658faba1cad8957e6a50be524489db9/nyfun.Blender_Stylized_character_creation_for_videogames.part5.rar.html https://rg.to/file/f05ee00e24295eb4da50a43118adc55a/nyfun.Blender_Stylized_character_creation_for_videogames.part6.rar.html Fikper Free Download https://fikper.com/7i777hWZj2/nyfun.Blender_Stylized_character_creation_for_videogames.part2.rar.html https://fikper.com/9QRpEbfoFC/nyfun.Blender_Stylized_character_creation_for_videogames.part4.rar.html https://fikper.com/GcEybRlcAE/nyfun.Blender_Stylized_character_creation_for_videogames.part1.rar.html https://fikper.com/I0HHJsZGk0/nyfun.Blender_Stylized_character_creation_for_videogames.part6.rar.html https://fikper.com/UZM7xswz7I/nyfun.Blender_Stylized_character_creation_for_videogames.part7.rar.html https://fikper.com/XOyDIyAOb7/nyfun.Blender_Stylized_character_creation_for_videogames.part3.rar.html https://fikper.com/iAh2oTTz4a/nyfun.Blender_Stylized_character_creation_for_videogames.part5.rar.html https://fikper.com/uY9o0zjW6Z/nyfun.Blender_Stylized_character_creation_for_videogames.part8.rar.html No Password - Links are Interchangeable
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Free Download Mastering Stylized Plaster Wall in Substance Designer Published 9/2024 Created by 3DRedBox Studio MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 5 Lectures ( 3h 5m ) | Size: 1.7 GB Creating Stylized Plaster Wall Textures in Substance Designer What you'll learn: Create Stylized Wall Textures: Learn to design and create stylized wall textures using Substance Designer, blending different surface materials. Master Texture Mapping Techniques: Understand advanced texture mapping techniques using gradient maps and image sampling to achieve desired color and roughness Blend and Composite Surfaces: Gain proficiency in blending and compositing multiple surfaces in Substance Designer to create cohesive Utilize Procedural Design Principles: Explore procedural design principles to efficiently generate and modify stylized textures. Requirements: The prerequisites for this course include a basic knowledge of Substance Designer. Learners should have familiarity with the software and its basic functions. If you are new to Substance Designer, we recommend starting with introductory tutorials to gain a foundational understanding of the software. This will ensure that you can fully benefit from and understand the advanced techniques taught in this course. Description: Dive into the art of creating a stylized wooden wall in Substance Designer. This course explores crafting two distinct wooden structures integrated into a plaster-covered wall, using advanced techniques to achieve detailed and realistic textures.In this tutorial series, totaling 100 minutes of unnarrated videos in 1080 resolution, you will master every step in Substance Designer to achieve compelling results:Chapters:Chapter 01 - First Step: Begin by creating the foundational elements: crafting bricks and designing a plaster cover for the wall. Learn to blend these textures seamlessly and integrate a unique wooden structure into the design.Chapter 02 - Second Step: Delve into color and roughness data creation. Utilize gradient maps to extract and blend colors from various sources, achieving the desired aesthetic. Implement effective techniques to define roughness and enhance material realism.Software Used: Substance DesignerLevel: IntermediatePrerequisite: Basic knowledge of Substance DesignerCourse Highlights:Detailed exploration of blending techniques for diverse texturesStep-by-step guidance in creating realistic wooden structuresHands-on practice with gradient maps and color samplingAccess to clean SBS files for thorough studyPerfect for intermediate users seeking to enhance their Substance Designer skills, this course offers a deep dive into creating sophisticated, stylized textures suitable for game environments, architectural visualization, and digital art projects. Whether you're a 3D artist, game developer, or hobbyist, mastering the techniques in this course will elevate your design capabilities in Substance Designer. Who this