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  1. Udemy - XNA 3D Toolkit English | MP4 | 1260x712 | 64 kbps | 48 KHz | 3 hours | 615 Mb Genre: eLearning Leverage the power of the XNA Toolkit to build up your 3D graphics engine and dive into the world of 3D graphics develop Using XNA, you can get up and running with 3D graphics development in no time, and you will quickly start developing fun gaming experiences. Developing a 3D graphics engine can be very rewarding when done right; learn how to get an immediate payoff so you can focus on developing your game. This course includes videos on shader development, coding for extensibility, scene construction, and multi-platform game development. XNA 3D Toolkit will walk you through all the information you need to develop a 3D graphics engine. Along the way, you will learn how to deal with a complex game scene and how to incorporate and work with in-game debugging tools. This is a great series for anyone who wants to get an in-depth view of how to design 3D graphics using XNA. Starting from scratch, with this course you'll learn all the building blocks needed for developing a cross platform 3D graphics engine. You'll build upon this until you have a sound infrastructure that will allow you to quickly implement the functionality needed for your future games. readmore XNA 3D Toolkit helps you learn how to effectively work with models, providing you with the ability to go from concept to scene. You'll learn how to display your models many times on the screen without wasting memory, as well as making them look ultra realistic. You will then move on to creating a basic foundation for physics and shaders to get the most out of your engine. Once everything is in place, you'll learn how to add all of your content to a scene to produce a high-quality effect. Lastly, we will ensure that your game is ready for the real world by deploying it to the Xbox and Windows Phone Emulator. By the end of this course, you should be comfortable using all the tools necessary to start creating your very own 3D video games. About the Author Dustin Heffron is an avid gamer and programmer. He has over 8 years of experience programming in various languages and environments including Linux, Windows, eMbedded systems, and various consoles. He has been working with XNA since version 2.0 and has created everything from 3D military applications to small 2D games. Dustin currently works for Johnson Controls where he creates a variety of tools to integrate with AutoCAD to facilitate the design of HVAC equipment. He is also currently working on a variety of different game projects using Monogame. Dustin has previously helped Packt as a technical reviewer for the book XNA 4.0 Game Development by Example and the video series 3D XNA Game Development by Example. Larry D. Louisiana has worked as Lead Software Developer at Magenic since 2010. He is a self-taught programmer with a dual bachelor's degree in Biology and Chemistry from Minnesota State University in Moorhead. Larry is an accomplished problem-solver who has published peer-reviewed research in synthetic chemistry. Larry is a Minnesota native who spent his summers working on a family carnival and his winters working in a sawmill. He is an outdoor enthusiast with formal training in forestry and fire fighting. His hobbies include gaming, abstract mathematics, and fishing. Larry is currently a Software Consultant at Magenic as well as a Microsoft Gold Partner, where his main focus has been developing, architecting, and leading teams of developers working on web and business applications using Microsoft technologies. What are the requirements? This video is designed to approach the content from the perspective of viewers who have an interest in 3D development and who want to understand a broad range of concepts underlying the process of 3D graphics engine development using the XNA 3D Toolkit. What am I going to get from this course? Over 36 lectures and 2.5 hours of content! Construct a cross-platform solution in Visual Studio to minimize work and maximize reusability Gain an understanding of how to leverage utilities in XNA to write extensible code Develop useful debugging tools for 3D game programming Load and display 3D models using a variety of techniques Create and configure different cameras to view your scene Write shaders in HLSL to create realistic looking scenes Properly set up a 3D game scene What is the target audience? To get the most out of this video course, you should have some prior programming knowledge, preferably in C# and .NET. This course is for those who wish to make steady progress using a concept driven learning approach to learn more about XNA and how it can be used to create 3D video games. 