course is for: Basic Knowledge of Substance Designer: Learners should be familiar with navigating Substance Designer's interface, using nodes, and understanding basic workflows. Understanding of Texture Creation: A foundational understanding of texture creation principles, including color blending, roughness adjustments, and basic material properties. Computer Specifications: Access to a computer capable of running Substance Designer smoothly. Recommended specifications include a modern processor, sufficient RAM, and a dedicated graphics card. Software Requirements: Access to Substance Designer (version 11.3 or above) installed on their computer. Familiarity with other design software like Photoshop or similar tools is beneficial but not mandatory. Homepage https://anonymz.com/https://www.udemy.com/course/mastering-stylized-plaster-wall-in-substance-designer/ Rapidgator https://rg.to/file/e6c59945d98897366b6dd54d3f23c424/jpumf.Mastering.Stylized.Plaster.Wall.in.Substance.Designer.part1.rar.html https://rg.to/file/72d87e01e105aa23f771ad3f49fc30ee/jpumf.Mastering.Stylized.Plaster.Wall.in.Substance.Designer.part2.rar.html Fikper Free Download https://fikper.com/LXBSzM56IE/jpumf.Mastering.Stylized.Plaster.Wall.in.Substance.Designer.part1.rar.html https://fikper.com/PgZMnQje2e/jpumf.Mastering.Stylized.Plaster.Wall.in.Substance.Designer.part2.rar.html No Password - Links are Interchangeable
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Free Download Mastering Stylized Mossy Pavement - Substance Designer Tut Published 9/2024 Created by 3DRedBox Studio MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 5 Lectures ( 2h 47m ) | Size: 1.73 GB Mastering Stylized Mossy Pavement in Substance Designer What you'll learn: Create Stylized Pavement in Substance Designer: Learn to use default nodes effectively to model and texture pavement stones. Master Color and Texture Integration: Understand how to employ gradient maps and grunge maps to create diverse color palettes and achieve desired roughness Enhance Material Realism with Advanced Techniques: Explore techniques to blend surfaces seamlessly and enhance material realism Develop Proficiency in Substance Designer: Gain intermediate-level proficiency in Substance Designer, enhancing your ability to conceptualize, design Requirements: Basic Knowledge of Substance Designer: Learners should have familiarity with Substance Designer's interface, basic nodes, and fundamental workflows. Computer with Substance Designer (Version 11.3 or Above): Access to a computer with Substance Designer installed (version 11.3 or above) is necessary to follow along with the course tutorials. Understanding of Texture Mapping: Basic understanding of texture mapping concepts such as color, roughness, and normal maps will be beneficial. Creative Interest in 3D Art: Enthusiasm for creating digital art and a desire to learn new techniques in material creation, particularly for stylized environments. Description: In this chapter of our designer training series, we delve into creating Stylized Mossy Pavement, a foundational material in 3D design. You'll learn step-by-step how to achieve this versatile texture using Substance Designer, enabling you to enhance your skillset and creativity in material creation.Course Contents:100 minutes of detailed, unnarrated video tutorialsVideos in 1080 resolution for optimal clarity and learning experienceChapters:Chapter 01 - First Step: Dive into the fundamentals using Substance Designer's default nodes. Begin by crafting the base pavement stone, then refine its appearance to incorporate the desired slope effect. Next, master the art of creating a realistic moss cover to complete the authentic pavement texture.Chapter 02 - Second Step: Explore advanced techniques for adding color variation and roughness details to your material. Utilize gradient maps to customize color palettes with precision, blending them seamlessly using grunge maps. Learn an efficient approach to defining roughness levels suitable for stylized textures.Software Used: Substance DesignerLevel: IntermediatePrerequisite: Basic familiarity with Substance Designer is recommended to maximize learning efficiency.Additional Information:Includes a clean SBS file for in-depth study and analysis (requires Substance Designer version 11.3 or above).All tutorial videos are unnarrated, allowing learners to focus solely on visual learning and technique mastery. Who this course is for: This course is designed for 3D artists, game developers, and digital content creators who want to master the creation of stylized materials, specifically mossy pavement, using Substance Designer. Whether you're a beginner looking to expand your skills or an intermediate artist aiming to refine your techniques, this course offers step-by-step guidance on leveraging Substance Designer to create detailed and visually compelling textures. If you're interested in enhancing your proficiency in material creation for games, animations, or digital art projects, this course will provide valuable insights and practical knowledge to elevate your creative abilities. Homepage https://anonymz.com/https://www.udemy.com/course/mastering-stylized-mossy-pavement-substance-designer-tut/ Rapidgator https://rg.to/file/b2fb862f9d4bb2ae6790321b3e066583/gpeey.Mastering.Stylized.Mossy.Pavement.Substance.Designer.Tut.part1.rar.html https://rg.to/file/dc32323a3b6e8b124cfdc6c7371ae3c3/gpeey.Mastering.Stylized.Mossy.Pavement.Substance.Designer.Tut.part2.rar.html Fikper Free Download https://fikper.com/bAsfmt1hZR/gpeey.Mastering.Stylized.Mossy.Pavement.Substance.Designer.Tut.part1.rar.html https://fikper.com/kLfThMDKoE/gpeey.Mastering.Stylized.Mossy.Pavement.Substance.Designer.Tut.part2.rar.html No Password - Links are Interchangeable
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Free Download Domestika - ZBrush: Modeling of a Stylized Character ✅Content Source:https://www.domestika.org/en/courses/4305-zbrush-modeling-of-a-stylized-character ✅Genre / Category: Drawing & Painting , Art ✅File Size :6.4 GB ✅Product Details Create a female character from scratch using ZBrush. Master the tools of this 3D modeling software. Discover the art of 3D character modeling with a focus on stylized and cartoon styles, guided by Javier Benver. Using ZBrush, you'll delve into how this software serves as a powerful tool for artists, offering flexibility and deep creative exploration. You will learn to develop your own creative process to design female characters with personality and charm. From gathering references to detailed modeling of faces, clothing, and accessories, you will master various techniques and approaches to create three-dimensional characters that capture essence and emotion. TakeFile https://takefile.link/3ad3sbab6cqx/cpucr.Domestika..ZBrush.Modeling.of.a.Stylized.Character.part1.rar.html https://takefile.link/mx7ja3azjv2o/cpucr.Domestika..ZBrush.Modeling.of.a.Stylized.Character.part2.rar.html Rapidgator http://peeplink.in/23f0ada11258 https://rg.to/folder/7768427/DomestikaZBrushModelingofaStylizedCharacter.html Fikper Free Download https://fikper.com/LQeueO7QYP/cpucr.Domestika..ZBrush.Modeling.of.a.Stylized.Character.part2.rar.html https://fikper.com/fGy7bW4xdH/cpucr.Domestika..ZBrush.Modeling.of.a.Stylized.Character.part1.rar.html Links are Interchangeable - No Password - Single Extraction
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Game Asset Creation: Stylized Wooden Crate With Joel Bradley Size: 455MB | Duration: 2h 17m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch Genre: eLearning | Level: Intermediate | Language: English Game development often involves building a series of smaller assets that can be reused throughout the design. This project shows how to create a small wooden crate: an asset that can be used to populate a 3D environment, hide tokens and treasures, or be triggered to explode. Joel Bradley introduces the various tools and workflows in 3ds Max and Substance Designer for modeling and texturing low-polygon assets like this crate, for use in a real-time game engine such as Unreal Engine 4. Topics include: * Modeling the wood frame * Adding structural reinforcements * Creating nails with primitives * Unwrapping the wood and nails * Combining UV elements * Exporting the FBX file * Creating the shader in Substance Designer * Simulating weathering and edge wear * Importing the mesh in Unreal Engine * Applying the substance Download From NitroFlare http://www.nitroflare.com/view/CFDF6B6B2B522C7/xidau123_LcGameAssetCr8StlWdCrate.rar Download From Rapidgator http://rapidgator.net/file/4e81fe5ebbf4a67c0165da84bed3f08a/xidau123_LcGameAssetCr8StlWdCrate.rar.html