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  2. Udemy - XNA 3D Game Development By Example English | MP4 | 1280x720 | 55 kbps | 48 KHz | 4 hours | 726 Mb Genre: eLearning A fast paced, hands-on guide to building a 3D puzzle game for the Windows platform using XNA 4.0 With the dawn of XNA back in 2006, Microsoft has offered us an easy way to create 3D games, and this framework has evolved to its fourth version. XNA 3D Game Development By Example is THE video course for starting game development on the Windows platform. This video series will go over the all the essential technical aspects of building good games. This video series will show you how to build a 3D puzzle game for Windows, and point future game developers in the right direction. It will also show you how to design your own framework, something you can use to build upon for future projects. readmore The XNA framework empowers us to build 2D and 3D games for PC, Xbox 360, and Windows Phone 7, and we'll use those capabilities to create stunning 3D games for Windows. We start with drawing 2D and 3D graphics, both static and animated, followed by several techniques to build a custom framework that'll make your life easier while building games. We also cover the various ways of handling user input and help set the mood of our game by playing both 2D and 3D sound. Finally, we'll build an actual 3D puzzle game together from the ground up that will run on Windows. About the Author Brecht Kets is a Senior Lecturer at Howest University in Belgium, where he teaches game development in one of the leading international game development study programs, Digital Arts and Entertainment. He's been actively involved in game development for several years, and has been writing about XNA since the launch in DeceMber 2006. He hosts the website and has received the Microsoft Most Valuable Professional award in the category DirectX/XNA five times in a row for his contributions in the community. Brecht has also co-authored the video series XNA 3D Game Development By Example, Packt Publishing. Thomas Goussaert graduated in Digital Arts And Entertainment (DAE), from Howest University. With a wide range of skills acquired by his studies, he explored the world of programming and game development. Thomas is always curious and eager to learn new things; always feeding his passion for programming. Now he's a lecturer at Howest University, where he teaches game development in one of the leading international game development study programs, Digital Arts and Entertainment. It's nice to have a passion for programming, but it's even better to share it with the world! Thomas has also co-authored the video series XNA 3D Game Development By Example, Packt Publishing. What are the requirements? XNA 3D Game Development By Example is the right video course for anyone with a little programming knowledge and C# experience who are interested in game development and want to start building games in XNA for Windows Phones. What am I going to get from this course? Over 40 lectures and 3 hours of content! Installing the XNA Game Studio 4.0 and the XNA framework Drawing and mixing 2D and 3D graphics Rendering 3D animations Playing songs as well as 2D and 3D sounds Building a scene graph and level system Handling collisions Creating animated main menus How to build a 3D game! What is the target audience? You are interested in game development You want to start building games for Windows Phones You have some programming knowledge DOWNLOAD http://rapidgator.net/file/fe94b099a7758d63afff3e1e1b8d5f7a/7Development.part1.rar.html http://rapidgator.net/file/1ed11bb3c7afd4411acf416d4b819e2d/7Development.part2.rar.html http://rapidgator.net/file/445fdb045acaca3e318359a6d537e2d3/7Development.part3.rar.html http://rapidgator.net/file/de52154bb5dbf59fff8df5304593df2b/7Development.part4.rar.html http://rapidgator.net/file/c55d18054677ef7225a3ea0887184477/7Development.part5.rar.html http://rapidgator.net/file/27a11f463a06f7644aba93ce08761836/7Development.part6.rar.html http://rapidgator.net/file/2e485e366c89773a16c2e1b139cbb1a5/7Development.part7.rar.html http://rapidgator.net/file/248425fb2d9736f7fe1318c93c647e82/7Development.part8.rar.html http://uploaded.net/file/1gr9pgkq/7Development.part1.rar http://uploaded.net/file/qqvnv9sw/7Development.part2.rar http://uploaded.net/file/qoz8kizz/7Development.part3.rar http://uploaded.net/file/zw0xm177/7Development.part4.rar http://uploaded.net/file/5wwspb53/7Development.part5.rar http://uploaded.net/file/cdny1ijv/7Development.part6.rar http://uploaded.net/file/z6fgxblw/7Development.part7.rar http://uploaded.net/file/kj65jzt7/7Development.part8.rar http://www.hitfile.net/70Q4/7Development.part1.rar.html http://www.hitfile.net/70Om/7Development.part2.rar.html http://www.hitfile.net/70LP/7Development.part3.rar.html http://www.hitfile.net/70Od/7Development.part4.rar.html http://www.hitfile.net/70Rm/7Development.part5.rar.html http://www.hitfile.net/70Nq/7Development.part6.rar.html http://www.hitfile.net/70Pa/7Development.part7.rar.html http://www.hitfile.net/70OK/7Development.part8.rar.html http://www.uploadable.ch/file/D7jsjGJ9BccF/7Development.part1.rar http://www.uploadable.ch/file/eFPqedyt3tf4/7Development.part2.rar http://www.uploadable.ch/file/eGDrrWYS393u/7Development.part3.rar http://www.uploadable.ch/file/Hq9GCBYSkw6E/7Development.part4.rar http://www.uploadable.ch/file/9cCsEnqFyQ69/7Development.part5.rar http://www.uploadable.ch/file/jmzKG64kREZY/7Development.part6.rar http://www.uploadable.ch/file/DXm5fPdpsY4n/7Development.part7.rar http://www.uploadable.ch/file/DuHv8kTjmNDt/7Development.part8.rar
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