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Digital Tutors - Sculpting a Stylized Axe in ZBrush With Alex Jerjomin 2h 6m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 751 MB Genre: eLearning | English In this tutorial, we'll learn how to sculpt a stylized axe. We'll prepare our axe to be sculpted by blocking it out in 3ds Max. We'll then do some in depth sculpting on different materials such as cloth, wood and metal. By the end of this ZBrush training, you'll not only have your own axe asset but will be able to create a final presentation for your axe in KeyShot. Download From NitroFlare http://www.nitroflare.com/view/235FC3369FF5903/SculpStylAxeZB.rar Download From Rapidgator http://rapidgator.net/file/25a6865197494d32e05f074e5a899783/SculpStylAxeZB.rar.html
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3DMotive - Stylized Creature Texturing - Volume 1 Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 1 ch | 1.29 GB Duration: 1h 22m | Project Files Included In this course, we will be teaching the necessary skills to prepare and hand paint a 3D Creature for game production. Starting from the baking process, we will cover all the necessary skills that a texture artist will need to paint a character. After we get some of the technical parts out of the way the real fun can start: Painting. We will be covering techniques for painting in a very stylized color scheme, focusing on balancing values and colors to create a great looking creature. We will cover many materials from skin to metal, and showcase methods to make each material really sing. Our end result will be a final portfolio piece that shows off your painting prowess. More info - http://3dmotive.com/series/stylized-character-texturing.html http://www.nitroflare.com/view/24A7EF71A080B43/h09h7.3DMotive..Stylized.Creature.Texturing..Volume.1.part1.rar http://www.nitroflare.com/view/575279D6C69C63E/h09h7.3DMotive..Stylized.Creature.Texturing..Volume.1.part2.rar http://www.nitroflare.com/view/A1C91CD622FCDEC/h09h7.3DMotive..Stylized.Creature.Texturing..Volume.1.part3.rar http://www.nitroflare.com/view/CA34BD2C22E7B9C/h09h7.3DMotive..Stylized.Creature.Texturing..Volume.1.part4.rar http://rapidgator.net/file/9f659b91772e926ba62c6df3f948ab0c/h09h7.3DMotive..Stylized.Creature.Texturing..Volume.1.part1.rar.html http://rapidgator.net/file/0de0997776a678dea00eb94a69439286/h09h7.3DMotive..Stylized.Creature.Texturing..Volume.1.part2.rar.html http://rapidgator.net/file/4e6c98fedae81b3554766c69c3a2ea3a/h09h7.3DMotive..Stylized.Creature.Texturing..Volume.1.part3.rar.html http://rapidgator.net/file/a7bc2596971f5700755fd85add4bf72b/h09h7.3DMotive..Stylized.Creature.Texturing..Volume.1.part4.rar.html https://www.uploadable.ch/file/sUctWKET2UnP/h09h7.3DMotive..Stylized.Creature.Texturing..Volume.1.part1.rar https://www.uploadable.ch/file/ZCtKBhcFg9re/h09h7.3DMotive..Stylized.Creature.Texturing..Volume.1.part2.rar https://www.uploadable.ch/file/pyP4EUGNaG3z/h09h7.3DMotive..Stylized.Creature.Texturing..Volume.1.part3.rar https://www.uploadable.ch/file/MXsTbmsmGxpy/h09h7.3DMotive..Stylized.Creature.Texturing..Volume.1.part4.rar
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3DMotive - Stylized Creature Sculpting Volume 3 English | MP4 | h264, MP4, 1280x720, 2620 kb/s | aac, 44100 Hz, stereo | 2.7 Gb Genre: eLearning In this intermediate level tutorial we will be focusing on the process of creating a creature in the Games Industry. Starting from a simple concept, we will create a base mesh for our creature, move into sculpting, and finish with Retopology and UV layout. The tutorial focuses heavily on sculpting fundamentals in Zbrush, as well as the necessary tools to create a game resolution mesh using Maya. By the end of the module you will have a game resolution character ready for the texturing process. DOWNLOAD http://uploaded.net/file/vv82u6p3/3Stylized.part1.rar http://uploaded.net/file/lbg0swaf/3Stylized.part2.rar http://uploaded.net/file/in928snx/3Stylized.part3.rar http://uploaded.net/file/rgs2kqsn/3Stylized.part4.rar http://uploaded.net/file/z2gizfu7/3Stylized.part5.rar http://uploaded.net/file/dpnnutuu/3Stylized.part6.rar http://uploaded.net/file/avkcwo2o/3Stylized.part7.rar http://www.hitfile.net/6zXZ/3Stylized.part1.rar.html http://www.hitfile.net/6zbn/3Stylized.part2.rar.html http://www.hitfile.net/6zlL/3Stylized.part3.rar.html http://www.hitfile.net/6zhM/3Stylized.part4.rar.html http://www.hitfile.net/6zlc/3Stylized.part5.rar.html http://www.hitfile.net/6zfZ/3Stylized.part6.rar.html http://www.hitfile.net/6zlz/3Stylized.part7.rar.html http://www.uploadable.ch/file/bHkW9wFGmyvy/3Stylized.part1.rar http://www.uploadable.ch/file/ZeeXGeuBYZrT/3Stylized.part2.rar http://www.uploadable.ch/file/pb6dCdUk3na8/3Stylized.part3.rar http://www.uploadable.ch/file/mAmED45yfwWb/3Stylized.part4.rar http://www.uploadable.ch/file/Ywh7pbecFc44/3Stylized.part5.rar http://www.uploadable.ch/file/J5r8BER7TnVb/3Stylized.part6.rar http://www.uploadable.ch/file/8YPF6YH4N7hT/3Stylized.part7.rar
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3DMotive - Stylized Creature Sculpting Volume 3 15 Lesson | MP4 | Video: h264, MP4, 1280x720, 2620 kb/s | Audio: aac, 44100 Hz, stereo | 2.7GB Genre: eLearning | Language: English | Project Files Included n this intermediate level tutorial we will be focusing on the process of creating a creature in the Games Industry. Starting from a simple concept, we will create a base mesh for our creature, move into sculpting, and finish with Retopology and UV layout. The tutorial focuses heavily on sculpting fundamentals in Zbrush, as well as the necessary tools to create a game resolution mesh using Maya. By the end of the module you will have a game resolution character ready for the texturing process. Buy Premium From My Links To Get Resumable Support,Max Speed & Support Me Download ( Uploaded http://uploaded.net/file/cpllr5w1/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part1.rar http://uploaded.net/file/g8ifumgj/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part2.rar http://uploaded.net/file/v2f66z1o/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part3.rar http://uploaded.net/file/lyuv2ko4/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part4.rar http://uploaded.net/file/mymeaw4r/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part5.rar http://uploaded.net/file/100nmyqj/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part6.rar Download ( Rapidgator ) http://rapidgator.net/file/7fcfc333e78eeba1478153e72f20ca24/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part1.rar.html http://rapidgator.net/file/495d6e51ca36e2830354fb2e4777691c/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part2.rar.html http://rapidgator.net/file/dcff0a53ef896cbd90e20abf9e49469d/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part3.rar.html http://rapidgator.net/file/da942eddfcd1d5a9c104da3fc6a846df/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part4.rar.html http://rapidgator.net/file/afbdc9712d683fc481a8b98b89ddfd67/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part5.rar.html http://rapidgator.net/file/2482cdb489024253a26167504aa629da/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part6.rar.html Download ( Uploadable ) http://www.uploadable.ch/file/SpEujvS7qs4T/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part1.rar http://www.uploadable.ch/file/HHs836TrkEjZ/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part2.rar http://www.uploadable.ch/file/gtgWyff5guew/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part3.rar http://www.uploadable.ch/file/CsngnSYs6uYK/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part4.rar http://www.uploadable.ch/file/QjH2XG4SVJ3d/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part5.rar http://www.uploadable.ch/file/NvBQzGgudXEy/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part6.rar Download (Turbobit) http://turbobit.net/agw2qnvpllfe/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part1.rar.html http://turbobit.net/peyvbo2n8wo4/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part2.rar.html http://turbobit.net/3cw6hrono2xt/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part3.rar.html http://turbobit.net/b6dzygl91d3c/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part4.rar.html http://turbobit.net/l7g3a413l4eu/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part5.rar.html http://turbobit.net/rsp7nh6b93n0/yh99e.3DMotive..Stylized.Creature.Sculpting.Volume.3.part6.rar.html
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Pluralsight - Creating Stylized Art for Isometric Games in 3ds Max English | 1h 53m | AVC (.mp4) 1024x576 15fps | AAC 44.1KHz 2ch | 304 Mb Genre: eLearning Throughout this tutorial we will create stylized art for isometric games that are developed for iOS, Android, and PC. We will start by setting up the required isometric grid and camera. We will then model a stylized 3D farm house and create textures for it in Photoshop. Additionally we will create a lighting setup for final renders and test the consistency in art. By the end of this training, you will have a complete understanding of creating your own stylized art for isometric and other types of games and a strong understanding of industry standard techniques. Software required: 3ds Max 2014, Photoshop CS6. DOWNLOAD http://rapidgator.net/file/687546b08c0edb79173aff3168023ffc/2Stylized.part1.rar.html http://rapidgator.net/file/0a0cd31817babbee6a17c4927ada4370/2Stylized.part2.rar.html http://rapidgator.net/file/4129167ecdb1be279aa0ea2dccef37b9/2Stylized.part3.rar.html http://rapidgator.net/file/4f2f07f599c8f3281b7b2e0d2e5b8d3e/2Stylized.part4.rar.html http://rapidgator.net/file/0835d30653f093304f839fd698eec0f5/2Stylized.part5.rar.html http://uploaded.net/file/jwau1mza/2Stylized.part1.rar http://uploaded.net/file/oxjgxpuc/2Stylized.part2.rar http://uploaded.net/file/omiaq3qp/2Stylized.part3.rar http://uploaded.net/file/buwq8e02/2Stylized.part4.rar http://uploaded.net/file/dzluzu3a/2Stylized.part5.rar http://www.hitfile.net/0sBh/2Stylized.part1.rar.html http://www.hitfile.net/0qLL/2Stylized.part2.rar.html http://www.hitfile.net/0pqy/2Stylized.part3.rar.html http://www.hitfile.net/0qqN/2Stylized.part4.rar.html http://www.hitfile.net/0pi0/2Stylized.part5.rar.html http://www.uploadable.ch/file/BTGJJF8vdysz/2Stylized.part1.rar http://www.uploadable.ch/file/whszpTGEsVNw/2Stylized.part2.rar http://www.uploadable.ch/file/kKpzbKqnd3Vc/2Stylized.part3.rar http://www.uploadable.ch/file/erkZHP5RygGm/2Stylized.part4.rar http://www.uploadable.ch/file/Dz4pzmSJAagB/2Stylized.part5.rar
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Rapidly Creating Stylized Game Assets in ZBrush English | 2h 15m | AVC (.mp4) 1024x768 15fps | AAC 48KHz 2ch | 323 Mb Genre: eLearning Throughout this tutorial, we'll look at how we can create detailed game assets without a concept and within a very short time frame. Software required: ZBrush 4r7, xNormal, Marmoset Toolbag. Throughout this tutorial, we'll look at how we can create detailed game assets without a concept and within a very short time frame. We will also look at the steps required to rapidly build an asset almost entirely within ZBrush. In ZBrush, we will sketch out our silhouette and begin designing our weapon while still in 3D. Then we will break the sketch into a more production-ready model and create a quick and iterative pipeline for testing out our model in the game immediately. Afterwards we'll detail our asset to finalize it. By the end of this tutorial, you will have a solid, flexible, and iterative workflow that will help you crank out great art in a fraction of the time it would normally take. Software required: ZBrush 4r7, xNormal, Marmoset Toolbag. DOWNLOAD http://rapidgator.net/file/0d7b2c9149b9b725a3eac51a32dac0cb/eZBrush.part1.rar.html http://rapidgator.net/file/c1bd889ba95af800a3064f0f5ac19c3f/eZBrush.part2.rar.html http://rapidgator.net/file/d97d874c9812305abc7baa2c8e8dab93/eZBrush.part3.rar.html http://rapidgator.net/file/03af999bafb45156656f33d620074cfe/eZBrush.part4.rar.html http://uploaded.net/file/tylwr86j/eZBrush.part1.rar http://uploaded.net/file/igrcrpmm/eZBrush.part2.rar http://uploaded.net/file/dim3zxn2/eZBrush.part3.rar http://uploaded.net/file/abevnc3o/eZBrush.part4.rar http://www.hitfile.net/XrA/eZBrush.part1.rar.html http://www.hitfile.net/X4h/eZBrush.part2.rar.html http://www.hitfile.net/ZiX/eZBrush.part3.rar.html http://www.hitfile.net/Zqw/eZBrush.part4.rar.html http://www.uploadable.ch/file/W3V5hDytEXYg/eZBrush.part1.rar http://www.uploadable.ch/file/nuYDeraXQedx/eZBrush.part2.rar http://www.uploadable.ch/file/AZX78mVkdUsy/eZBrush.part3.rar http://www.uploadable.ch/file/f4M8ErVPYfES/eZBrush.part4.rar
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Pluralsight - Creating Stylized Art for Isometric Games in 3ds Max Size: 304MB | Duration: 1h 53m | Video: AVC (.mp4) 1024x576 15fps | Audio: AAC 44.1KHz 2ch Genre: eLearning | Level: Intermediate | Language: English Throughout this tutorial we will create stylized art for isometric games that are developed for iOS, Android, and PC. We will start by setting up the required isometric grid and camera. We will then model a stylized 3D farm house and create textures for it in Photoshop. Additionally we will create a lighting setup for final renders and test the consistency in art. By the end of this training, you will have a complete understanding of creating your own stylized art for isometric and other types of games and a strong understanding of industry standard techniques. Software required: 3ds Max 2014, Photoshop CS6. http://rapidgator.net/file/134d45678a2809ff0615e83d91e9f8ac/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part1.rar.html http://rapidgator.net/file/65d7b2db8f9e7130172ec1c3ed808658/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part2.rar.html http://www.nitroflare.com/view/64CC9D8A58DCFF7/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part1.rar http://www.nitroflare.com/view/EA72B9E102BF676/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part2.rar http://uploaded.net/file/3yquaov5/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part1.rar http://uploaded.net/file/m1rwu221/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part2.rar http://www.uploadable.ch/file/KGAWAzPqGVvD/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part1.rar http://www.uploadable.ch/file/erMaZ7SQrXWv/9f8mi.Pluralsight..Creating.Stylized.Art.for.Isometric.Games.in.3ds.Max.part2.rar
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Pluralsight - Texturing a Stylized Game Environment in Photoshop With Alex Jerjomin Size: 706MB | Duration: 2h 15m | Video: AVC (.mp4) 1024x576 15fps | Audio: AAC 44.1KHz 2ch Genre: eLearning | Level: Advanced | Language: English In this tutorial, we'll learn how to create low-polygon meshes for stylized game props. We'll then bake the high-resolution detail in xNormal and create stylized, PBR-ready textures in Photoshop. By the end of this course, you will have a solid understanding of how to create stylized props and textures with physically-based materials. Software required: ZBrush 4R7, 3ds Max 2015, Photoshop CC 2014, Marmoset Toolbag 2.07, xNormal v3.18.10. Download From Uploaded http://uploaded.net/file/qnv9yrlo/TextStylizedGameEnvPs.part1.rar http://uploaded.net/file/6ezqewtm/TextStylizedGameEnvPs.part2.rar http://uploaded.net/file/zwkymej2/TextStylizedGameEnvPs.part3.rar http://uploaded.net/file/xwzypakr/TextStylizedGameEnvPs.part4.rar http://uploaded.net/file/g4kvlz6x/TextStylizedGameEnvPs.part5.rar http://uploaded.net/file/l0dtg3xf/TextStylizedGameEnvPs.part6.rar http://uploaded.net/file/1y2wuh5l/TextStylizedGameEnvPs.part7.rar Download From NitroFlare http://www.nitroflare.com/view/1A0BCDDE9572C66/TextStylizedGameEnvPs.part1.rar http://www.nitroflare.com/view/E1C607A22C82E3B/TextStylizedGameEnvPs.part2.rar http://www.nitroflare.com/view/BF423D7BA2D38A3/TextStylizedGameEnvPs.part3.rar http://www.nitroflare.com/view/984082A6CEB9083/TextStylizedGameEnvPs.part4.rar http://www.nitroflare.com/view/3D02E7D0FE8D236/TextStylizedGameEnvPs.part5.rar http://www.nitroflare.com/view/D4CBF629A374740/TextStylizedGameEnvPs.part6.rar http://www.nitroflare.com/view/DD8E12DC7C78BE8/TextStylizedGameEnvPs.part7.rar Download From Rapidgator http://rapidgator.net/file/253ef4b59d84679bff39eec17abe4896/TextStylizedGameEnvPs.part1.rar.html http://rapidgator.net/file/f772b88720349e3e05924de1b85e9566/TextStylizedGameEnvPs.part2.rar.html http://rapidgator.net/file/1e46a895612ac54a22575b669a94bef9/TextStylizedGameEnvPs.part3.rar.html http://rapidgator.net/file/ddd4ec553daf805c41ff6559071d281e/TextStylizedGameEnvPs.part4.rar.html http://rapidgator.net/file/7a67de9f072e734c70becd23c5eb6cc6/TextStylizedGameEnvPs.part5.rar.html http://rapidgator.net/file/0ad3c2bce2d1f18a34f487f6ed73d921/TextStylizedGameEnvPs.part6.rar.html http://rapidgator.net/file/f4e02f38e6fd80b3c96173b41a58f8ed/TextStylizedGameEnvPs.part7.rar.html
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Digital-Tutors - Creating Stylized Digital Artwork in Photoshop With Valp Maciej Hajnrich 1.42GB | 3h 04m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch Genre: eLearning | Level: Advanced | Language: English Throughout these Photoshop tutorials we'll learn how to create abstract digital art by working with photographs and digital painting. We'll create an underwater scene using various images. We'll enhance those photos using abstract elements in both Photoshop and Corel Painter. Lastly, we'll learn how to use Corel Painter's new particle brushes for creating eye catching special effects in our scene. By the end of this Photoshop training, you'll be able to make interesting stylistic effects more easily and take your creativity even further. Download From Uploaded http://uploaded.net/file/n2iar18n/DtCr8StylizedDgtlArtworkPs.ctn.part1.rar http://uploaded.net/file/bjbzu7d6/DtCr8StylizedDgtlArtworkPs.ctn.part2.rar http://uploaded.net/file/amz88y88/DtCr8StylizedDgtlArtworkPs.ctn.part3.rar http://uploaded.net/file/8o3u2d1n/DtCr8StylizedDgtlArtworkPs.ctn.part4.rar http://uploaded.net/file/vbpti690/DtCr8StylizedDgtlArtworkPs.ctn.part5.rar http://uploaded.net/file/yh4jz2uj/DtCr8StylizedDgtlArtworkPs.ctn.part6.rar Download From NitroFlare http://www.nitroflare.com/view/ABAE86459F7F16A/DtCr8StylizedDgtlArtworkPs.ctn.part1.rar http://www.nitroflare.com/view/7BF08389E1B3C75/DtCr8StylizedDgtlArtworkPs.ctn.part2.rar http://www.nitroflare.com/view/4896B308769454A/DtCr8StylizedDgtlArtworkPs.ctn.part3.rar http://www.nitroflare.com/view/D85BB43016D3778/DtCr8StylizedDgtlArtworkPs.ctn.part4.rar http://www.nitroflare.com/view/B0B47E0677E2D11/DtCr8StylizedDgtlArtworkPs.ctn.part5.rar http://www.nitroflare.com/view/EAD30CC3BFC79A8/DtCr8StylizedDgtlArtworkPs.ctn.part6.rar Download From Rapidgator http://rapidgator.net/file/f0fb93b2814d6d0f0c498f25c3f564e8/DtCr8StylizedDgtlArtworkPs.ctn.part1.rar.html http://rapidgator.net/file/821827e8f315692548936524822b689b/DtCr8StylizedDgtlArtworkPs.ctn.part2.rar.html http://rapidgator.net/file/af88db6696840a9c5b39dd025475ff31/DtCr8StylizedDgtlArtworkPs.ctn.part3.rar.html http://rapidgator.net/file/104eeff4c3e048c3eca02c1af432b98c/DtCr8StylizedDgtlArtworkPs.ctn.part4.rar.html http://rapidgator.net/file/9c9e600813debca2b4faeda28673c7c2/DtCr8StylizedDgtlArtworkPs.ctn.part5.rar.html http://rapidgator.net/file/395a081403451d643ae79d4d6d7806ec/DtCr8StylizedDgtlArtworkPs.ctn.part6.rar.html Download From Uploadable http://www.uploadable.ch/file/Cv8hEmHVsBr4/DtCr8StylizedDgtlArtworkPs.ctn.part1.rar http://www.uploadable.ch/file/eJWpmK8ux2ka/DtCr8StylizedDgtlArtworkPs.ctn.part2.rar http://www.uploadable.ch/file/UJR8QSgkaj8S/DtCr8StylizedDgtlArtworkPs.ctn.part3.rar http://www.uploadable.ch/file/bdX3tUYKjNrZ/DtCr8StylizedDgtlArtworkPs.ctn.part4.rar http://www.uploadable.ch/file/3VUhKfTAF7tC/DtCr8StylizedDgtlArtworkPs.ctn.part5.rar http://www.uploadable.ch/file/gjKCdm83cHrX/DtCr8StylizedDgtlArtworkPs.ctn.part6.rar